{"id":71013,"date":"2025-01-30T09:32:27","date_gmt":"2025-01-30T09:32:27","guid":{"rendered":"https:\/\/www.ginx.tv\/worlds-part-2-update-release"},"modified":"2025-01-30T09:32:27","modified_gmt":"2025-01-30T09:32:27","slug":"worlds-part-2-update-release","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/no-mans-sky\/worlds-part-2-update-release","title":{"rendered":"No Man’s Sky Ventures Into Uncharted Territory With Worlds II Update Release"},"content":{"rendered":"
Hello Games founder Sean Murray unveiled the latest update that arrived to the open-world exploration survival game No Man’s Sky<\/a>, which is available on consoles and PCs and Xbox Game Pass on 29th January 2025. The Worlds Part II is the direct follow-up to 2024’s Worlds update and is touted by Murray as the game’s largest update they’ve ever released.<\/p>\n This latest update was detailed in a recent Deep Dive video<\/a> uploaded to the developer’s YouTube channel and in the official announcement post<\/a>, in which Murray stated that it allowed the team “to push the boundaries of our engine with new technology.”<\/em><\/strong> Additionally, a preview of some of the new content, features, and more included in the Worlds II update, the full contents of which are explained in the latest patch notes<\/a>.<\/p>\n According to Murray, the Worlds II update adds “billions of new solar systems and trillions of new planets, and introducing new biomes and terrains without changing what people already love about the game.”<\/em><\/strong> The terrain system adds vast mountain ranges, canyons, and unique features that were previously impossible due to the new engine technology they’re using in development for their forthcoming game, Light No More.<\/p>\n