{"id":63107,"date":"2024-04-24T06:54:22","date_gmt":"2024-04-24T06:54:22","guid":{"rendered":"https:\/\/www.ginx.tv\/review-25"},"modified":"2024-07-19T15:12:52","modified_gmt":"2024-07-19T15:12:52","slug":"review-25","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/review-25","title":{"rendered":"Stellar Blade Review: What You See Is What You Get"},"content":{"rendered":"<div class=\"mce-toc\">\n<h2>Table of Contents<\/h2>\n<ul>\n<li><a href=\"#mcetoc_1hs7epj3h5\">Is Stellar Blade&#8217;s Eve a good protagonist?<\/a><\/li>\n<li><a href=\"#mcetoc_1hs7epj3h6\">How Nier-esque is Stellar Blade&#8217;s story?<\/a><\/li>\n<li><a href=\"#mcetoc_1hs7epj3h7\">Is Stellar Blade&#8217;s gameplay any good?<\/a><\/li>\n<li><a href=\"#mcetoc_1hs7epj3h8\">How fun is Stellar Blade&#8217;s world to explore?<\/a><\/li>\n<\/ul>\n<\/div>\n<p><span data-preserver-spaces=\"true\">Stellar Blade is a game that knows its strengths and weaknesses and plays by it. Its story borrows the skeleton but not the soul of its biggest muse, Nier Automata. However, Stellar Blade&#8217;s riveting gameplay and eye-candy of a protagonist unwaveringly carries its 30-hour adventure to its undeniable conclusion.&nbsp;<\/span><\/p>\n<h2 id=\"mcetoc_1hs7epj3h5\">Is Stellar Blade&#8217;s Eve a good protagonist?<\/h2>\n<p><span data-preserver-spaces=\"true\">One of the reasons why Stellar Blade has garnered so much attention is due to its provocative protagonist, Eve. In an era where most western AAA games have transitioned to depicting more realistic facial and body proportions of its main characters, Stellar Blade takes a more orthodox approach, portraying a more idealistic-looking character who can, in otaku terminology, be called a &#8220;waifu.&#8221;<\/span><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/LbWOrE3KxtiG_v_baBCuZ3-clkO7PHMXfEzcDojKaCM\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4YjMxODFjMWNlLWV2ZXN0ZWxsYXJibGFkZS5qcGc\" alt=\"6628b3181c1ce-evestellarblade.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Stellar Blade puts too much effort into making Eve pretty but not prominent in her own story. (Picture: Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">Naturally, Eve&#8217;s idealistic appearance has&nbsp;<\/span><span data-preserver-spaces=\"true\">been heavily criticized<\/span><span data-preserver-spaces=\"true\">&nbsp;since the game&#8217;s reveal, and rightly so, but as someone who has never been offended by the appearance of a video game character, I went into Stellar Blade with a neutral mindset. That said, I also wasn&#8217;t expecting Eve to be a multi-layered character that I could empathize with, and that remains true even after spending more than 30 hours by her side exploring the desolate wastelands of Stellar Blade.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Eve isn&#8217;t human, which is&nbsp;<\/span><span data-preserver-spaces=\"true\">an indolent<\/span><span data-preserver-spaces=\"true\"> way of saying she has no personality. But non-human characters can also have unique identities, as evident from games like Nier Automata with 2B and her numerous stoic justifications and <a href=\"https:\/\/www.ginx.tv\/en\/persona\/persona-3-reload-review\">Persona 3<\/a> with Aigis and her endearing nature. <\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Sadly, Eve has none of that. It&#8217;s not like the game doesn&#8217;t try to establish Eve as a lively character. It just fails to. <\/span><span data-preserver-spaces=\"true\">There&#8217;s one moment early&nbsp;<\/span><span data-preserver-spaces=\"true\">on<\/span><span data-preserver-spaces=\"true\"> in the game when Eve visits a hair salon, and the barber imprudently calls her hairstyle dull. It&#8217;s there where you sense a hint of insecurity in Eve&#8217;s voice, and after you have completed a side quest for the barber, which unlocks the option to change Eve&#8217;s hairstyle, she asks him firmly to style her hair and make sure it isn&#8217;t dull anymore. Moments like these are rare, which is a shame because they would have added much more color to Eve&#8217;s personality.&nbsp;<\/span><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/e1zPtCdSrBrEw8EAQjbo3qob8WsQuRwkMjLlF6y5mcU\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4YjU5Yzk3NzliLWV2ZWdvZ2dsZXMuanBn\" alt=\"6628b59c9779b-evegoggles.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">For better or worse, tweaking Eve&#8217;s appearance is one of the highlights of Stellar Blade. (Picture: Shreyansh\/Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">Instead, Stellar Blade presents Eve solely as an eye candy &#8220;angel,&#8221; who you play dress up with.&nbsp;<\/span><span data-preserver-spaces=\"true\">There are<\/span><span data-preserver-spaces=\"true\">&nbsp;several gorgeous hairstyles&nbsp;<\/span><span data-preserver-spaces=\"true\">you can choose from and&nbsp;<\/span><span data-preserver-spaces=\"true\">multiple<\/span><span data-preserver-spaces=\"true\">&nbsp;endearing outfits (except a few fan-servicey ones), and accessories that let you glam up your objectively pretty version of Eve.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">For better or worse, tweaking Eve&#8217;s appearance is the highlight of Stellar Blade, aside from the game&#8217;s combat, which I&#8217;ll get to in a moment.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Suffice it to say, most of Eve&#8217;s outfits and accessories&nbsp;<\/span><span data-preserver-spaces=\"true\">are intricately designed<\/span><span data-preserver-spaces=\"true\">, and I had <\/span><span data-preserver-spaces=\"true\">fun finding blueprints for every one of them and farming resources to craft them.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">It&#8217;s absurd how many outfits Shift Up has designed for Eve in this game. If Stellar Blade was a live-service title, these outfits could have cost &#36;20 each, and no one would have batted an eye (well, maybe). As such, it&#8217;s commendable that Shift Up put so much time and effort into designing so many unique and pretty-looking outfits for Eve, which you can unlock for free. I <\/span><span data-preserver-spaces=\"true\">just<\/span><span data-preserver-spaces=\"true\">&nbsp;wish the studio had put a similar amount of effort into making Eve&nbsp;<\/span><span data-preserver-spaces=\"true\">not just pretty, but <\/span><span data-preserver-spaces=\"true\">prominent in her own story.&nbsp;<\/span><\/p>\n<h2 id=\"mcetoc_1hs7epj3h6\"><span data-preserver-spaces=\"true\">How Nier-esque is Stellar Blade&#8217;s story?<\/span><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/aMQ8B6QIjH0Qy5re2xDTKifctldg1UQVA7hbUyPBQ3E\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4YjM5YmEwNTA2LWFkYW1hbmRldmUuanBn\" alt=\"6628b39ba0506-adamandeve.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Stellar Blade borrows the most obvious bits of Nier Automata&#8217;s story but without its emotional depth. (Picture: Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">It&#8217;s no surprise that<\/span><span data-preserver-spaces=\"true\">&nbsp;Yoko Taro&#8217;s Nier Automata has been a big inspiration for Stellar Blade.<\/span><span data-preserver-spaces=\"true\">&nbsp;In fact, it&#8217;s probably why this game exists in the first place, as suggested by the game&#8217;s director, Kim Hyung-tae, in an interview with <a href=\"https:\/\/in.ign.com\/project-eve\/201745\/news\/stellar-blade-dev-talks-inspirations-and-yes-nier-automata-is-right-up-there\" target=\"_blank\" rel=\"noopener\">IGN Japan<\/a>. But how much does Stellar Blade borrow from Nier Automata&#8217;s dystopian&nbsp;<\/span><span data-preserver-spaces=\"true\">worldbuilding<\/span><span data-preserver-spaces=\"true\"> and its profound storytelling? I would say pretty much everything except its sheer emotional depth.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Stellar Blade kicks off in an anti-climatic fashion as Eve&nbsp;<\/span><span data-preserver-spaces=\"true\">and<\/span><span data-preserver-spaces=\"true\">&nbsp;her squad members fend&nbsp;<\/span><span data-preserver-spaces=\"true\">off<\/span><span data-preserver-spaces=\"true\">&nbsp;against Naytibas, a deadly alien faction that has taken over the Earth. Similar to Nier Automata&#8217;s opening, where 2B and her Yorha squad members quickly find themselves overpowered by the Machines, Eve and her companion Tachy end up being the last remaining members of the 7th Airborne squad, with Tachy too falling just after attempting to save Eve from a gigantic Naytiba.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">One thing leads to another, and Eve bumps into Adam, a mysterious human from Xion, the last remaining city on Earth, who is just as chirpy as Nier&#8217;s 9S and follows Eve in drone form, just like 2B&#8217;s pod.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">The rest of the Stellar Blade&#8217;s story&nbsp;<\/span><span data-preserver-spaces=\"true\">plays out in a<\/span><span data-preserver-spaces=\"true\">&nbsp;straightforward and awfully predictable&nbsp;<\/span><span data-preserver-spaces=\"true\">fashion<\/span><span data-preserver-spaces=\"true\">, with the most&nbsp;<\/span><span data-preserver-spaces=\"true\">important<\/span><span data-preserver-spaces=\"true\">&nbsp;bits being an obvious throwback to Nier Automata.<\/span><span data-preserver-spaces=\"true\">&nbsp;The English voice acting is monotonous and lacks sincerity. The only upside of the game&#8217;s many cutscenes is their presentation with high production values that are very AAA-esque.&nbsp;<\/span><\/p>\n<h2 id=\"mcetoc_1hs7epj3h7\"><span data-preserver-spaces=\"true\">Is Stellar Blade&#8217;s gameplay any good?<\/span><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/30AFbns1VPsG4gkq5ZJ_KF0cm35iZIYiSoVEKu_VKAI\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4YjNkYjA5YmE0LWNvbWJhdHN0ZWxsYXJibGFkZS5qcGc\" alt=\"6628b3db09ba4-combatstellarblade.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Stellar Blade&#8217;s combat is both stylish and substantial. (Picture: Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">So far, Stellar Blade may seem like a game that favors style over substance, and at least in terms of characters and storytelling, it&#8217;s true. However, there&#8217;s much substance to its gameplay, both in terms of combat and exploration.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Stellar Blade&#8217;s combat is stylish and substantial. It&#8217;s intricate. It&#8217;s snappy and responsive. I enjoyed it more than Nier Automata&#8217;s. <\/span><span data-preserver-spaces=\"true\">I found Stellar Blade&#8217;s combat somewhat as cinematic as Ghost of Tsushima but also something that has the depth of Sekiro&#8217;s combat.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">All of this is evident by how Eve swings and thrusts her sword, how elegantly she dodges attacks, and how swiftly she parries them. It feels polished with some stellar animations. However, Stellar Blade&#8217;s combat isn&#8217;t just methodical like Soulslike or hack-n-slash like Bayonetta; it&#8217;s an inexplicably satisfying unification of both that feels fresh and unique.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">It doesn&#8217;t mean it&#8217;s flawless, and there are frustrating bits, but overall, I found myself consistently enthralled by the intricacies of the game&#8217;s combat.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">You start off with a bunch of attack combos and special Beta skills.&nbsp;<\/span><span data-preserver-spaces=\"true\">These are special abilities that you can only activate<\/span><span data-preserver-spaces=\"true\"> after gathering enough Beta energy by inflicting basic and combo attacks.<\/span><span data-preserver-spaces=\"true\">&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Thankfully, each Beta skill feels vastly different and is effective in varying scenarios. Each has a sub-skill tree associated with it, which allows you to make them more effective and powerful.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">This<\/span><span data-preserver-spaces=\"true\"> opens up a ton of buildcrafting potential. You can empower a particular skill or balance it out by upgrading them all simultaneously. There&#8217;s no restriction on how you <\/span><span data-preserver-spaces=\"true\">improve<\/span><span data-preserver-spaces=\"true\">&nbsp;Eve&#8217;s combat efficiency.&nbsp;<\/span><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/rQp2b8MT8g4ESHL_NiGgouCWXCNIlmh4C3tv9qairRs\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4YjkzNTNiZGZmLXNraWxsdHJlZXN0ZWxsYXJibGFkZS5qcGc\" alt=\"6628b9353bdff-skilltreestellarblade.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Stellar Blade continuously introduces new combat mechanics and ways to fight Naytibas&nbsp;throughout the game&#8217;s campaign. (Picture: Shreyansh\/Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">Unlike most melee-based action games, Stellar Blade&#8217;s combat isn&#8217;t floaty. Instead, every swing is weighty, and you can feel Eve&#8217;s sword piercing or slashing a Naytiba&#8217;s flesh, even more precisely, thanks to DualSense controller&#8217;s immaculate haptic feedback.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">The attack combos are varied&nbsp;<\/span><span data-preserver-spaces=\"true\">and<\/span><span data-preserver-spaces=\"true\"> there&#8217;s just enough variety to keep things fresh for the<\/span><span data-preserver-spaces=\"true\">&nbsp;majority<\/span><span data-preserver-spaces=\"true\">&nbsp;of the game&#8217;s campaign.&nbsp;<\/span><span data-preserver-spaces=\"true\">However<\/span><span data-preserver-spaces=\"true\">, since they are available from the get-go<\/span><span data-preserver-spaces=\"true\">, getting used to everything could be slightly overwhelming.<\/span><span data-preserver-spaces=\"true\">&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">The tricky part is balancing combo attacks and parrying,&nbsp;<\/span><span data-preserver-spaces=\"true\">something<\/span><span data-preserver-spaces=\"true\"> I also found frustrating in <a href=\"https:\/\/www.ginx.tv\/en\/rise-of-the-ronin\/review\">Rise of the Ronin<\/a>. All attack combo requires at least three attacks, which takes just enough time for an enemy to swing an attack <\/span><span data-preserver-spaces=\"true\">of its own<\/span><span data-preserver-spaces=\"true\">.&nbsp;<\/span><span data-preserver-spaces=\"true\">This<\/span><span data-preserver-spaces=\"true\">&nbsp;makes it hard to pull off these combos,&nbsp;<\/span><span data-preserver-spaces=\"true\">especially<\/span><span data-preserver-spaces=\"true\">&nbsp;since your attacks don&#8217;t delay the enemy&#8217;s. It&#8217;s not impossible to pull off four or five attack combos, but it demands diligence and swiftness.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Once you <\/span><span data-preserver-spaces=\"true\">get used to it, landing attack combos and deflecting the enemy&#8217;s attack becomes relatively easy, though it&#8217;s still<\/span><span data-preserver-spaces=\"true\">&nbsp;a&nbsp;<\/span><span data-preserver-spaces=\"true\">challenging&nbsp;<\/span><span data-preserver-spaces=\"true\">feat<\/span><span data-preserver-spaces=\"true\">.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Unsurprisingly, parrying is incredibly satisfying, with every clash of flesh and steel feeling&nbsp;<\/span><span data-preserver-spaces=\"true\">immensely<\/span><span data-preserver-spaces=\"true\">&nbsp;cathartic. However, Eve&#8217;s sword isn&#8217;t the only way to kill Naytibas. Upon reaching Xion, Lily, one of Eve&#8217;s companions, customizes her drone into a ranged weapon. There&#8217;s even a set of missions where you explore underground facilities, in which Stellar Blade goes full Resident Evil, with Eve&#8217;s gun being the only combat tool available&nbsp;<\/span><span data-preserver-spaces=\"true\">to use<\/span><span data-preserver-spaces=\"true\">.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">And that&#8217;s not it.&nbsp;<\/span><span data-preserver-spaces=\"true\">Stellar Blade continuously introduces new combat mechanics and ways to fight Naytibas&nbsp;<\/span><span data-preserver-spaces=\"true\">throughout the game&#8217;s campaign<\/span><span data-preserver-spaces=\"true\">.<\/span><span data-preserver-spaces=\"true\">&nbsp;Without spoiling anything, early on, if you go to the skill menu, you may notice two additional tabs for skills. These are unlocked pretty late in the game and further amplifies the game&#8217;s combat.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">While the basics are relatively easy to master, some maneuvers are far more tricky&nbsp;<\/span><span data-preserver-spaces=\"true\">to get right<\/span><span data-preserver-spaces=\"true\">.&nbsp;<\/span><span data-preserver-spaces=\"true\">These are counterattacks, which you can only land<\/span><span data-preserver-spaces=\"true\">&nbsp;when an enemy attempts a fatal attack.<\/span><span data-preserver-spaces=\"true\">&nbsp;<\/span><span data-preserver-spaces=\"true\">There are two types of <\/span><span data-preserver-spaces=\"true\">fatal<\/span><span data-preserver-spaces=\"true\"> attacks,<\/span><span data-preserver-spaces=\"true\">&nbsp;denoted by blue and pink flashes during combat.<\/span><span data-preserver-spaces=\"true\"> These counter maneuvers aren&#8217;t just satisfying to execute. They are incredibly flashy and are satisfying to look at and add more depth to the overall <\/span><span data-preserver-spaces=\"true\">combat experience.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">The best thing about Stellar Blade&#8217;s combat is that it doesn&#8217;t force you to follow specific playstyles. If you don&#8217;t want to be a button-mashing combo-executing god, you don&#8217;t have to. You can get by simply using basic or counterattacks and parrying. Stealth is also greatly encouraged, and while its potential is limited, you can take out most enemies in a single hit with a stealth takedown.&nbsp;<\/span><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/G-DgNhb6fUsFqSSOVKUi_piPAhxI6AajAZH9o14vYgU\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4Yjk4NGMyOWE4LWV4b3NwaW5lc3RlbGxhcmJsYWRlLmpwZw\" alt=\"6628b984c29a8-exospinestellarblade.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Stellar Blade lets you empower your preferred playstyle with Exospine and Gear. (Picture: Shreyansh\/Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">Stellar Blade lets you empower your preferred playstyle with Exospine and Gear. Think of Exospine as armor pieces with varying perks. There&#8217;s at least one Exospine for every playstyle. <\/span><span data-preserver-spaces=\"true\">For instance, the Chain-Type Exospine&nbsp;<\/span><span data-preserver-spaces=\"true\">greatly<\/span><span data-preserver-spaces=\"true\">&nbsp;increases the attack power of combo attacks, so if you&nbsp;<\/span><span data-preserver-spaces=\"true\">do<\/span><span data-preserver-spaces=\"true\">&nbsp;prefer being the button-mashing warrior, this is the Exospine to use.<\/span><span data-preserver-spaces=\"true\">&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Likewise, there&#8217;s Beta-Trance-Type Exospine, which increases the attack power of Beta skills and Beta energy recharge rate. There&#8217;s also the Camouflage-Type Exospine that favors stealth gameplay.&nbsp;<\/span><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/YD80lKGgGOR_l1IdXEfXbRPDstjjLK3EOj8xt71EdQk\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4YmZiOWFiNGY1LWdlYXJzdGVsbGFyYmxhZGUuanBn\" alt=\"6628bfb9ab4f5-gearstellarblade.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Gear provides passive buffs that compliments the Exospine. (Picture: Shreyansh\/Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">You can stick to one Exospine and finish the game <\/span><span data-preserver-spaces=\"true\">with ease, but I<\/span><span data-preserver-spaces=\"true\"> recommend experimenting with different ones as it makes combat more exciting, especially in the second half of the game.<\/span><span data-preserver-spaces=\"true\"> Later on, you can also unlock an additional Exospine slot, <\/span><span data-preserver-spaces=\"true\">which can allow<\/span><span data-preserver-spaces=\"true\"> you to take advantage of two vastly different combat styles together.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">While Stellar Blade&#8217;s combat is mostly accessible, mastering various aspects of combat can take time. So it&#8217;s a satisfying payoff when you finally learn to efficiently dash, slash, shoot, parry, and counter enemy attacks in a single fight.&nbsp;&nbsp;<\/span><\/p>\n<h2 id=\"mcetoc_1hs7epj3h8\"><span data-preserver-spaces=\"true\">How fun is Stellar Blade&#8217;s world to explore?<\/span><\/h2>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/i4LhSphYp-S90LEtpT0hMLDkGKLNqg9MNi_5kR1g4Y4\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4YjQxYzRkZGY5LXhpb25jaXR5LmpwZw\" alt=\"6628b41c4ddf9-xioncity.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Stellar Blade&#8217;s Blade Runner-inspired world is pretty but there are not a lot of pretty things to look at. (Picture: Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">Stellar Blade&#8217;s world is pretty, but there are not&nbsp;<\/span><span data-preserver-spaces=\"true\">a lot of<\/span><span data-preserver-spaces=\"true\">&nbsp;<\/span><span data-preserver-spaces=\"true\">pretty<\/span><span data-preserver-spaces=\"true\">&nbsp;things to look at. The hub city, Xion, seems very Blade Runner, with sprawling, dusty old buildings and shady NPCs walking around in trench coats.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">It&#8217;s not as alive as Witcher 3&#8217;s Novigrad, but there are plenty of secret chests to open and NPC to interact with, most of which have a side quest for you. Speaking of, side quests are textbook-style fetch quests and end pretty much the same way, with only a few being an exception to the rule. That said, I still enjoyed exploring every nook and cranny of Xion, trying to open every secret chest and completing as many side quests as <\/span><span data-preserver-spaces=\"true\">I could<\/span><span data-preserver-spaces=\"true\">, as the rewards were essential to upgrade my combat abilities.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">It&#8217;s the world outside Xion that I found&nbsp;<\/span><span data-preserver-spaces=\"true\">quite<\/span><span data-preserver-spaces=\"true\"> underwhelming. There are only a handful of open-ended locations you can explore in Stellar Blade, and they all look relatively similar. Don&#8217;t get me wrong, these locales are graphically pretty. The draw distance in the game is incredible, and I was <\/span><span data-preserver-spaces=\"true\">awestruck<\/span><span data-preserver-spaces=\"true\">&nbsp;at the sheer beauty of the sun-soaked horizon beyond the blue oasis when I first visited the Great Desert.<\/span><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/u6bOaoktHGhEbWB5psqkm9_4O4MY4aC8ctxqIcN56Yg\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NjI4YjY1MmQ5NjE5LWRyYXdkaXN0YW5jZXN0ZWxsYXJibGFkZS5qcGc\" alt=\"6628b652d9619-drawdistancestellarblade.jpg\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">The draw distance in Stellar Blade is incredible. (Picture: Shreyansh\/Shift Up)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">However, the<\/span><span data-preserver-spaces=\"true\">&nbsp;<\/span><span data-preserver-spaces=\"true\">lack of notable points of interest within these environments and copy-paste level design quickly robbed me of&nbsp;<\/span><span data-preserver-spaces=\"true\">the goodwill I had<\/span><span data-preserver-spaces=\"true\">&nbsp;for the game&#8217;s visuals.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Stellar Blade&#8217;s environments do very little to set the tone of its world or contribute in any way to its overarching narrative. It&#8217;s a shame because exploration is rewarding in this game. There are some solid platforming puzzles in Stellar Blade (except a few tedious ones), and they often reward you with new outfit blueprints, collectible cans, or materials that could aid you in improving Eve&#8217;s combat efficiency.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Even the simple <\/span><span data-preserver-spaces=\"true\">key<\/span><span data-preserver-spaces=\"true\">&nbsp;code puzzles evolve as you progress further into the game, and I often found myself wracking my brain hard to find the way to open yet another locked chest.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Enemy designs are striking, with some subtle throwback to Resident Evil&#8217;s most grotesque BOWs. Boss battles are unique encounters and a highlight of the game, though they are not as challenging as you would find in most soulslike games. It&#8217;s alright, however, since every main boss has a unique attack pattern and parrying momentum that you must watch out for before rushing into the battle.&nbsp;<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">I should also quickly add that I didn&#8217;t experience any notable glitches or performance issues throughout the campaign. Stellar Blade is a remarkably polished game. I played the game in Balanced graphics mode, which is ideal, as it targets 60 FPS without sacrificing the fidelity.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Table of Contents Is Stellar Blade&#8217;s Eve a good protagonist? How Nier-esque is Stellar Blade&#8217;s story? Is Stellar Blade&#8217;s gameplay any good? How fun is&#8230;<\/p>\n","protected":false},"author":12163,"featured_media":63108,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-63107","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-stellar-blade","genre-action-adventure","content_type-reviews"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Stellar Blade Review: What You See Is What You Get - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/63107\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Stellar Blade Review: What You See Is What You Get - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Table of Contents Is Stellar Blade&#8217;s Eve a good protagonist? 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How fun is...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/review-25\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2024-04-24T06:54:22+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-19T15:12:52+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Stellar-Blade-Review.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Shreyansh Katsura\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/Shrey2828\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Shreyansh Katsura\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"12 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/review-25#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/review-25\"},\"author\":{\"name\":\"Shreyansh Katsura\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/#\\\/schema\\\/person\\\/1991584072f7011c99e0577fc01dde9e\"},\"headline\":\"Stellar Blade Review: What You See Is What You Get\",\"datePublished\":\"2024-04-24T06:54:22+00:00\",\"dateModified\":\"2024-07-19T15:12:52+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/review-25\"},\"wordCount\":2503,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/#organization\"},\"image\":{\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/review-25#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/wp-content\\\/uploads\\\/sites\\\/3\\\/2025\\\/12\\\/Stellar-Blade-Review.png\",\"articleSection\":[\"Stellar Blade\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/www.ginx.tv\\\/en\\\/review-25#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/review-25\",\"url\":\"https:\\\/\\\/www.ginx.tv\\\/en\\\/review-25\",\"name\":\"Stellar Blade Review: What You See Is What You Get - 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