{"id":70113,"date":"2024-12-12T17:49:35","date_gmt":"2024-12-12T17:49:35","guid":{"rendered":"https:\/\/www.ginx.tv\/characters-set-for-big-nerfs-after-feedback"},"modified":"2024-12-12T17:49:35","modified_gmt":"2024-12-12T17:49:35","slug":"characters-set-for-big-nerfs-after-feedback","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/characters-set-for-big-nerfs-after-feedback","title":{"rendered":"A Handful of Marvel Rivals Characters Are Set for Big Nerfs After Player Feedback"},"content":{"rendered":"

Marvel Rivals<\/a> boasts an impressive roster of both iconic and lesser-known Marvel characters for players to enjoy in intense 6v6 battles. However, a few problematic characters have been wreaking havoc on the game’s balance, leaving players frustrated and vocal about their concerns. Let’s dive into the specifics and see how NetEase plans to address these issues.<\/p>\n

Many of the Marvel Rivals Characters Are Set for Big Nerfs After Player Feedback<\/h2>\n

If you’re not familiar, every character in Marvel Rivals comes with unique abilities that vary in strength and playstyle, but they’re supposed to be balanced in some way. For example, Iron Man dominates at long range and controls space like a pro if you know how to position him. But the trade-off is that he’s made of tissue paper – super fragile and vulnerable if his jet boosts aren’t ready to bail him out.<\/p>\n

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It’s great how Marvel Rivals is actually pretty well balanced so early all things considered. But almost every single tier list I’ve seen having these characters in S tier seems pretty telling lolol. Definitely wouldn’t mind them getting nerfed. pic.twitter.com\/xUne0l8Jk9<\/a><\/p>\n

— VGMarkis aka Mark (@VGMarkis) December 11, 2024<\/a><\/p><\/blockquote>\n

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