<\/div>\n
In a presentation hosted from the home of series director Masahiro Sakurai, he explained how Min Min was the fighter chosen from the ARMS roster at the request of the title’s producer. <\/p>\n
The fighter itself also strays from the usual formula of previous Smash characters. Instead of the A and B buttons separating smash and special attacks, each button represents the attacks of each fist – enabling a different kind of strategy in matches. <\/p>\n
By using down B, you can select three different ARMS on the right fist, ranging from MegaWatt, RamRam to an additional Dragon – which vary in power, mobility, while the latter can shoot laser beams for additional damage. <\/p>\n

\nMin Min is joining Super Smash Bros. Ultimate (Picture: Nintendo)<\/span><\/p>\n <\/p>\n
The fighter itself is best used as a long range attacker, with Min Min’s attacks easily dodged in close quarters, while she also suffers from poor defence against aerial attacks. <\/p>\n
Min Min can also use kicks at the tap of the A button, while her Smash attacks also utilise somersault kicks for final blows. <\/p>\n
Her Final Smash is similar to Spring Man’s assist trophy move, but instead calls upon the entire ARMS roster to deliver a barrage of blows. <\/p>\n