{"id":70095,"date":"2024-12-12T13:03:33","date_gmt":"2024-12-12T13:03:33","guid":{"rendered":"https:\/\/www.ginx.tv\/2-2-update-patch-notes-details"},"modified":"2024-12-12T13:43:50","modified_gmt":"2024-12-12T13:43:50","slug":"2-2-update-patch-notes-details","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/2-2-update-patch-notes-details","title":{"rendered":"Hunt: Showdown 1896 &#8211; Update 2.2 Patch Notes and Details"},"content":{"rendered":"<p><span data-preserver-spaces=\"true\">It&rsquo;s<\/span><span data-preserver-spaces=\"true\"> an exciting time for <a href=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\">Hunt: Showdown 1896<\/a>, with <\/span><span data-preserver-spaces=\"true\">tons of fresh content in the game, including the highly anticipated Post <\/span><span data-preserver-spaces=\"true\">Malone&rsquo;s<\/span><span data-preserver-spaces=\"true\"> Murder Circus event. <\/span><span data-preserver-spaces=\"true\">However<\/span><span data-preserver-spaces=\"true\">, for many players<\/span><span data-preserver-spaces=\"true\">, the spotlight is firmly on the 2.2 Update. <\/span><span data-preserver-spaces=\"true\">Let&rsquo;s<\/span><span data-preserver-spaces=\"true\"> dive into all the details of this major<\/span><span data-preserver-spaces=\"true\">: Showdown 1896 update and everything it brings to the table.<\/span><\/p>\n<h2><span data-preserver-spaces=\"true\">Hunt: Showdown 1896 &#8211; Update 2.2 Overview<\/span><\/h2>\n<p><span data-preserver-spaces=\"true\">The 2.2 Update for Hunt:<\/span><span data-preserver-spaces=\"true\"> Showdown is finally here, and <\/span><span data-preserver-spaces=\"true\">it&rsquo;s<\/span><span data-preserver-spaces=\"true\"> packed with a ton of new content, bug fixes, and the return of the Lawson Delta map. Plus, it <a href=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/hunt-showdown-1896-your-guide-to-post-malone-s-murder-circus\"><span data-preserver-spaces=\"true\">kicks off the Post <\/span><span data-preserver-spaces=\"true\">Malone&rsquo;s<\/span><span data-preserver-spaces=\"true\"> Murder Circus event!<\/span><\/a><\/span><span data-preserver-spaces=\"true\">&nbsp;This update has <\/span><span data-preserver-spaces=\"true\">a lot<\/span><span data-preserver-spaces=\"true\"> to live up to, so <\/span><span data-preserver-spaces=\"true\">let&rsquo;s<\/span><span data-preserver-spaces=\"true\"> break it down and go over the highlights.<\/span><\/p>\n<h3><span data-preserver-spaces=\"true\">2.2 Update <\/span><span data-preserver-spaces=\"true\">Highlights<\/span><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/bMliTsJWn8QWv9Jan7qE-rc1vVf5BhD2Ej4slf1QWNY\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NzVhZTdlMjY5M2VkLVVwZGF0ZSBIaWdobGlnaHRzLmpwZw\" alt=\"2.2 Update Highlights\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">The highlights of the 2.2 update include changes to Dark Sight, the return of the Lawson Delta map, and the introduction of new weapons and ammo types, such as Subsonic Ammo. (Picture: Crytek)<\/figcaption><\/figure>\n<p><strong><span data-preserver-spaces=\"true\">Dark Sight Boost Adjustments<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Players can now receive a Dark Sight Boost from various sources, even without holding a Bounty Token.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Scorch marks will appear on the map, signaling their position.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">New Weapons<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Chu Ko Nu<\/span><\/strong><span data-preserver-spaces=\"true\">: A repeating crossbow with a high fire rate and explosive\/incendiary bolts.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">1865 Carbine Aperture<\/span><\/strong><span data-preserver-spaces=\"true\">: A balanced repeating rifle with a toggle peep sight.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Krag Silencer<\/span><\/strong><span data-preserver-spaces=\"true\">: A bolt-action rifle with a <\/span><span data-preserver-spaces=\"true\">silencer<\/span><span data-preserver-spaces=\"true\">, offering reduced damage.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Maynard Sniper Silencer<\/span><\/strong><span data-preserver-spaces=\"true\">: A scoped sniper rifle with a <\/span><span data-preserver-spaces=\"true\">silencer<\/span><span data-preserver-spaces=\"true\"> and multiple ammo types.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Sparks Pistol Silencer<\/span><\/strong><span data-preserver-spaces=\"true\">: A small, powerful single-shot <\/span><span data-preserver-spaces=\"true\">rifle<\/span><span data-preserver-spaces=\"true\"> with a <\/span><span data-preserver-spaces=\"true\">silencer<\/span><span data-preserver-spaces=\"true\">.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">New Consumables and Ammo<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Recovery Shot<\/span><\/strong><span data-preserver-spaces=\"true\">: A syringe that restores one Health Chunk, with additional healing required.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Subsonic Ammo<\/span><\/strong><span data-preserver-spaces=\"true\">: Quieter ammunition for various weapons, offering more rounds but with reduced velocity and accuracy at long ranges.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Silencer Updates<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Silencers are now louder when used with non-Subsonic <\/span><span data-preserver-spaces=\"true\">ammo<\/span><span data-preserver-spaces=\"true\">.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Subsonic <\/span><span data-preserver-spaces=\"true\">Ammo<\/span><span data-preserver-spaces=\"true\"> reduces sound and muzzle flash, making it harder for enemies to locate the shooter.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Custom Equipment Animations<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">New inspection animations are available for specific weapons and tools, allowing players to customize the look of their gear.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Lawson Delta Map Rework<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Lawson Delta map has <\/span><span data-preserver-spaces=\"true\">been upgraded<\/span><span data-preserver-spaces=\"true\"> with<\/span><span data-preserver-spaces=\"true\"> improved terrain, lighting, and strategic features.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Gameplay improvements include new access points and tactical options at key locations.<\/span><\/li>\n<\/ul>\n<h3><span data-preserver-spaces=\"true\">2.2 General Updates<\/span><\/h3>\n<figure class=\"img-figure\" contenteditable=\"false\"><img decoding=\"async\" style=\"width: 100%;\" contenteditable=\"false\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/QB_l2GucCxvutP2lwliLAddGRpaGOY6YIGRmDUncmJE\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzMy82NzVhZTdlMjZhOWM5LUdlbmVyYWwgVXBkYXRlcyBhbmQgRml4ZXMuanBn\" alt=\"General updates\" width=\"800\" height=\"450\" loading=\"lazy\"><figcaption contenteditable=\"false\">Along with new traits like Post Malone&#8217;s Fast Fingers, the majority of the 2.2 update focuses on bug fixes and overall gameplay improvements. (Picture: Crytek)<\/figcaption><\/figure>\n<p><strong><span data-preserver-spaces=\"true\">New Traits<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Fast Fingers<\/span><\/strong><span data-preserver-spaces=\"true\">: Allows faster reloading for specific rifles, such as the Springfield 1866 and Sparks rifles, by preparing bullets in hand.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><strong><span data-preserver-spaces=\"true\">Surefoot<\/span><\/strong><span data-preserver-spaces=\"true\">: <\/span><span data-preserver-spaces=\"true\">Let<\/span><span data-preserver-spaces=\"true\"> players sprint while holding primed throwables, First Aid Kits, and consumable shots, as well as move faster while crouching.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Gunplay Changes<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Several weapons, including the Vetterli 71 Cyclone, Vandal 73C, and Specter 1882<\/span><span data-preserver-spaces=\"true\">, have reduced recoil<\/span><span data-preserver-spaces=\"true\">.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Reload times for various guns, such as the Sparks Pistol and Uppercut, have been shortened.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Improvements have been made to Steel Bolts, increasing their damage while reducing <\/span><span data-preserver-spaces=\"true\">ammo<\/span><span data-preserver-spaces=\"true\"> per slot.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Gameplay Changes<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Dark Sight input has <\/span><span data-preserver-spaces=\"true\">been updated<\/span><span data-preserver-spaces=\"true\"> to allow easier access to Dark Sight Boost and ability activation through remapping.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Lootable saddle bag contents have <\/span><span data-preserver-spaces=\"true\">been changed<\/span><span data-preserver-spaces=\"true\">, <\/span><span data-preserver-spaces=\"true\">adding<\/span><span data-preserver-spaces=\"true\"> new weapons and items while removing others.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Kill trade window improvements include a specific timeout window and no bullet removal after death.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Miscellaneous Gameplay Changes<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Adjustments have been made to glass and can Sound Trap detection.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Minor changes to Team Indicators and the Blast Sense Trait.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Meta Changes<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Custom Ammo Scarcity introduces limited availability for certain ammo types, which <\/span><span data-preserver-spaces=\"true\">can no longer be purchased<\/span><span data-preserver-spaces=\"true\"> but can still <\/span><span data-preserver-spaces=\"true\">be found<\/span><span data-preserver-spaces=\"true\"> in missions.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Maynard Sniper has <\/span><span data-preserver-spaces=\"true\">been added<\/span><span data-preserver-spaces=\"true\"> to <\/span><span data-preserver-spaces=\"true\">Recruits&rsquo;<\/span><span data-preserver-spaces=\"true\"> arsenal.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Arsenal Updates<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Various weapons, such as the 1865 Carbine and Maynard Sniper, are now available <\/span><span data-preserver-spaces=\"true\">for purchase<\/span><span data-preserver-spaces=\"true\"> in the store.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Silencer prices have <\/span><span data-preserver-spaces=\"true\">been adjusted<\/span><span data-preserver-spaces=\"true\"> to be percentage-based, reflecting minor systemic price changes.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Dark Dynamite Satchel price has also <\/span><span data-preserver-spaces=\"true\">been updated<\/span><span data-preserver-spaces=\"true\">.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Trait Price Adjustments<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Prices for traits like Frontiersman, Pitcher, and Silent Killer have been reduced.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Hunter Progression Rewards<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">New progression tiers for Hunters have been introduced, including Rookie, Survivor, and Veteran ranks.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Hunters now have permanent unlocks and can be recruited at different progression stages.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Bounty Clash Adjustments<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">New rewards and changes to the Bounty Token extraction system have <\/span><span data-preserver-spaces=\"true\">been added<\/span><span data-preserver-spaces=\"true\"> to Bounty Clash contracts.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Two new compounds have <\/span><span data-preserver-spaces=\"true\">been introduced<\/span><span data-preserver-spaces=\"true\">, and <\/span><span data-preserver-spaces=\"true\">O&#8217;Donovan<\/span><span data-preserver-spaces=\"true\"> Stone has been removed based on player feedback.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Bloodline Progression Balancing<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Various traits have <\/span><span data-preserver-spaces=\"true\">been moved<\/span><span data-preserver-spaces=\"true\"> to different Bloodline Ranks for easier accessibility.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Prestige Screen Update<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">The Prestige screen now provides a more detailed view of <\/span><span data-preserver-spaces=\"true\">reward<\/span><span data-preserver-spaces=\"true\"> progression.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Black Blood FX Toggle<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">A new option has <\/span><span data-preserver-spaces=\"true\">been added<\/span><span data-preserver-spaces=\"true\"> to toggle blood effects from red to black.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Weekly Challenges<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Players can now favorite specific Weekly Challenge sets for easier tracking.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Team-Only Comms<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">A new communication channel has <\/span><span data-preserver-spaces=\"true\">been introduced<\/span><span data-preserver-spaces=\"true\">, allowing team-only text and voice chat, helping balance communication between self-organized and random teams.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Performance Improvements<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Several performance optimizations have been made, including fixes for CPU threading, VRAM management, <\/span><span data-preserver-spaces=\"true\">and stuttering, as well as<\/span><span data-preserver-spaces=\"true\"> enhanced art and loading times.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Audio Changes<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Several audio updates have been made, including improvements to the Ear Ringing system and adjustments to ambient sounds and voice mixes.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">AI Changes<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Hellborn AI has seen location changes and reduced cooldowns on melee attacks.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Several issues with the <\/span><span data-preserver-spaces=\"true\">boss<\/span><span data-preserver-spaces=\"true\"> and Meathead AI behavior have <\/span><span data-preserver-spaces=\"true\">been fixed<\/span><span data-preserver-spaces=\"true\">.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">UI Updates<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">A <\/span><span data-preserver-spaces=\"true\">major<\/span><span data-preserver-spaces=\"true\"> update to the UI has <\/span><span data-preserver-spaces=\"true\">been implemented<\/span><span data-preserver-spaces=\"true\">, improving menu <\/span><span data-preserver-spaces=\"true\">navigation,<\/span><span data-preserver-spaces=\"true\"> and progression tracking, and <\/span><span data-preserver-spaces=\"true\">the addition <\/span><span data-preserver-spaces=\"true\">of<\/span><span data-preserver-spaces=\"true\"> new systems like Tiered Hunters and Custom Weapon Inspect Animations.<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">Miscellaneous Bug Fixes<\/span><\/strong><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">A range of bug fixes have been applied <\/span><span data-preserver-spaces=\"true\">with<\/span><span data-preserver-spaces=\"true\"> over 350 bug fixes implemented <\/span><span data-preserver-spaces=\"true\">and<\/span><span data-preserver-spaces=\"true\"> for a <\/span><span data-preserver-spaces=\"true\">full<\/span><span data-preserver-spaces=\"true\"> list of fixes, you can read more here.<\/span><\/li>\n<\/ul>\n<div class=\"rsp-embed-container\" contenteditable=\"false\">\n<div style=\"left: 0; width: 100%; height: 0; position: relative; padding-bottom: 56.5%;\"><iframe style=\"border: 0px; top: 0px; left: 0px; width: 100%; height: 100%; position: absolute; --darkreader-inline-border-top: 0px; --darkreader-inline-border-right: 0px; --darkreader-inline-border-bottom: 0px; --darkreader-inline-border-left: 0px;\" src=\"https:\/\/www.youtube.com\/embed\/ziVzAdtNUWY?feature=oembed\" scrolling=\"no\" allowfullscreen=\"allowfullscreen\" data-mce-fragment=\"1\" srcdoc=\"&lt;style&gt;*{padding:0;margin:0;overflow:hidden}html,body{height:100%}img,span{position:absolute;width:100%;top:0;bottom:0;margin:auto}span{height:1.5em;text-align:center;font:48px\/1.5 sans-serif;color:white;text-shadow:0 0 0.5em black}&lt;\/style&gt;&lt;a href=https:\/\/www.youtube.com\/embed\/ziVzAdtNUWY?autoplay=1&gt;&lt;img src=https:\/\/img.youtube.com\/vi\/ziVzAdtNUWY\/hqdefault.jpg alt='YouTube video thumbnail'&gt;&lt;span&gt;&#9654;&lt;\/span&gt;&lt;\/a&gt;\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\"><\/iframe><\/div>\n<\/div>\n<p><span data-preserver-spaces=\"true\">There you have it &#8211; a detailed overview of all the changes included in the 2.2 update for Hunt: Showdown 1896 (for a more granular look, you can <a href=\"https:\/\/store.steampowered.com\/news\/app\/594650\/view\/520825178851116983\" target=\"_blank\" rel=\"noopener nofollow\">check out the full patch notes here<\/a>). From what we can gather, this could be the perfect time to dive into the bayou.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&rsquo;s an exciting time for Hunt: Showdown 1896, with tons of fresh content in the game, including the highly anticipated Post Malone&rsquo;s Murder Circus event&#8230;.<\/p>\n","protected":false},"author":12803,"featured_media":70096,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-70095","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-hunt-showdown","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Hunt: Showdown 1896 - Update 2.2 Patch Notes and Details - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/70095\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Hunt: Showdown 1896 - Update 2.2 Patch Notes and Details - GINX TV\" \/>\n<meta property=\"og:description\" content=\"It&rsquo;s an exciting time for Hunt: Showdown 1896, with tons of fresh content in the game, including the highly anticipated Post Malone&rsquo;s Murder Circus event....\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/2-2-update-patch-notes-details\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:published_time\" content=\"2024-12-12T13:03:33+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-12-12T13:43:50+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Main-324.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Shane Moosa\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/shane_xiii\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Shane Moosa\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/2-2-update-patch-notes-details#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/hunt-showdown\/2-2-update-patch-notes-details\"},\"author\":{\"name\":\"Shane Moosa\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/821d7545c1090b48facdd0cb0a54519b\"},\"headline\":\"Hunt: Showdown 1896 &#8211; 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Shane is always willing to try new games though, so feel free to drop him an email with what you think he should check out next.\",\"sameAs\":[\"https:\/\/x.com\/https:\/\/twitter.com\/shane_xiii\"],\"url\":\"https:\/\/www.ginx.tv\/en\/author\/shane-moosa\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Hunt: Showdown 1896 - Update 2.2 Patch Notes and Details - GINX TV","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/70095","og_locale":"en_US","og_type":"article","og_title":"Hunt: Showdown 1896 - Update 2.2 Patch Notes and Details - GINX TV","og_description":"It&rsquo;s an exciting time for Hunt: Showdown 1896, with tons of fresh content in the game, including the highly anticipated Post Malone&rsquo;s Murder Circus event....","og_url":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/2-2-update-patch-notes-details","og_site_name":"GINX TV","article_published_time":"2024-12-12T13:03:33+00:00","article_modified_time":"2024-12-12T13:43:50+00:00","og_image":[{"url":"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/Main-324.jpg","width":1,"height":1,"type":"image\/jpeg"}],"author":"Shane Moosa","twitter_card":"summary_large_image","twitter_creator":"@https:\/\/twitter.com\/shane_xiii","twitter_misc":{"Written by":"Shane Moosa","Est. reading time":"5 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/2-2-update-patch-notes-details#article","isPartOf":{"@id":"https:\/\/www.ginx.tv\/en\/hunt-showdown\/2-2-update-patch-notes-details"},"author":{"name":"Shane Moosa","@id":"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/821d7545c1090b48facdd0cb0a54519b"},"headline":"Hunt: Showdown 1896 &#8211; 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