{"id":62942,"date":"2024-04-18T06:19:18","date_gmt":"2024-04-18T06:19:18","guid":{"rendered":"https:\/\/www.ginx.tv\/live-development"},"modified":"2024-07-19T07:39:18","modified_gmt":"2024-07-19T07:39:18","slug":"live-development","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/no-rest-for-the-wicked\/live-development","title":{"rendered":"Dev Shares Excitement for No Rest for the Wicked’s Live Development"},"content":{"rendered":"

In case you’ve been trapped in the year 841 and missed it, No Rest for the Wicked<\/a>, from developer Moon Studios (who brought us Ori!), is releasing on 18 April 2024 into Steam’s Early Access program.<\/p>\n

There’s a whole lot of hype surrounding this precision Action RPG, which does look a bit like a mix of Dark Souls and Ori if I’m being honest. We are even counting down to the release of No Rest for the Wicked<\/a>, and from a recent tweet, so is the Moon Studios’ CEO and Creative Director, Thomas Mahler.<\/p>\n

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