{"id":5912,"date":"2020-06-24T03:45:49","date_gmt":"2020-06-24T03:45:49","guid":{"rendered":"https:\/\/www.ginx.tv\/legends-of-runeterra-v1-4-patch-nerfs-unyielding-spirit-season-of-fortune"},"modified":"2024-07-19T10:06:13","modified_gmt":"2024-07-19T10:06:13","slug":"legends-of-runeterra-v1-4-patch-nerfs-unyielding-spirit-season-of-fortune","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/legends-of-runeterra-v1-4-patch-nerfs-unyielding-spirit-season-of-fortune","title":{"rendered":"Legends of Runeterra v1.4 patch nerfs Unyielding Spirit as Season of Fortune begins"},"content":{"rendered":"
It was a patch kind of day for Riot Games. On top of a very anticipated <\/span><\/span><\/span><\/span><\/span>update for their tactical shooter, Valorant<\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/a>, Legends of Runeterra also had its share of features and balance changes added with the v1.4 patch.<\/span><\/span><\/span><\/span><\/span><\/p>\n Kicking off the Season of Fortune, there’s a lot to dig in with this one. First off, if you participated in ranked matches in the past months (Season of Plunder) you’ll have a special icon waiting for you, depending on where you placed.<\/span><\/span><\/span><\/span><\/span><\/p>\n <\/p>\n <\/p>\n If you log in Players that log back into ranked will notice a partial reset, differing from tier to tier. Here’s how each one gets treated:<\/span><\/span><\/span><\/span><\/span><\/p>\n Another big update came for top-level players, as Masters were voicing concerns that the LP system wasn’t clear enough when it came to how much they would win or lose after a given match.<\/span><\/span><\/span><\/span><\/span><\/p>\n “Your LP gains and losses will be determined by a combination of factors including your MMR, your opponent’s MMR, and how much LP you have compared to other players in Masters. These values are centered around 20 LP and can range from a maximum of 25 to a minimum of 15,” <\/span><\/span><\/span><\/span><\/span>Riot stated in the official Legends of Runeterra blog<\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/a>.<\/span><\/span><\/span><\/span><\/span><\/p>\n Gauntlet, a new mode the developers have addressed previously, will be released this next June 26th, <\/span><\/span><\/span><\/span><\/span>we detailed everything you need to know<\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/a> about to get you ready for the latest competitive experience in Legends of Runeterra.<\/span><\/span><\/span><\/span><\/span><\/p>\n Moving on to balance changes, balance lead RubinZoo explained that their intention with these set of buffs and nerfs regions with lower playtime like Freljord a small bump, while giving a general adjustment to Bilgewater’s steal-from-deck, as they will now steal opponent’s cards from the bottom of the deck rather than the one at the top.<\/span><\/span><\/span><\/span><\/span><\/p>\nLegends of Runeterra v1.4 patch highlights<\/h2>\n
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Legends of Runeterra v1.4 balance changes<\/h2>\n