{"id":5850,"date":"2020-06-19T15:57:44","date_gmt":"2020-06-19T15:57:44","guid":{"rendered":"https:\/\/www.ginx.tv\/the-good-behaviour-island-riot-s-next-step-in-tackling-toxicity"},"modified":"2024-07-19T17:22:39","modified_gmt":"2024-07-19T17:22:39","slug":"the-good-behaviour-island-riot-s-next-step-in-tackling-toxicity","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/league-of-legends\/the-good-behaviour-island-riot-s-next-step-in-tackling-toxicity","title":{"rendered":"\u201cThe Good Behaviour Island\u201d &#8211; Riot\u2019s next step in tackling toxicity?"},"content":{"rendered":"<p>A recently discovered US patent application submitted by Riot Games looks to take a leaf from DotA 2&acirc;&#128;&#153;s &acirc;&#128;&#156;Low Priority Queue&acirc;&#128;&#157;, also known as Prison Island, in a bit to combat in-game toxicity. However&nbsp;whereas DotA&acirc;&#128;&#153;s system works to quarantine toxic players with each other, Riot&acirc;&#128;&#153;s proposed patent would instead look to r<a href=\"https:\/\/patents.google.com\/patent\/US20180126281A1\/en?oq=13%2f551338\" rel=\"nofollow\" target=\"_blank\">eward positive players with improved matchmaking<\/a>.<\/p>\n<div id=\"traffective-ad-Content_1_175403\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<div id=\"traffective-ad-Content_1_380382\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<div id=\"traffective-ad-Content_1_197420\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" alt=\"Riot good behavoir island for league of legends \" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/sDIZyVHVdwiUQTIkprU8Ydj1xt8go6YteMBzbdAZS-A\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL1Jpb3RfcGF0ZW50X2dvb2RfYmVoYXZpb3JfaXNsYW5kLnBuZw\" style=\"width: 600px; height: 765px;\" width=\"725\" height=\"924\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">An image sourced from Riot&acirc;&#128;&#153;s patent bid. (Picture: Riot Games)<\/span><br \/>\n&nbsp;<\/p>\n<p>The patent seems to detail a system that is configured to matchmake players based on a profile commendation database &acirc;&#128;&#156;&#8230;wherein the user matching system is configured to match the first user with another user based at least in part on the behavioural data in the first user&#8217;s profile.&#8221;<\/p>\n<p>To put it more plainly: Riot is looking to patent a system that matches players, at least in part, on their in-game behaviour.<\/p>\n<p>This comes in the wake of a company-wide focus on dealing with negative in-game behaviour, such as with the recent <a href=\"https:\/\/www.ginx.tv\/en\/valorant\/the-end-to-toxicity-valorant-to-introduce-code-of-conduct-for-all-players\">Code of Conduct for Valorant players<\/a>.<\/p>\n<ul>\n<li><strong>Read more:&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/league-of-legends\/we-s-midlaner-teacherma-in-danger-of-having-his-pro-status-revoked\">WE&acirc;&#128;&#153;s midlaner Teacherma in danger of having his pro-status revoked<\/a><\/strong><\/li>\n<\/ul>\n<p>Of course, this is only an application &#8211; Riot still needs to prove that it is worthy of a patent, and substantially different from what other developers are doing within their games. The application does at least provide evidence&nbsp;that Riot are taking their claims made earlier in the year of looking to improve toxicity and poor behaviour in-game seriously.&nbsp;<\/p>\n<p>How the system will actually play out is still up for debate, but it is safe to assume LoL&acirc;&#128;&#153;s &acirc;&#128;&#156;Honour&acirc;&#128;&#157; system is core to the patent&acirc;&#128;&#153;s matchmaking pans. The honour system has often been considered somewhat toothless, with few especially tangible rewards. Riot&acirc;&#128;&#153;s changes here could well change that perception.<\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" alt=\"Riot_League_of_Legends_good_behavior_honour_level.png\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/jtA4hEtGaZQPLgea0H2i2iCZFZJFyW8HgQy6L22HQ9k\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL1Jpb3RfTGVhZ3VlX29mX0xlZ2VuZHNfZ29vZF9iZWhhdmlvcl9ob25vdXJfbGV2ZWwucG5n\" style=\"width: 600px; height: 338px;\" width=\"1024\" height=\"576\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">(Picture: Riot Games)<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>Rewarding players for good in-game behaviour seems purely positive in-premise, but there are still a number of questions and concerns that need to be answered. How will this affect players who don&acirc;&#128;&#153;t play as many games, and therefore get less honours? Will the system be percentage-based to compensate (i.e. this player received honours in 10% of games)?&nbsp;<\/p>\n<p>Another concern is how and why players are being honoured. If a player is consistently honoured because they carry games, and yet they are toxic or inflammatory while doing so, how will the system handle this?<\/p>\n<p>It is also likely to have less of an effect at Master elos and above, where the player pool is by its nature extremely small, and so matchmaking by honour-values becomes a harder task &#8211; just ask Hai, who fell afoul of chat filters and had his <a href=\"https:\/\/www.ginx.tv\/en\/league-of-legends\/voyboy-yassuo-scarra-and-even-chess-com-weigh-in-on-hai-s-probation-from-the-league-partner-program\">LPP status put on probation<\/a> recently.<\/p>\n<p>Concerns and speculations aside, Riot&acirc;&#128;&#153;s plans for an LoL Elysium of sorts have struck home more positively within the community than a prison island. Until it&acirc;&#128;&#153;s put into practice however, the player-base will have to wait before they can strive towards the isle of the blessed matchmaking.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A recently discovered US patent application submitted by Riot Games looks to take a leaf from DotA 2&acirc;&#128;&#153;s &acirc;&#128;&#156;Low Priority Queue&acirc;&#128;&#157;, also known as Prison&#8230;<\/p>\n","protected":false},"author":3249,"featured_media":5851,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-5850","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-league-of-legends","genre-moba","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>\u201cThe Good Behaviour Island\u201d - Riot\u2019s next step in tackling toxicity? 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