{"id":69525,"date":"2024-11-22T12:12:45","date_gmt":"2024-11-22T12:12:45","guid":{"rendered":"https:\/\/www.ginx.tv\/post-malone-hints-at-new-trait"},"modified":"2024-11-22T12:12:45","modified_gmt":"2024-11-22T12:12:45","slug":"post-malone-hints-at-new-trait","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/post-malone-hints-at-new-trait","title":{"rendered":"Post Malone Q&#038;A Hints at Possible &#8216;Quick Reload&#8217; Trait in Hunt: Showdown 1896"},"content":{"rendered":"<p><span data-preserver-spaces=\"true\">In a <\/span><span data-preserver-spaces=\"true\">recent interview with Post Malone and <a href=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\">Hunt: Showdown 1896<\/a> game director Scott Lussier offered an entertaining glimpse into the artist&rsquo;s deep connection with the game, boasting over 400 hours of playtime. The conversation also teased the potential for an exciting collaboration. However, another detail quietly emerged during the discussion &#8211; hints at a possible new trait coming to the game. Let&rsquo;s dive into the details below.<\/span><\/p>\n<h2>Post Malone Collaboration Could Introduce a New Trait for Hunt: Showdown 1896<\/h2>\n<p><span data-preserver-spaces=\"true\">During a <a href=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/post-malone-collaboration-teased\">recent Q&amp;A session<\/a> with Post Malone and Hunt: Showdown 1896 game director Scott Lussier, <\/span><span data-preserver-spaces=\"true\">a variety of<\/span><span data-preserver-spaces=\"true\"> topics were discussed, including features the artist would love to see added to the game in the future. One suggestion from Post Malone was the addition of a &#8220;leaning&#8221; mechanic, which is a staple in many FPS games and would be an exciting feature for Hunt: Showdown.<\/span><\/p>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/2gihMlu6WeG-NjxzR_3vmSvh4dlPVFd_ooklwS-Ow6U\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NzQwN2Q4MjVhNDM2LU5ldyBUcmFpdCBEZXRhaWxzLmpwZw\" alt=\"Post Malone Mentions new Trait\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">During the interview, Post Malone hints at a new trait that would allow players to hold bullets in their fingers, reducing the reload time for certain weapons. (Picture: Crytek)<\/figcaption><\/figure>\n<p><span data-preserver-spaces=\"true\">However, what caught attention was when Post Malone casually mentioned, &#8220;Can I talk about my perk?&#8221; (timestamped in the video below) He then described it as a feature where players could hold rounds between their fingers while aiming their rifles to reload faster. While this &#8220;perk&#8221; is not currently in the game, some in-game footage <\/span><span data-preserver-spaces=\"true\">seems to show<\/span><span data-preserver-spaces=\"true\"> a hunter doing exactly what Malone described.<\/span><\/p>\n<p>It&#8217;s unclear whether this was just a recreation of his idea for dramatic effect or a subtle teaser for a new perk that could be part of the upcoming Post Malone collaboration. Details about the collaboration have been scarce, so it wouldn&#8217;t be surprising if this &#8220;fast reload&#8221; perk, as Malone refers to it, is part of the deal.<\/p>\n<div class=\"rsp-embed-container\" contenteditable=\"false\">\n<div style=\"left: 0; width: 100%; height: 0; position: relative; padding-bottom: 56.5%;\"><iframe style=\"border: 0px; top: 0px; left: 0px; width: 100%; height: 100%; position: absolute; --darkreader-inline-border-top: 0px; --darkreader-inline-border-right: 0px; --darkreader-inline-border-bottom: 0px; --darkreader-inline-border-left: 0px;\" src=\"https:\/\/www.youtube.com\/embed\/CywILj8E8rM?feature=oembed\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\" data-mce-fragment=\"1\" data-darkreader-inline-border-top=\"\" data-darkreader-inline-border-right=\"\" data-darkreader-inline-border-bottom=\"\" data-darkreader-inline-border-left=\"\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/www.youtube.com\/embed\/CywILj8E8rM?autoplay=1&gt;&lt;img src=https:\/\/img.youtube.com\/vi\/CywILj8E8rM\/hqdefault.jpg alt='YouTube video thumbnail'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\"><\/iframe><\/div>\n<\/div>\n<p>Interestingly, Hunt Showdown players have mentioned <a href=\"https:\/\/www.reddit.com\/r\/HuntShowdown\/comments\/1gvrwhc\/post_malone_confirms_that_new_perk_will_be_added\/\" target=\"_blank\" rel=\"noopener nofollow\">this idea before Reddit,<\/a> suggesting that it may have been on the devs&#8217; radar for some time. Perhaps Post Malone&#8217;s suggestion was the final push needed to bring it into the game as part of his collaboration. While it&rsquo;s still speculative, with footage of the perk in action and the r fan interest, we&rsquo;re hopeful that this &#8220;fast reload&#8221; trait will make its way into Hunt: Showdown 1896.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a recent interview with Post Malone and Hunt: Showdown 1896 game director Scott Lussier offered an entertaining glimpse into the artist&rsquo;s deep connection with&#8230;<\/p>\n","protected":false},"author":12803,"featured_media":69526,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-69525","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-hunt-showdown","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Post Malone Q&amp;A Hints at Possible &#039;Quick Reload&#039; Trait in Hunt: Showdown 1896 - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/69525\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Post Malone Q&amp;A Hints at Possible &#039;Quick Reload&#039; Trait in Hunt: Showdown 1896 - GINX TV\" \/>\n<meta property=\"og:description\" content=\"In a recent interview with Post Malone and Hunt: Showdown 1896 game director Scott Lussier offered an entertaining glimpse into the artist&rsquo;s deep connection with...\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/post-malone-hints-at-new-trait\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2024-11-22T12:12:45+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Main-277.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Shane Moosa\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/shane_xiii\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Shane Moosa\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/post-malone-hints-at-new-trait#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/post-malone-hints-at-new-trait\"},\"author\":{\"name\":\"Shane Moosa\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/821d7545c1090b48facdd0cb0a54519b\"},\"headline\":\"Post Malone Q&#038;A Hints at Possible &#8216;Quick Reload&#8217; 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You can often find Shane trying his hand at no-hit runs of Souls Games such as Elden Ring and Dark Souls 3 (and being quite unsuccessful). To relax, Shane will often boot up sessions of Overwatch 2 or Hunt: Showdown, but his interests are spread across various games, from AAA titles (He loved the Dead Space Remake and RE4 Remake) to indies such as Hollow Knight, Celeste, and Hades. Shane is always willing to try new games though, so feel free to drop him an email with what you think he should check out next.\",\"sameAs\":[\"https:\/\/x.com\/https:\/\/twitter.com\/shane_xiii\"],\"url\":\"https:\/\/www.ginx.tv\/en\/author\/shane-moosa\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Post Malone Q&A Hints at Possible 'Quick Reload' Trait in Hunt: Showdown 1896 - GINX TV","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/69525","og_locale":"en_US","og_type":"article","og_title":"Post Malone Q&A Hints at Possible 'Quick Reload' Trait in Hunt: Showdown 1896 - GINX TV","og_description":"In a recent interview with Post Malone and Hunt: Showdown 1896 game director Scott Lussier offered an entertaining glimpse into the artist&rsquo;s deep connection with...","og_url":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/post-malone-hints-at-new-trait","og_site_name":"GINX TV","article_published_time":"2024-11-22T12:12:45+00:00","og_image":[{"url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Main-277.jpg","width":1,"height":1,"type":"image\/jpeg"}],"author":"Shane Moosa","twitter_card":"summary_large_image","twitter_creator":"@https:\/\/twitter.com\/shane_xiii","twitter_misc":{"Written by":"Shane Moosa","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/post-malone-hints-at-new-trait#article","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/post-malone-hints-at-new-trait"},"author":{"name":"Shane Moosa","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/821d7545c1090b48facdd0cb0a54519b"},"headline":"Post Malone Q&#038;A Hints at Possible &#8216;Quick Reload&#8217; 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You can often find Shane trying his hand at no-hit runs of Souls Games such as Elden Ring and Dark Souls 3 (and being quite unsuccessful). To relax, Shane will often boot up sessions of Overwatch 2 or Hunt: Showdown, but his interests are spread across various games, from AAA titles (He loved the Dead Space Remake and RE4 Remake) to indies such as Hollow Knight, Celeste, and Hades. 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