Image: Battlestate Games<\/figcaption><\/figure>\nRanking up your player level allows you to obtain a different skill group, and this sense of competition and objective is exactly what Arena needs. Personally, I love the competition that comes with trying to rank up. It’s a nice change from the main title where money is the main focus rather than rank. <\/p>\n
Progressing through different weapon presets allows you to unlock and obtain more overpowered and optimized weapon\/armor classes, ultimately helping to gain a higher rank and in-game advantage. However, preset progression is a grind. Often it can take 5+ gameplay hours before gaining a new preset. <\/p>\n
Both weapon and rank progression directly stems from a player’s win\/loss ratio within Arena. Players lose their rank progression if they lose a match; preset progression is significantly lowered after a loss and little XP is gained. Though it will never be lost, it still feels somewhat stupid. Why is my preset progression affected by my win\/loss ratio?<\/p>\n
EFT Arena Review: Improvements <\/h2>\n Considering Escape from Tarkov Arena is still fresh, players should maintain patience —though, the preset progression needs to be changed immediately. Spending hours upon hours trying to progress to the next preset becomes mundane and boring, and I find myself heading back on the main title just to feel enjoyment again. <\/p>\nImage: Battlestate Games<\/figcaption><\/figure>\nThere are a few mistakes that need to be changed, such as audio issues. The in-game commentator, for example, needs an audio option to disable his speech. It becomes overbearing to endure, along with the in-game sirens\/horns to signify a match’s start or finish; some players just want to play and listen to music without irritating noises. <\/p>\n
The pre-match initiation is also stressful and lacks automation, players are required to hit “ready” twice before entering a match, and if one player doesn’t select “ready” the match is canceled. Bugs have also been found, trapping players inside an infinite “ready” cycle. Battlestate needs to change the menu UI to improve\/prevent these bugs and issues. <\/p>\n
Fortunately, some fixes have already been initiated towards audio, lowering the sound of the overbearing commentator. Vaulting has also been added to the game, somewhat speeding up movement times and agility, and improving the overall “feel”.<\/p>\n","protected":false},"excerpt":{"rendered":"
With explosive gameplay, competitive engagements, and memorable proximity chat interactions, Escape from Tarkov Arena is finally here. After twenty hours on Arena, the title has…<\/p>\n","protected":false},"author":12873,"featured_media":59046,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-59045","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-tarkov","genre-fps","content_type-reviews"],"acf":[],"yoast_head":"\n
Escape from Tarkov Arena Review: A Strong Identity and Riveting Experience - GINX TV<\/title>\n \n \n \n \n \n \n \n \n \n \n \n\t \n\t \n\t \n \n \n \n \n\t \n\t \n\t \n