{"id":69091,"date":"2024-11-07T12:33:51","date_gmt":"2024-11-07T12:33:51","guid":{"rendered":"https:\/\/www.ginx.tv\/update-2-2-will-address-trades"},"modified":"2024-11-07T12:33:51","modified_gmt":"2024-11-07T12:33:51","slug":"update-2-2-will-address-trades","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades","title":{"rendered":"Hunt: Showdown&#8217;s 1896 Update 2.2 Will Address Major Issues with Trades"},"content":{"rendered":"<p>With the revamp of <a href=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\">Hunt: Showdown<\/a> to its latest iteration, Hunt: Showdown 1896, numerous improvements and changes were introduced to create a truly fresh experience.<\/p>\n<p>However, some issues still lingered, and one major concern the community has urged Crytek to address is finally being tackled in the upcoming 2.2 update. Let&rsquo;s dive into the details below.<\/p>\n<h2>Hunt: Showdown 1896 2.2 Update Focuses on Fixing Trade-Kills<\/h2>\n<p>For those unfamiliar, trades or &#8220;trade-kills&#8221; are one of the most frustrating aspects of Hunt: Showdown, persisting since previous versions and <a href=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/flaming-for-console-issues\">even in 1896<\/a>. Trade kills occur when two players fire at nearly the same time, but instead of the first shooter securing the kill, both shots register. This means the opponent&rsquo;s shot still hits, despite their character being downed, resulting in a mutual kill.<\/p>\n<p><iframe loading=\"lazy\" style=\"border: none; max-width: 100%; border-radius: 8px; display: block; margin: 0px auto; --darkreader-inline-border-top: none; --darkreader-inline-border-right: none; --darkreader-inline-border-bottom: none; --darkreader-inline-border-left: none;\" src=\"https:\/\/embed.reddit.com\/r\/HuntShowdown\/comments\/1gha8ch\/hit_validation_and_trade_window_improvements\/?embed=true&amp;ref_source=embed&amp;ref=share&amp;utm_medium=widgets&amp;utm_source=embedv2&amp;utm_term=23&amp;utm_name=post_embed&amp;embed_host_url=https%3A%2F%2Fadmin.www.ginx.tv%2Fen%2Fadmin%2Fpost%2Fedit%2F39601\" width=\"640px\" height=\"0\" scrolling=\"no\" sandbox=\"allow-scripts allow-same-origin allow-popups\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>\n<script src=\"https:\/\/embed.reddit.com\/widgets.js\"><\/script>\n<\/p>\n<p>Crytek acknowledged this issue <a href=\"https:\/\/www.huntshowdown.com\/news\/hit-registration-update\" target=\"_blank\" rel=\"noopener nofollow\">a while back<\/a>, but no fix was implemented, leaving trades to persist in Hunt: Showdown 1896. However, there&rsquo;s now some hope on the horizon.<\/p>\n<p>In <a href=\"https:\/\/www.reddit.com\/r\/HuntShowdown\/comments\/1gha8ch\/hit_validation_and_trade_window_improvements\/\" target=\"_blank\" rel=\"noopener nofollow\">a recent Reddit post<\/a>, Crytek announced that the upcoming 2.2 patch will address trade-kills. They explained that trades result from discrepancies between client and server hit registration and shared their plan to reduce the post-death hit registration window to just 75 milliseconds.<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/OM0Z4lWyTF-oRApJD0s2KLv9N1mJrIGu6BCSNJrplXQ\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NzJjYzM2MmFhZGFmLVRyYWRlIEZpeGVzIEhvcGVmdWwgVG8gQmUgQSBmdWxsIGNvcnJlY3Rpb24uanBn\" alt=\"Trade fixes and hope for permanent fix\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">While we can&#8217;t be sure how effective the trade fix will be, we&#8217;re glad the developers are addressing it and reducing its impact. (Picture: Crytek)<\/figcaption><\/figure>\n<p>With this change, when a player lands a shot, the server will wait 75 milliseconds to confirm if any counteraction, like a shot from the opponent, also occurs. If nothing happens within this brief window, the opponent will die without landing a retaliatory shot, even if they clicked nearly simultaneously. This tweak is expected to significantly reduce trade kills by narrowing the hit registration timing.<\/p>\n<p>This update is a welcome relief for Hunt players who have long requested a trade-kill fix. While its effectiveness remains to be seen, the effort to address this issue is a major step forward in enhancing <a href=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/players-want-bounty-clash-as-permanent-game-mode\">Hunt: Showdown&rsquo;s gameplay experience<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>With the revamp of Hunt: Showdown to its latest iteration, Hunt: Showdown 1896, numerous improvements and changes were introduced to create a truly fresh experience&#8230;.<\/p>\n","protected":false},"author":12803,"featured_media":69092,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-69091","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-hunt-showdown","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - 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You can often find Shane trying his hand at no-hit runs of Souls Games such as Elden Ring and Dark Souls 3 (and being quite unsuccessful). To relax, Shane will often boot up sessions of Overwatch 2 or Hunt: Showdown, but his interests are spread across various games, from AAA titles (He loved the Dead Space Remake and RE4 Remake) to indies such as Hollow Knight, Celeste, and Hades. Shane is always willing to try new games though, so feel free to drop him an email with what you think he should check out next.\",\"sameAs\":[\"https:\/\/x.com\/https:\/\/twitter.com\/shane_xiii\"],\"url\":\"https:\/\/www.ginx.tv\/en\/author\/shane-moosa\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Hunt: Showdown's 1896 Update 2.2 Will Address Major Issues with Trades - GINX TV","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/69091","og_locale":"en_US","og_type":"article","og_title":"Hunt: Showdown's 1896 Update 2.2 Will Address Major Issues with Trades - GINX TV","og_description":"With the revamp of Hunt: Showdown to its latest iteration, Hunt: Showdown 1896, numerous improvements and changes were introduced to create a truly fresh experience....","og_url":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades","og_site_name":"GINX TV","article_published_time":"2024-11-07T12:33:51+00:00","og_image":[{"url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Main-244.jpg","width":1,"height":1,"type":"image\/jpeg"}],"author":"Shane Moosa","twitter_card":"summary_large_image","twitter_creator":"@https:\/\/twitter.com\/shane_xiii","twitter_misc":{"Written by":"Shane Moosa","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades#article","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades"},"author":{"name":"Shane Moosa","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/821d7545c1090b48facdd0cb0a54519b"},"headline":"Hunt: Showdown&#8217;s 1896 Update 2.2 Will Address Major Issues with Trades","datePublished":"2024-11-07T12:33:51+00:00","mainEntityOfPage":{"@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades"},"wordCount":342,"commentCount":0,"publisher":{"@id":"https:\/\/www.ginx.tv\/en\/#organization"},"image":{"@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades#primaryimage"},"thumbnailUrl":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Main-244.jpg","articleSection":["Hunt Showdown"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades#respond"]}]},{"@type":"WebPage","@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades","url":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/update-2-2-will-address-trades","name":"Hunt: Showdown's 1896 Update 2.2 Will Address Major Issues with Trades - 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