{"id":71403,"date":"2025-02-26T16:12:18","date_gmt":"2025-02-26T16:12:18","guid":{"rendered":"https:\/\/www.ginx.tv\/ceo-discusses-xbox-exclusivity-and-game-pass"},"modified":"2025-02-26T16:12:18","modified_gmt":"2025-02-26T16:12:18","slug":"ceo-discusses-xbox-exclusivity-and-game-pass","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/mecha-break\/ceo-discusses-xbox-exclusivity-and-game-pass","title":{"rendered":"Mecha Break CEO Discusses Xbox Exclusivity Decision and Future Plans for Game Pass"},"content":{"rendered":"

With the recent demo for Mecha Break<\/a> proving to be a huge success, attracting massive attention despite mixed reviews, fans are eager to learn more about the game’s full release<\/a>. One key detail they’re curious about is the release platforms. Thankfully, the CEO of the company behind the game has come forward to discuss this aspect, including the decision to make the game an Xbox exclusive alongside a PC release. Here are the details.<\/p>\n

Mecha Break CEO Talks Xbox Exclusivity and Game Pass Plans<\/h2>\n

When Mecha Break was first announced<\/a>, it was expected to be released across all platforms, including PlayStation 5, Xbox Series X|S, and Windows PC. However, in a recent update from the developers, it was revealed that the game will instead launch on Steam, Windows PC via the Xbox App, and as a console launch exclusive for Xbox Series X|S—without any mention of PlayStation.<\/p>\n