Each weapon<\/a> can unlock a different Overclock. Below, we’ll list all the Overclocks available for each weapon, and how to unlock them.<\/p>\nThis is a guide in progress. We’ll continue to add information as we uncover it, so be sure to check back soon.<\/em><\/p>\nAll Overclocks And How To Unlock Them In Deep Rock Galactic: Survivor<\/h2>\nOverclocks can be powerful perks for your weapons, as long as you’ve unlocked them. (Picture: Funday Games, screenshot: Alexandra Hobbs)<\/figcaption><\/figure>\nAll Weapon Overclocks<\/h3>\n Players can attach a weapon Overclock to their weapon at three weapon levels: Level 6, 12, and 18. <\/p>\n
Here’s a list of all weapons, their Overclocks, and the requirements you’ll need to unlock them in Deep Rock Galactic: Survivor. Overclocks underlined are “Unstable Overclocks”, which are the most powerful upgrades a weapon can have: <\/p>\n
\n\n\nWeapon<\/strong><\/span><\/td>\nOverclock Unlock Requirement<\/strong><\/span><\/td>\nOverclocks Perks<\/strong><\/span><\/td>\n<\/tr>\n\nArmsKore Coil Gun<\/td>\n \nUpgrade to Level 12<\/p>\n<\/td>\n
\n\nMore Beams<\/strong>: +1 Beams<\/li>\nHigh Velocity Bullets<\/strong>: +50% Weapon Range<\/li>\nA Little More Oompf!<\/strong>: +15% Damage, +25% Reload Speed<\/li>\nExplosive Bullets<\/strong>: Release an explosion whenever the weapon reloads<\/li>\nCoilgun Mining Damage<\/strong>: Shots now do damage to the terrain<\/li>\nEven More Beams<\/strong><\/span>: +3 Beams<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nArc-Tek Cryo Guard<\/td>\n Upgrade to Level 12<\/td>\n \n\nMore Drones<\/strong>: +1 extra Drone<\/li>\nPersonal Space Invaders<\/strong>: -50% Weapon Range, drones circle much closer to you<\/li>\nDisposable Tech<\/strong>: Drones explode instead of returning to you<\/li>\nBehaviour Chip: Aggro<\/strong>: Drones will seek out enemies<\/li>\nMore Drones<\/strong><\/span>: +3 extra Drone<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nBRT7 Burst Fire Gun<\/td>\n Upgrade to Level 12<\/td>\n \n\nPan-Fried Shells<\/strong>: Changes damage type to Fire.<\/li>\nSidearm<\/strong>: -25% damage, all other weapons +25% damage<\/li>\nBigger Mags<\/strong>: 100% Clip size, -25% Reload speed<\/li>\nGas Rerouting<\/strong>: +25% Fire Rate, +25% Reload Speed<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nBreach Cutter<\/td>\n Upgrade to Level 12<\/td>\n \n\nA Little More Oompf!<\/strong>: +15% Damage, +25% Reload Speed<\/li>\nMore Beams<\/strong>: +1 Beams<\/li>\nHot Plasma<\/strong>: +15% Damage, Plasma bullets burn enemies<\/li>\nIonized Plasma<\/strong>: +15% Damage, Plasma bullets shock enemies<\/li>\nEven More Beams<\/strong><\/span>: +3 Beams<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\n“Bulldog” Heavy Revolver<\/td>\n Upgrade to Level 12<\/td>\n \n\nPan-Fried Shells<\/strong>: Changes damage type to Fire.<\/li>\nBigger Mags<\/strong>: 100% Clip size, -25% Reload speed<\/li>\nRubber Tip<\/strong>: + Knockback<\/li>\nReload Shield<\/strong>: -25% Reload Speed, doubles your Armor while the weapon is reloading<\/li>\nHigh Caliber Rounds<\/strong>: +30% Damage, + Piercing Shots, -30% Fire Rate<\/li>\nLead Wrapped Ammo<\/strong><\/span>: +150% damage, -50% fire rate<\/li>\nDouble Barrel<\/strong><\/span>: Shoot two parallel bullets<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nColette Wave Cooker<\/td>\n \n\nUpgrade to Level 12<\/li>\n<\/ul>\n<\/td>\n\n\nCrowd Cooker<\/strong>: Increase beam width<\/li>\nBetter Ball Bearings<\/strong>: Increase rotation speed<\/li>\nNano Waves<\/strong>: -30% Damage, less initial damage but increases the applied burn stacks<\/li>\nFocused Lens<\/strong>: Increase beam length but with reduced width, target the enemy with the largest total HP<\/li>\nThermal Oscillator<\/strong><\/span>: +50% Damage, Wave Cooker now also applies Slow<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nCorrosive Sludge Pump<\/td>\n Upgrade to Level 12<\/td>\n \n\nA Little More Oompf!<\/strong>: +15% Damage, +25% Reload Speed<\/li>\nBigger Tanks<\/strong>: +100% Lifetime<\/li>\nMore Beams<\/strong>: +1 Beams<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nCRSPR Flamethrower<\/td>\n Upgrade to Level 12<\/td>\n \n\nA Little More Oompf!<\/strong>: +15% Damage, +25% Reload Speed<\/li>\nOverheat<\/strong>: +100 Damage, -35% Lifetime<\/li>\nBigger Tanks<\/strong>: +100% Lifetime<\/li>\nMore Beams<\/strong>: +1 Beams<\/li>\nEven More Beams<\/strong><\/span>: +3 Beams<\/li>\nSticky Fuel<\/strong><\/span>: Add burning zones on the ground<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nCryo Cannon<\/td>\n Upgrade to Level 12<\/td>\n \n\nBigger Tanks<\/strong>: +100% Lifetime<\/li>\nMore Beams<\/strong>: +1 Beams<\/li>\nFrost Burn<\/strong>: +15% Damage<\/li>\nEven More Beams<\/strong><\/span>: +3 Beams<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nDeepcore GK2<\/td>\n Upgrade to Level 12<\/td>\n \n\nA Little More Oompf!<\/strong>: +15% Damage, +25% Reload Speed<\/li>\nHigh Caliber Rounds<\/strong>: +30% Damage, + Piercing Shots, -30% Fire Rate<\/li>\nRefriderated Gunpowder<\/strong>: Changes damage type to Cold<\/li>\nBattery Bullets<\/strong>: Change the damage type to Electrical<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nDeepcore PGL<\/td>\n Upgrade to Level 12<\/td>\n \n\nBigger Mags<\/strong>: 100% Clip size, -25% Reload speed<\/li>\nCompact Explosives<\/strong>: +30% Explosion radius<\/li>\nGas Rerouting<\/strong>: +25% Fire Rate, +25% Reload Speed<\/li>\nCluster Grenades<\/strong>: -30% Damage, grenade now splits into three weaker versions<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nDRAK-25 Plasma Carbine<\/td>\n Upgrade to Level 12<\/td>\n \n\nA Little More Oompf!<\/strong>: +15% Damage, +25% Reload Speed<\/li>\nBigger Mags<\/strong>: 100% Clip size, -25% Reload speed<\/li>\nGas Rerouting<\/strong>: +25% Fire Rate, +25% Reload Speed<\/li>\nHot Plasma<\/strong>: +15% Damage, Plasma bullets burn enemies<\/li>\nCold Plasma<\/strong>: +15% Damage, Plasma bullets slow enemies<\/li>\nMK II<\/strong><\/span>: +200% Fire Rate, +30 Clip Size, -90 Accuracy<\/li>\nSawn-Off<\/strong><\/span>: -10 Accuracy, shoots more bullets with reduced range<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nExperimental Plasma Charger<\/td>\n Upgrade to Level 12<\/td>\n \n\nHot Plasma<\/strong>: +15% Damage, Plasma bullets burn enemies<\/li>\nCold Plasma<\/strong>: +15% Damage, Plasma bullets slow enemies<\/li>\nA Little More Oompf!<\/strong>: +15% Damage, +25% Reload Speed<\/li>\nVortex Core<\/strong>: EPC projectiles now pull in radius around them<\/li>\nDrippin Balls<\/strong><\/span>: Dripping hot plasma sets the ground on fire<\/li>\nExperimental Cluser Projectiles<\/strong><\/span>: Plasma balls split into smaller projectiles when they expire<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nFirefly Hunter Drone<\/td>\n Upgrade to Level 12<\/td>\n \n\nDisposable Tech<\/strong>: Drones explode instead of returning to you<\/li>\nBehaviour Chip: Defensive<\/strong>: Drones will seek out enemies<\/li>\nDrone Mining Damage<\/strong>: Drones now do damage to terrain<\/li>\nMore Drones<\/strong>: +1 extra Drone<\/li>\nMore Drones<\/strong><\/span>: +3 extra Drone<\/li>\nFuel Leak<\/strong><\/span>: Fire drones now leave trail of fire<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\nHi-Volt Thunderbird<\/td>\n Upgrade to Level 12<\/td>\n \n\nDisposable Tech<\/strong>: Drones explode instead of returning to you<\/li>\nBehaviour Chip: Aggro<\/strong>: Drones will seek out enemies<\/li>\nMore Drones<\/strong>: +1 extra Drone<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n\n“Hurricane” Guided Rocket System<\/td>\n Upgrade to Level 12<\/td>\n \n\nA Little More Oompf!<\/strong>: +15% Damage, +25% Reload Speed<\/li>\nSpare Rockets<\/strong>: Add 3 more rockets<\/li>\nIncendiary Payload<\/strong>: Rockets set ground on fire<\/li>\n