Mortal Kombat 1 (MK1)<\/a> patch notes and want to know what changes, fixes, or content the new update adds? Then you are in luck, so put away that Fatality…<\/p>\nIn this consistently updated article, you will always find the latest Mortal Kombat 1 patch notes, so you know exactly what has changed, if there are fighter balance changes, or what fixes developer NetherRealm Studios unleashed.<\/p>\n
Update on 6 October 2023:<\/strong> The latest patch notes reflect the Day One update for Mortal Kombat 1.<\/pre>\n<\/p>\nNew Mortal Kombat 1 Patch Notes<\/h2>\n
Fire God Liu Kang approves of the latest Mortal Kombat 1 patch notes! (Picture: NetherRealm Studios)<\/figcaption><\/figure>\nIn this section, you will always find the latest Mortal Kombat 1 patch notes. Click on the dates\/titles below to open up the complete update details!<\/p>\n\n6 October 2023: MK1 patch notes deliver balance changes<\/strong><\/div>\n\n
General Gameplay Adjustments<\/strong><\/p>\n\n- Move list corrections<\/li>\n
- Localization fixes<\/li>\n
- Fixed an issue that could cause Player 2 to push their opponent away further during certain combo sequences<\/li>\n
- Fixed an issue that could cause buffered Kombo Attacks Strings & buffered 2in1-cancelled non Enhanced Special Moves to not be performed if a Kameo Ambush attack that can be canceled or branched from was executed with specific timing<\/li>\n
- Fixed an issue causing some of Stryker’s & Sektor’s attacks to be unbreakable<\/li>\n<\/ul>\n
Character Specific Adjustments<\/strong><\/p>\n\n- Ashrah<\/strong> – Fixed an issue that could cause Crushing Knee (Towards + Back Kick) to pass through opponents while attacking<\/li>\n
- Goro (Kameo) –<\/strong> Stomp is now higher priority when it & his partner’s attacks hit on the same frame<\/li>\n
- Havik<\/strong> – Decaying Guard (Back Punch, Front Punch) and Flesh Wound (Back Punch, Back Punch) no longer auto face<\/li>\n
- Jax (Kameo) –<\/strong> Ground Pound is now higher priority when it & his partner’s attacks hit on the same frame<\/li>\n
- Kung Lao<\/strong> – Kung-Kussion will now auto face when done on the landing frame after jumping over an opponent<\/li>\n
- Shujinko (Kameo)<\/strong> – Mimic Ice Klone & Ice Ball will no longer be repeated by an opponent hit by Time Stop<\/li>\n
- Fixed issues with the following attacks not working correctly against high parry special moves\n
\n- Ashrah<\/strong>\n
\n- God’s Wrath and Demon’s Wrath can now be high parried<\/li>\n
- Light Ascension and Dark Ascension can now be high parried<\/li>\n<\/ul>\n<\/li>\n
- Baraka<\/strong>\n
\n- (Air) Death Spin can no longer be high parried<\/li>\n
- Reflex Tester (Back + Front Punch) can no longer be high parried<\/li>\n
- Bleeding Foot (Back + Front Kick) second hit can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- General Shao<\/strong>\n
\n- Power Strike can now be high parried<\/li>\n
- Fixed parry inconsistency between Devastator and Klassic Kahn. Both can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Johnny Cage<\/strong>\n
\n- Ball Buster can now be high parried<\/li>\n
- Rising Star can now be high parried<\/li>\n
- Shadow Kick can now be high parried<\/li>\n<\/ul>\n<\/li>\n
- Kenshi<\/strong>\n
\n- Sento Stance Lost Way (Forward + Back Punch, Back Punch, Front Punch) can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Kung Lao<\/strong>\n
\n- Knee Buckle (Back + Front Kick) can now be high parried<\/li>\n<\/ul>\n<\/li>\n
- Li Mei<\/strong>\n
\n- (Air) Flipping Heel Kick can no longer be high parried<\/li>\n
- No Holds Barred (Back + Front Kick, Back Kick) can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Nitara<\/strong>\n
\n- Enhanced Bad Blood can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Raiden<\/strong>\n
\n- Electric Fly and (Air) Electric Fly can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Rain<\/strong>\n
\n- Enhanced Upflow can no longer be high parried<\/li>\n
- Geyser can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Reptile<\/strong>\n
\n- Death Roll can no longer be high parried<\/li>\n
- Falling Fangs can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Scorpion<\/strong>\n
\n- Twisted Kyo can now be high parried<\/li>\n<\/ul>\n<\/li>\n
- Shang Tsung<\/strong>\n
\n- Old Form Goal Kick (Forward + Font Kick) can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Sindel<\/strong>\n
\n- Enhanced Low Hairball first hit (kick attack) can now be high parried<\/li>\n<\/ul>\n<\/li>\n
- Sub-Zero<\/strong>\n
\n- Ice Slide can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
- Tanya<\/strong>\n
\n- Drill Kick can now be high parried<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n<\/section>\n\n
14 September 2023: Mortal Kombat 1 Day One Update Patch Notes (PS5\/Xbox)<\/strong><\/div>\n\n
General<\/h3>\n\n- General bug fixes<\/li>\n
- Added and fleshed out accessibility options<\/li>\n
- Character polish and tuning pass<\/li>\n
- Added numerous additional finishing moves<\/li>\n
- Improved and refined UI to include additional new options<\/li>\n<\/ul>\n
Invasions<\/h3>\n\n- Substantial revisions and polish on various encounters<\/li>\n
- General UI Improvements<\/li>\n
- General bug fixes<\/li>\n
- Rebalanced boss fights<\/li>\n
- Adjusted mesa progression<\/li>\n
- Added Season 1 content<\/li>\n
- Added challenge towers in the gateway mesa<\/li>\n<\/ul>\n
Story<\/h3>\n\n- Improvements to the movie player<\/li>\n
- Visual polish to numerous scenes<\/li>\n
- Tuning of the story finale and final boss<\/li>\n
- 4k resolution movies added<\/li>\n<\/ul>\n
Online<\/h3>\n\n- Improvements to matchmaker<\/li>\n
- Bug fixes to online modes<\/li>\n<\/ul>\n<\/div>\n<\/section>\n\n
14 September 2023: MK1 Day One Update Nintendo Switch<\/strong><\/div>\n\n
General<\/h3>\n\n- Enables additional character\/kameo roster, additional arenas, and kustomization<\/li>\n
- Enables full tutorials, fatality practice, practice mode<\/li>\n
- Enables Towers and Tournament modes<\/li>\n
- General bug fixes<\/li>\n<\/ul>\n
Story<\/h3>\n\n- Enables full story campaign<\/li>\n<\/ul>\n
Online<\/h3>\n\n- Enables online gameplay<\/li>\n<\/ul>\n<\/div>\n<\/section>\n
Please note:<\/strong>As more patch notes come up, we will update the info above.<\/em><\/p>\nIn case you’ve been living in another universe, or maybe frozen by Sub Zero, and you missed it, check out the action-packed launch trailer for Mortal Kombat 1 below.<\/p>\n