{"id":7052,"date":"2020-08-12T12:17:26","date_gmt":"2020-08-12T12:17:26","guid":{"rendered":"https:\/\/www.ginx.tv\/bioshock-4-job-listings-reveal-new-location-game-engine-and-more"},"modified":"2024-07-22T18:01:10","modified_gmt":"2024-07-22T18:01:10","slug":"bioshock-4-job-listings-reveal-new-location-game-engine-and-more","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/bioshock-4-job-listings-reveal-new-location-game-engine-and-more","title":{"rendered":"BioShock 4 job listing reveal new location, game engine, and more"},"content":{"rendered":"<p>After a year&nbsp;and a half of rumours and speculations, in December last year publisher 2K Games officially announced that a&nbsp;<a href=\"https:\/\/www.techradar.com\/news\/bioshock-4-everything-we-know-about-the-new-bioshock\" rel=\"nofollow\" target=\"_blank\">new BioShock game is&nbsp;on the way<\/a>, which has been given the codename &#8211; Parkside.<\/p>\n<p>A new BioShock game was <a href=\"https:\/\/kotaku.com\/how-the-makers-of-mafia-iii-lost-their-way-1825242177\" rel=\"nofollow\" target=\"_blank\">first mooted<\/a> back in&nbsp;April 2018, and since then not much information has surfaced, except that the newly founded Cloud Chamber Studios is working on it.<\/p>\n<p>Cloud Chamber Studios,&nbsp;<a href=\"https:\/\/2k.com\/2k-announces-cloud-chamber-studio\/\" rel=\"nofollow\" target=\"_blank\">formed and owned by&nbsp;2K Games<\/a>, is fully focused on developing the next Bioshock game,<i>&nbsp;w<\/i>ith&nbsp;Kelley Gilmore as&nbsp;Cloud Chamber&rsquo;s Global Studio Head.&nbsp;<\/p>\n<p><img decoding=\"async\" alt=\"BioShock 4, BioShock, Cloud Chamber Studios, Unreal Engine 4\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/wGSTjHVOgByrXsUAJNKiQ_GbnKVGjvlv6O_eNF1Dq_c\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05pa29sYV9TYXZpJUM0JTg3L2Jpb3Nob2NrXzIuanBn\" style=\"width: 600px; height: 375px;\" width=\"1024\" height=\"640\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">In the next BioShock, we will not revisit Rapture,&nbsp;the famous underwater world (Picture: 2K&nbsp;Games)<\/span><\/p>\n<p>The studio has teams at two locations, San Francisco Bay Area and Montr&eacute;al,&nbsp;and they are currently hiring for people to work on their first project, the next instalment in the BioShock series.<\/p>\n<p>Some of the positions they are hiring for are Cinematic Producer, Lead Environment Modeler, Level Designer, Principal Combat Designer, Principal Systems Programmer, and Rendering Programer.<\/p>\n<ul>\n<li><strong>Read more:<\/strong>&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/video-games\/rockstar-responds-red-dead-online-suffers-game-breaking-glitches\" target=\"_blank\">Rockstar responds after Red Dead Online update causes game-breaking glitches<\/a><\/li>\n<\/ul>\n<p>And from these and <a href=\"https:\/\/boards.greenhouse.io\/cloudchamberen\" rel=\"nofollow\" target=\"_blank\">other job listings<\/a>, we can find out some interesting&nbsp;details about a new BioShock game.<\/p>\n<p>The game is being defined as &#8220;AAA first-person shooter&#8221; and the lack of the phrase &#8220;immersive sims&#8221; might be a bit worrisome because that&#8217;s something why people love BioShock series in the first place, but that&#8217;s probably just for the purpose of hiring.<\/p>\n<p><img decoding=\"async\" alt=\"bioshock 4\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/Gzpszb6v4eIRdWoSfA8l8fZNAmGOAlltgMeHYwwTmqU\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05pa29sYV9TYXZpJUM0JTg3L2Jpb3Nob2NrX2luZmluaXRlLndlYnA\" style=\"width: 600px; height: 338px;\" width=\"940\" height=\"529\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">BioShock Infinite(2013)&nbsp;was the last game in the series (Picture: 2K Games)<\/span><\/p>\n<p>The most interesting detail is that the game will go through a soft-reboot, so it probably won&#8217;t be called BioShock 4. We know this because we will not visit Rapture again, but a completely new world instead, a&nbsp;&#8220;new and fantastical world&#8221; as it is specified.<\/p>\n<p>The game is currently being made in the Unreal 4 engine, though this might change in the future. What is also confirmed, as expected, the game is targeting next-gen consoles (PS5 and Xbox Series X), but it is not clear if it will be a cross-gen game as well.<\/p>\n<ul>\n<li><strong>Read more:&nbsp;<\/strong><a href=\"https:\/\/www.ginx.tv\/en\/rainbow-six-siege\/splinter-cell-sam-fisher-joining-rainbow-six-siege\" target=\"_blank\">Splinter Cell&rsquo;s Sam Fisher is joining Rainbow Six Siege<\/a><\/li>\n<\/ul>\n<p>The focus of the game will be on &#8220;stunning narrative and systems-driven experiences&#8221; with scripted cinematic moments in a style of Wes Anderson&#8217;s movies, and featuring a &#8220;highly reactive &#8216;living&#8217; world.&#8221;<\/p>\n<p>The game is still in very early stages of development and all of this is subject to change.<\/p>\n<p>Like many other big game franchises from the era of Xbox 306\/PS3,&nbsp;BioShock completely skipped this generation of consoles, and fans are hungry for some fresh BioShock content, but our guess is that we will have to wait at least a few more years for the game to be finished.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>After a year&nbsp;and a half of rumours and speculations, in December last year publisher 2K Games officially announced that a&nbsp;new BioShock game is&nbsp;on the way,&#8230;<\/p>\n","protected":false},"author":1832,"featured_media":7053,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-7052","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games","genre-horror","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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