{"id":69431,"date":"2024-11-19T18:14:25","date_gmt":"2024-11-19T18:14:25","guid":{"rendered":"https:\/\/www.ginx.tv\/mouthwashing-review"},"modified":"2024-11-19T21:56:00","modified_gmt":"2024-11-19T21:56:00","slug":"mouthwashing-review","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/mouthwashing-review","title":{"rendered":"Mouthwashing Review: A Fiery Fresh Take on Psychological Horror"},"content":{"rendered":"<p>Wrong Organ&#8217;s Mouthwashing is the kind of game that lingers with you long after the credits roll, and it&rsquo;s not just because of its eerie atmosphere or striking low-poly visuals. The game pulls you into a tense, unforgiving cage from the moment you hop aboard the Tulpar, a long-haul space freighter manned by five Pony Express crew members. But your voyage hasn&#8217;t gone as planned; a sudden crash severely injures the crew&#8217;s captain and leaves them stranded with dwindling resources. It&#8217;s a dire setting, and it only gets more grim as the game progresses and the crew grapples with their isolation and the wreckage of the ship.&nbsp;<\/p>\n<p>The horror in Mouthwashing gets more intense throughout, but it kicks in at the very beginning, where you find yourself seated in the Tulpar&#8217;s cockpit, presumably as the ship&#8217;s captain&#8230; &#8220;0 days before the crash.&#8221; Ominous. The screen in front of you lets you know that you&#8217;re headed towards an asteroid and need to make a leftwards correction to prevent said disaster, but the only option for you is to steer right. <em>Wait,<\/em> you&#8217;ll likely ask yourself, <em>am I doing something wrong? Didn&#8217;t it say left? Is there anything I can do to fix this?<br \/><\/em><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/-xUg_wL_yd8aVW5DFY0DGoM09u5F1wsjrOifaRY6EXk\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NzNkMDk2N2FlMDA5LTI0NzU0OTBfNjcyLmpwZw\" alt=\"mouthwashing polle\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Players meet Polle, Pony Express&#8217; mascot, early on. (Picture: Wrong Organ)<\/figcaption><\/figure>\n<p>As tension mounts, the true horror reveals itself: you&rsquo;re not meant to avoid the crash&mdash;you&rsquo;re meant to cause it. You must grab a key from the nearby cabinet, disengage the autopilot, and set the ship on a course for disaster. But why are you doing this? What&rsquo;s happening? This overwhelming sense of uncertainty, that nagging feeling of being trapped in a nightmare with no clear answers, is a terror few games can pull off with such precision, but Mouthwashing manages to do so from the very start.<\/p>\n<p>Once you do start to uncover those answers, though, they&#8217;re no more comforting than the initial sense of uncertainty and dread. You don&#8217;t have much time to process what just happened before the scene swaps to a time before the crash, putting you in the shoes of Jimmy, one of the crew&#8217;s members. As you make your way throughout the ship, you&#8217;ll meet the jaded veteran Swansea, optimistic intern Daisuke, and Anya, the ship&#8217;s timid and anxious nurse. The crew&#8217;s interactions feel authentic, their conversations tinged with the stress of their situation and the underlying tensions that begin to surface in the aftermath of the crash.<\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/BVUtgKElNr-Md_Uv3LjvLwcMIToMOEFJzjRK9pyxMbg\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NzNjZmYzZGVkZTQyLTI0NzU0OTBfNjc3LmpwZw\" alt=\"Jimmy mouthwashing\" width=\"1024\" height=\"576\" loading=\"lazy\"><figcaption contenteditable=\"false\">Jimmy is one of the Tulpar&#8217;s crew members, and players take on his role through most of the game. (Picture: Wrong Organ)<\/figcaption><\/figure>\n<p>Then there&#8217;s Captain Curly himself, who can be found lying on a stretcher in the Tulpar&#8217;s medical room. Severely injured and with bloodied bandages everywhere but one eye, Curly lays beneath a perpetual sunset and beside a stack of dwindling painkillers. Anya is often in the medical room by his side. His condition serves as a grim reminder of how fragile survival has become for the crew, and the symbolism surrounding him becomes a recurring theme throughout the game.<\/p>\n<p>It all plays out like more of a movie than a game as we get to know the members of the Tulpar and how they&#8217;re coping with the crash, so I was intrigued enough by the characters and their interactions that I didn&#8217;t miss the complex puzzles that are omnipresent in psychological horror titles but mostly absent here. For the most part, the game is a walking simulator with fetch quests, but I never minded that as I played. The crew&#8217;s backstories, shaped by their demanding work for Pony Express&mdash;a company notorious for its harsh policies, like only permitting 4 hours of sleep per night and losing a third of its deliveries&mdash;add layers of depth to the narrative.&nbsp;<\/p>\n<p>In fact, the game excels so much in its storytelling and world building that it&#8217;s when it introduces new gameplay mechanics that it slightly falters. Toward the end, a few sections add unique mechanics that, rather than enhancing the experience, feel more distracting and frustrating than fun. Some looping sections drag on just a little too long, and otherwise impactful portions can become mildly repetitive, weighing them down. These moments disrupt the otherwise immersive atmosphere and seem out of place, but they&rsquo;re relatively minor issues in what is otherwise an engaging and captivating experience.&nbsp;<\/p>\n<p>Despite a few slow moments, Mouthwashing stands out as one of the most memorable, impactful, and unique indie games I&#8217;ve played in 2024. Its blend of unrelenting dread, unique setting, and psychological horror creates an unforgettable experience that won&#8217;t leave a bad taste in your mouth.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wrong Organ&#8217;s Mouthwashing is the kind of game that lingers with you long after the credits roll, and it&rsquo;s not just because of its eerie&#8230;<\/p>\n","protected":false},"author":12834,"featured_media":69432,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-69431","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games","genre-horror","content_type-reviews"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Mouthwashing Review: A Fiery Fresh Take on Psychological Horror - 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