{"id":71447,"date":"2025-03-04T12:24:22","date_gmt":"2025-03-04T12:24:22","guid":{"rendered":"https:\/\/www.ginx.tv\/developers-insights-on-perks-in-ama"},"modified":"2025-03-04T12:24:22","modified_gmt":"2025-03-04T12:24:22","slug":"developers-insights-on-perks-in-ama","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/developers-insights-on-perks-in-ama","title":{"rendered":"Overwatch 2 Developers Reveal Insights on Perks in Recent AMA"},"content":{"rendered":"
Overwatch 2<\/a> has seen a major transformation with Season 15, bringing new content and introducing perks, a feature that could significantly impact gameplay. In response to player feedback, the developers hosted an AMA to discuss the future of perks. Their insights shed light on upcoming balance changes and how perks will evolve in future updates.<\/p>\n Perks are set to impact casual play and the competitive Overwatch esports scene, making them a hot topic among players. To address community concerns, lead gameplay designer Alec Dawson, senior producer Kenny Hudson, and associate hero designer Scott Kennedy hosted a Reddit AMA<\/a>, where fans had the opportunity to ask about the design philosophy and future direction of perks.<\/p>\nDevelopers Discuss the Future of Perks in Overwatch 2<\/strong><\/h2>\n