{"id":67809,"date":"2024-09-22T22:58:17","date_gmt":"2024-09-22T22:58:17","guid":{"rendered":"https:\/\/www.ginx.tv\/improvements-roadmap"},"modified":"2024-09-22T22:58:17","modified_gmt":"2024-09-22T22:58:17","slug":"improvements-roadmap","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap","title":{"rendered":"Enotria The Last Song Developers Reveal Improvements Roadmap"},"content":{"rendered":"<p><a href=\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\">Enotria: The Last Song<\/a> has received mixed reviews since its launch, and while some of this criticism is justified&mdash;due to performance and gameplay issues&mdash;there&rsquo;s good news on the horizon. The developers are already addressing these concerns and have recently revealed their improvement roadmap for Enotria: The Last Song, with general fixes already underway.<\/p>\n<p>If you&#8217;re eager to know what&#8217;s coming and what to expect for the future of Enotria: The Last Song, we&rsquo;ve got you covered. Below, we&#8217;ll break down all the details of the improvement roadmap and highlight the enhancements you can look forward to.<\/p>\n<h2>Improvements Roadmap for Enotria: The Last Song Shows Promise for the Game&#8217;s Future<\/h2>\n<p>The <a href=\"https:\/\/store.steampowered.com\/app\/2102450\/Enotria_The_Last_Song\/\" target=\"_blank\" rel=\"noopener nofollow\">Steam updates page for Enotria: The Last Song<\/a> details the game&#8217;s improvement roadmap, outlining upcoming bug fixes, feature tuning, and general enhancements. The September update has already been implemented, and addressed major issues like difficulty spikes (Veltha), nerfs to Mallano&#8217;s <a href=\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/elemental-status-effects\">elemental abilities<\/a>, and other general fixes.<\/p>\n<blockquote class=\"twitter-tweet\" data-twitter-extracted-i1727095917903779956=\"true\">\n<p dir=\"ltr\" lang=\"en\">Maskless Ones!<br \/>We&#8217;d like to present the Improvements Roadmap for Enotria: The Last Song, outlining the road ahead and providing some insight into what&#8217;s coming.<br \/>Thank you for your amazing support, we hope that you&#8217;ll stay with us for a while! <a href=\"https:\/\/twitter.com\/hashtag\/EnotriaTheLastSong?src=hash&amp;ref_src=twsrc%5Etfw\">#EnotriaTheLastSong<\/a><a href=\"https:\/\/twitter.com\/hashtag\/IndieGame?src=hash&amp;ref_src=twsrc%5Etfw\">#IndieGame<\/a>&hellip; <a href=\"https:\/\/t.co\/7pM3zJIMXv\">pic.twitter.com\/7pM3zJIMXv<\/a><\/p>\n<p>&mdash; Enotria: The Last Song (@enotriagame) <a href=\"https:\/\/twitter.com\/enotriagame\/status\/1836816646670864389?ref_src=twsrc%5Etfw\">September 19, 2024<\/a><\/p><\/blockquote>\n<p>\n<script src=\"https:\/\/platform.twitter.com\/widgets.js\" async><\/script>\n<\/p>\n<p>The next update, slated for November, brings significant changes, most notably allowing players to <a href=\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/virtues-stats\">respec<\/a> via Pulcinella instead of Veltha, who previously had to be defeated to unlock her respec abilities. This adjustment enables respecs much earlier in the game, which is a welcome improvement.<\/p>\n<p>Looking ahead to 2025, January will see the release of the &#8220;Polish Patch,&#8221; which aims to address broader issues such as refining the UI, gameplay, <a href=\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/fix-performance-issues\">and visuals<\/a>. This patch will also introduce more content, including additional voice lines, improved quest guidance, and better movement mechanics for the Maskless One.<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/YupRj2Vm0yXFl6U8dxcDwmxXE1kVfuEKNnbMK_5kW6w\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NmYxNjNhYWI0ZDI4LVVwZGF0ZXMgVG8gQ29tZS5qcGc\" alt=\"Updates To Come\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">Enotria will be receiving updates from now all the way up until March of 2025, with each full update making various changes to the game. (Picture: Jyamma Games)<\/figcaption><\/figure>\n<p>The final update, scheduled for March 2025, promises to be a major overhaul, introducing new Mask Lines and potentially utilizing motion capture (MOCAP) animations for a complete revamp of weapon move sets.<\/p>\n<p>The developers have a busy schedule, and their efforts are already evident. Recently, a smaller quick patch was introduced, addressing several issues:<\/p>\n<p><strong>Miscellaneous Fixes:<\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\">Adjusted interaction ranges and rotation for certain objects<\/li>\n<li style=\"list-style-type: disc;\">Improved visuals for Rifts and Combat Rifts<\/li>\n<li style=\"list-style-type: disc;\">Minor audio fixes<\/li>\n<li style=\"list-style-type: disc;\">Resolved a bug that caused enemies and loot to respawn upon quitting the game<\/li>\n<li style=\"list-style-type: disc;\">Fixed a clipping issue with an elevator<\/li>\n<li style=\"list-style-type: disc;\">Corrected collision problems where the Maskless One could clip through map angles<\/li>\n<li style=\"list-style-type: disc;\">Enhanced visual performance<\/li>\n<li style=\"list-style-type: disc;\">Fixed a rare ladder disappearance event<\/li>\n<li style=\"list-style-type: disc;\">Addressed a rare crash when the inventory was open<\/li>\n<\/ul>\n<p><strong>Enemy Fixes:<\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\">Fixed an issue where the Final Boss would stare at the player after a specific action sequence<\/li>\n<li style=\"list-style-type: disc;\">Resolved an issue where the Final Boss used a particular move more often than intended<\/li>\n<li style=\"list-style-type: disc;\">Fixed Litumnia enemies not aggroing when entering their combat radius<\/li>\n<li style=\"list-style-type: disc;\">Made minor animation and locomotion adjustments for various characters<\/li>\n<\/ul>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/31oE2ct7sYguqPwDEjD6ZixxZdXjwWGyQgtvCi2Vw6M\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NmYxNjNhYWIzYTFiLUZ1dHVyZSBGb3IgVGhlIEdhbWUuanBn\" alt=\"Future For The Game\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">With all these planned changes aimed at enhancing and refining the experience, we&rsquo;re confident that Enotria: The Last Song will shine brightly within the Souls-like genre. (Picture: Jyamma Games)<\/figcaption><\/figure>\n<p>These updates are a positive sign for Enotria: The Last Song, which faced several launch issues and received mixed reviews. With these scheduled improvements and ongoing patches, the game seems poised to evolve into a polished entry in the Souls-like genre.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Enotria: The Last Song has received mixed reviews since its launch, and while some of this criticism is justified&mdash;due to performance and gameplay issues&mdash;there&rsquo;s good&#8230;<\/p>\n","protected":false},"author":12803,"featured_media":67810,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-67809","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-enotria-the-last-song","genre-rpg","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Enotria The Last Song Developers Reveal Improvements Roadmap - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/67809\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Enotria The Last Song Developers Reveal Improvements Roadmap - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Enotria: The Last Song has received mixed reviews since its launch, and while some of this criticism is justified&mdash;due to performance and gameplay issues&mdash;there&rsquo;s good...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2024-09-22T22:58:17+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Main-138.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Shane Moosa\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/shane_xiii\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Shane Moosa\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap\"},\"author\":{\"name\":\"Shane Moosa\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/821d7545c1090b48facdd0cb0a54519b\"},\"headline\":\"Enotria The Last Song Developers Reveal Improvements Roadmap\",\"datePublished\":\"2024-09-22T22:58:17+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap\"},\"wordCount\":606,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/#organization\"},\"image\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap#primaryimage\"},\"thumbnailUrl\":\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Main-138.jpg\",\"articleSection\":[\"Enotria The Last Song\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap\",\"url\":\"https:\/\/www.ginx.tv\/en\/enotria-the-last-song\/improvements-roadmap\",\"name\":\"Enotria The Last Song Developers Reveal Improvements Roadmap - 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