{"id":68335,"date":"2024-10-10T18:07:24","date_gmt":"2024-10-10T18:07:24","guid":{"rendered":"https:\/\/www.ginx.tv\/sh2-development-diaries-behind-the-scenes"},"modified":"2024-10-10T21:33:50","modified_gmt":"2024-10-10T21:33:50","slug":"sh2-development-diaries-behind-the-scenes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/silent-hill\/sh2-development-diaries-behind-the-scenes","title":{"rendered":"New Silent Hill 2 Development Diaries Reveal A Rare Look Behind The Scenes"},"content":{"rendered":"<p>Fans are getting a special look at what went into developing the <a href=\"https:\/\/www.ginx.tv\/en\/silent-hill\">Silent Hill 2<\/a> remake&#8217;s eerie fog, and the terrifying monsters within it, with some <strong>new developer diaries from Bloober Team<\/strong>. These dev diaries explore the making of iconic protagonist James Sunderland, as well as the theory and decisions behind the game&#8217;s audio design.<\/p>\n<p>&#8220;Creating a game is a journey, and we wanted to share ours with you,&#8221; Bloober Team wrote.<\/p>\n<p>In the first dev diary, called &#8216;Meet James&#8217; Sunderland&#8217;, developers discuss the challenges that went into developing an ordinary man put into extraordinary situations. &#8220;It would be very easy to get carried over the top with a very flashy design, but this would be missing the point of who James is a character,&#8221; said Pablo Poliakov, Lead Character Artist. &#8220;He had to be not too cool, not too good-looking.&#8221;<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/LJ9cAayupXcH6_ksE1O0793GBZyoJhL8MyHXzQ1II-E\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NWNjMDhmNzY1OWYzLXNpbGVudC1oaWxsLTItcmVtYWtlLWNvbWJhdC53ZWJw\" alt=\"silent hill 2\" width=\"1200\" height=\"675\" loading=\"lazy\"><figcaption contenteditable=\"false\">Silent Hill 2&#8217;s dev diaries showcase the making of the game.<\/figcaption><\/figure>\n<p>The video even features some commentary from James&#8217; voice actor in the remake, Luke Roberts, and showcases the motion capture used to create the characters&#8217; dynamic facial expressions and movements.<\/p>\n<p>The second Dev Diary, titled &#8216;How Silence Turns Fog Into Fear,&#8217; discusses the making of the game&#8217;s soundtrack and audio mixing. &#8220;We played the game a lot,&#8221; said Senior Sound Designer Mikolaj Buszko &#8220;We wanted to catch the feeling the [original game] evoked in us, and we inspired our designs on the original sounds, but we also took some of the sounds one to one.&#8221;<\/p>\n<p>You can check out all of the Bloober Team Dev Diaries on the <a href=\"https:\/\/www.youtube.com\/@silenthillofficial\" target=\"_blank\" rel=\"noopener nofollow\">official Silent Hill Youtube channel<\/a>. Bloober Team&#8217;s Dev Diary series honors Silent Hill 2 tradition; the original Team Silent created a behind-the-scenes video revealing a look behind the scenes of that game called &#8216;Making of Silent Hill 2&#8217;.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fans are getting a special look at what went into developing the Silent Hill 2 remake&#8217;s eerie fog, and the terrifying monsters within it, with&#8230;<\/p>\n","protected":false},"author":12834,"featured_media":68336,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-68335","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-silent-hill","genre-horror","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>New Silent Hill 2 Development Diaries Reveal A Rare Look Behind The Scenes - 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