{"id":55190,"date":"2023-10-09T13:29:15","date_gmt":"2023-10-09T13:29:15","guid":{"rendered":"https:\/\/www.ginx.tv\/all-time-sensitive-quests"},"modified":"2024-07-20T15:47:12","modified_gmt":"2024-07-20T15:47:12","slug":"all-time-sensitive-quests","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/all-time-sensitive-quests","title":{"rendered":"All Time-Sensitive Quests in Baldur&#8217;s Gate 3"},"content":{"rendered":"<p><a href=\"https:\/\/www.ginx.tv\/en\/baldurs-gate-3\/all-legendary-items\">Baldur&#8217;s Gate 3<\/a> has quests that rely upon you completing them in a certain amount of time, but it&#8217;s only particular quests that have this requirement. So what quests do you actually have to complete as quickly as you can? We&#8217;ve got a full list of Time-Sensitive quests in all Acts, and we&#8217;ll be adding as we find more.<\/p>\n<p><pre><strong>NOTE - MAJOR SPOILERS FOR BALDUR'S GATE 3<\/strong><\/pre>\n<\/p>\n<div class=\"mce-toc\">\n<h2>Table of Contents<\/h2>\n<ul>\n<li><a href=\"#mcetoc_1hcacpp1b4\">All Time-Sensitive Quests In Baldur&#8217;s Gate 3<\/a>\n<ul>\n<li><a href=\"#mcetoc_1hcacpp1b5\">All Time-Sensitive Quests In Baldur&#8217;s Gate 3 Act 1<\/a><\/li>\n<li><a href=\"#mcetoc_1hcacpp1b6\">All Time-Sensitive Quests In Baldur&#8217;s Gate 3 Act 2<\/a><\/li>\n<li><a href=\"#mcetoc_1hcacpp1b7\">All Time-Sensitive Quests In Baldur&#8217;s Gate 3 Act 3<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/div>\n<h2 id=\"mcetoc_1hcacpp1b4\">All Time-Sensitive Quests In Baldur&#8217;s Gate 3<\/h2>\n<p>Just below we&#8217;ve listed all of the time-sensitive quests in Baldur&#8217;s Gate 3 and to make things a bit easier, we&#8217;ve also split the lists into each Act.<\/p>\n<h3 id=\"mcetoc_1hcacpp1b5\">All Time-Sensitive Quests In Baldur&#8217;s Gate 3 Act 1<\/h3>\n<ul>\n<li><strong>The Ritual At The Druid Grove<\/strong>: If you take ten or more long rests, then the ritual will be completed, ending the quest.<\/li>\n<li><strong>Investigate The Beach<\/strong>: If you find a beach in the Emerald Grove where there&#8217;s mysterious singing and take one long rest, then the boy will be killed by the harpies. This will also happen if you deal with the Goblin Camp first.<\/li>\n<li><strong>Save Arabella<\/strong>: If you don&#8217;t talk Kagha down before you deal with the Goblin Camp, then she kills Arabella.<\/li>\n<li><strong>Help Alfira:&nbsp;<\/strong>You need to help Alfira with her song before you go to the Goblin Camp.<\/li>\n<li><strong>Help Sazza:&nbsp;<\/strong>If you don&#8217;t deal with Sazza before clearing out the Goblin Camp then she will die.<\/li>\n<li><strong>Waukeen&#8217;s Rest:<\/strong> You have to save everybody inside Waukeen&#8217;s Rest before you take a long rest, or everybody inside will die.<\/li>\n<li><strong>Caravan Ambush:&nbsp;<\/strong>Once you find the Gnolls attacking the merchants then you have to kill them straight away, if you take a long rest then they&#8217;ll all die.<\/li>\n<li><strong>Poisoned Gnome In The Mushroom Village:<\/strong> You have to cure this Gnome before you save Nere or she will die.<\/li>\n<li><strong>True Soul Nere:<\/strong> Nere&#8217;s timer is pretty strict. If you long rest, visit your camp, or even leave the area then both he and the gnomes trying to free him will die. It&#8217;ll make your life easier, but you&#8217;ll have innocent blood on your hands.<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1hcacpp1b6\">All Time-Sensitive Quests In Baldur&#8217;s Gate 3 Act 2<\/h3>\n<ul>\n<li><strong>Release The Pixie:&nbsp;<\/strong>You have to free the Pixie in the Moon lantern before the end of Act 2.<\/li>\n<li><strong>Rolan:&nbsp;<\/strong>You have to help Rolan once you hit a certain area, and if you don&#8217;t he&#8217;ll be killed by the Shadows.<\/li>\n<li><strong>Moonrise Tower Prisoners:&nbsp;<\/strong>You have to free the Prisoners here before you free the Nightsong, as freeing the Nightsong will lead to a siege beginning.<\/li>\n<li><strong>Moonrise Tower Siege:<\/strong> If you take too long before hitting Moonrise Towers, then more and more people will die, and if you wait too long, then Jaheira will die.<\/li>\n<li><strong>Halsin:&nbsp;<\/strong>Don&#8217;t long rest before you help Halsin save Thaniel, and make sure you help him before the siege on Moonrise Tower.<\/li>\n<\/ul>\n<h3 id=\"mcetoc_1hcacpp1b7\">All Time-Sensitive Quests In Baldur&#8217;s Gate 3 Act 3<\/h3>\n<ul>\n<li><strong>Stop The Presses:&nbsp;<\/strong>You have to sort the situation in the printing press before taking a long rest<\/li>\n<li><strong>Defeat Orin:&nbsp;<\/strong>Once Orin kidnaps your companion, you have to save them pretty quickly. If you take three long rests after dealing with the murder tribunal then you&#8217;ll arrive to find your companion dead.<\/li>\n<li><strong>Avenge The Drowned:&nbsp;<\/strong>This must be done before you complete the Iron Throne, or the quest giver will be dead.<\/li>\n<li><strong>Saving Florick: <\/strong>You have to save Florrick before taking five Long Rests, or the Counsellor will be executed.<\/li>\n<li><strong>The Iron Throne:&nbsp;<\/strong>You have six turns once you&#8217;ll in the Iron Throne to save everybody before the location explodes.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Baldur&#8217;s Gate 3 has quests that rely upon you completing them in a certain amount of time, but it&#8217;s only particular quests that have this&#8230;<\/p>\n","protected":false},"author":12865,"featured_media":55191,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-55190","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-baldurs-gate-3","genre-rpg","content_type-guide-tutorial"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.1 - 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