{"id":53692,"date":"2023-09-15T07:07:17","date_gmt":"2023-09-15T07:07:17","guid":{"rendered":"https:\/\/www.ginx.tv\/patch-notes-43"},"modified":"2024-07-19T08:16:08","modified_gmt":"2024-07-19T08:16:08","slug":"patch-notes-43","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/mortal-kombat-1\/patch-notes","title":{"rendered":"Mortal Kombat 1 Update Patch Notes: All Fixes, Changes & More"},"content":{"rendered":"

Attention Kombatants! Are you looking for the latest Mortal Kombat 1 (MK1)<\/a> patch notes and want to know what changes, fixes, or content the new update adds? Then you are in luck, so put away that Fatality…<\/p>\n

In this consistently updated article, you will always find the latest Mortal Kombat 1 patch notes, so you know exactly what has changed, if there are fighter balance changes, or what fixes developer NetherRealm Studios unleashed.<\/p>\n

Update on 6 October 2023:<\/strong> The latest patch notes reflect the Day One update for Mortal Kombat 1.<\/pre>\n<\/p>\n

New Mortal Kombat 1 Patch Notes<\/h2>\n
\"Mortal
Fire God Liu Kang approves of the latest Mortal Kombat 1 patch notes! (Picture: NetherRealm Studios)<\/figcaption><\/figure>\n

In this section, you will always find the latest Mortal Kombat 1 patch notes. Click on the dates\/titles below to open up the complete update details!<\/p>\n

\n
6 October 2023: MK1 patch notes deliver balance changes<\/strong><\/div>\n
\n

General Gameplay Adjustments<\/strong><\/p>\n

    \n
  • Move list corrections<\/li>\n
  • Localization fixes<\/li>\n
  • Fixed an issue that could cause Player 2 to push their opponent away further during certain combo sequences<\/li>\n
  • Fixed an issue that could cause buffered Kombo Attacks Strings & buffered 2in1-cancelled non Enhanced Special Moves to not be performed if a Kameo Ambush attack that can be canceled or branched from was executed with specific timing<\/li>\n
  • Fixed an issue causing some of Stryker’s & Sektor’s attacks to be unbreakable<\/li>\n<\/ul>\n

    Character Specific Adjustments<\/strong><\/p>\n

      \n
    • Ashrah<\/strong> – Fixed an issue that could cause Crushing Knee (Towards + Back Kick) to pass through opponents while attacking<\/li>\n
    • Goro (Kameo) –<\/strong> Stomp is now higher priority when it & his partner’s attacks hit on the same frame<\/li>\n
    • Havik<\/strong> – Decaying Guard (Back Punch, Front Punch) and Flesh Wound (Back Punch, Back Punch) no longer auto face<\/li>\n
    • Jax (Kameo) –<\/strong> Ground Pound is now higher priority when it & his partner’s attacks hit on the same frame<\/li>\n
    • Kung Lao<\/strong> – Kung-Kussion will now auto face when done on the landing frame after jumping over an opponent<\/li>\n
    • Shujinko (Kameo)<\/strong> – Mimic Ice Klone & Ice Ball will no longer be repeated by an opponent hit by Time Stop<\/li>\n
    • Fixed issues with the following attacks not working correctly against high parry special moves\n
        \n
      • Ashrah<\/strong>\n
          \n
        • God’s Wrath and Demon’s Wrath can now be high parried<\/li>\n
        • Light Ascension and Dark Ascension can now be high parried<\/li>\n<\/ul>\n<\/li>\n
        • Baraka<\/strong>\n
            \n
          • (Air) Death Spin can no longer be high parried<\/li>\n
          • Reflex Tester (Back + Front Punch) can no longer be high parried<\/li>\n
          • Bleeding Foot (Back + Front Kick) second hit can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
          • General Shao<\/strong>\n
              \n
            • Power Strike can now be high parried<\/li>\n
            • Fixed parry inconsistency between Devastator and Klassic Kahn. Both can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
            • Johnny Cage<\/strong>\n
                \n
              • Ball Buster can now be high parried<\/li>\n
              • Rising Star can now be high parried<\/li>\n
              • Shadow Kick can now be high parried<\/li>\n<\/ul>\n<\/li>\n
              • Kenshi<\/strong>\n
                  \n
                • Sento Stance Lost Way (Forward + Back Punch, Back Punch, Front Punch) can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
                • Kung Lao<\/strong>\n
                    \n
                  • Knee Buckle (Back + Front Kick) can now be high parried<\/li>\n<\/ul>\n<\/li>\n
                  • Li Mei<\/strong>\n
                      \n
                    • (Air) Flipping Heel Kick can no longer be high parried<\/li>\n
                    • No Holds Barred (Back + Front Kick, Back Kick) can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
                    • Nitara<\/strong>\n
                        \n
                      • Enhanced Bad Blood can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
                      • Raiden<\/strong>\n
                          \n
                        • Electric Fly and (Air) Electric Fly can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
                        • Rain<\/strong>\n
                            \n
                          • Enhanced Upflow can no longer be high parried<\/li>\n
                          • Geyser can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
                          • Reptile<\/strong>\n
                              \n
                            • Death Roll can no longer be high parried<\/li>\n
                            • Falling Fangs can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
                            • Scorpion<\/strong>\n
                                \n
                              • Twisted Kyo can now be high parried<\/li>\n<\/ul>\n<\/li>\n
                              • Shang Tsung<\/strong>\n
                                  \n
                                • Old Form Goal Kick (Forward + Font Kick) can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
                                • Sindel<\/strong>\n
                                    \n
                                  • Enhanced Low Hairball first hit (kick attack) can now be high parried<\/li>\n<\/ul>\n<\/li>\n
                                  • Sub-Zero<\/strong>\n
                                      \n
                                    • Ice Slide can no longer be high parried<\/li>\n<\/ul>\n<\/li>\n
                                    • Tanya<\/strong>\n
                                        \n
                                      • Drill Kick can now be high parried<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n<\/section>\n
                                        \n
                                        14 September 2023: Mortal Kombat 1 Day One Update Patch Notes (PS5\/Xbox)<\/strong><\/div>\n
                                        \n

                                        General<\/h3>\n
                                          \n
                                        • General bug fixes<\/li>\n
                                        • Added and fleshed out accessibility options<\/li>\n
                                        • Character polish and tuning pass<\/li>\n
                                        • Added numerous additional finishing moves<\/li>\n
                                        • Improved and refined UI to include additional new options<\/li>\n<\/ul>\n

                                          Invasions<\/h3>\n
                                            \n
                                          • Substantial revisions and polish on various encounters<\/li>\n
                                          • General UI Improvements<\/li>\n
                                          • General bug fixes<\/li>\n
                                          • Rebalanced boss fights<\/li>\n
                                          • Adjusted mesa progression<\/li>\n
                                          • Added Season 1 content<\/li>\n
                                          • Added challenge towers in the gateway mesa<\/li>\n<\/ul>\n

                                            Story<\/h3>\n
                                              \n
                                            • Improvements to the movie player<\/li>\n
                                            • Visual polish to numerous scenes<\/li>\n
                                            • Tuning of the story finale and final boss<\/li>\n
                                            • 4k resolution movies added<\/li>\n<\/ul>\n

                                              Online<\/h3>\n
                                                \n
                                              • Improvements to matchmaker<\/li>\n
                                              • Bug fixes to online modes<\/li>\n<\/ul>\n<\/div>\n<\/section>\n
                                                \n
                                                14 September 2023: MK1 Day One Update Nintendo Switch<\/strong><\/div>\n
                                                \n

                                                General<\/h3>\n
                                                  \n
                                                • Enables additional character\/kameo roster, additional arenas, and kustomization<\/li>\n
                                                • Enables full tutorials, fatality practice, practice mode<\/li>\n
                                                • Enables Towers and Tournament modes<\/li>\n
                                                • General bug fixes<\/li>\n<\/ul>\n

                                                  Story<\/h3>\n
                                                    \n
                                                  • Enables full story campaign<\/li>\n<\/ul>\n

                                                    Online<\/h3>\n
                                                      \n
                                                    • Enables online gameplay<\/li>\n<\/ul>\n<\/div>\n<\/section>\n

                                                      Please note:<\/strong>As more patch notes come up, we will update the info above.<\/em><\/p>\n

                                                      In case you’ve been living in another universe, or maybe frozen by Sub Zero, and you missed it, check out the action-packed launch trailer for Mortal Kombat 1 below.<\/p>\n