{"id":72396,"date":"2025-06-13T07:00:07","date_gmt":"2025-06-13T07:00:07","guid":{"rendered":"https:\/\/www.ginx.tv\/forsaken-update-2-3-3-patch-notes"},"modified":"2025-06-13T07:05:34","modified_gmt":"2025-06-13T07:05:34","slug":"forsaken-update-2-3-3-patch-notes","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/roblox\/forsaken-update-2-3-3-patch-notes","title":{"rendered":"Forsaken Update 2.3.3 Patch Notes (13 June) \u2013 Friday the 13th Powers, Pride Skins, and Big Balance Shifts"},"content":{"rendered":"<p>If you thought May&rsquo;s 2.3.2 patch was busy, today&rsquo;s upgrade turns the dial all the way up. Dropping on an actual Friday the 13th, Forsaken update 2.3.3 celebrates the date with a super-charged Jason, a fresh batch of cosmetics that nod to Pride Month, and a long list of quality-of-life fixes that should shake up both killer and survivor tactics.<\/p>\n<h2>Everything New In Forsaken Update 2.3.3 Patch Notes<\/h2>\n<p>Below you&rsquo;ll find every new skin, gameplay tweak, and hidden achievement tucked into this mischievous mid-June build.<\/p>\n<h3 data-start=\"243\" data-end=\"258\">Additions<\/h3>\n<ul>\n<li data-start=\"259\" data-end=\"311\">Jason now has some special buffs for Friday the 13th<\/li>\n<\/ul>\n<h3 data-start=\"313\" data-end=\"326\">Updates<\/h3>\n<ul>\n<li>Brought back Bright Eyes Shedletsky<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Elliot&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Chance&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Noob&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated John Doe&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Jason&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Guest 1337&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Matt Guest 1337&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Builderman&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Chance&#8217;s Render<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Workclock Chance&#8217;s Render<\/li>\n<li>Updated Cadi Noob&#8217;s skin<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Dragon Guest1337&#8217;s skin<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Milestone 4 007n7&#8217;s visuals<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Updated Fixer Upper Builderman&#8217;s visuals<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Changed Whimsical c00lkidd&#8217;s Propeller Hat<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Added new sounds for Voidbound 1x1x1x1<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Chronoshift has visual changes<\/li>\n<\/ul>\n<h3 data-start=\"912\" data-end=\"927\">Additions<\/h3>\n<ul>\n<li>Added White Pumpkin Jason (Achievement Skin)<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Pride Chance<span class=\"hiddenVisually__27f77\">,<\/span><\/li>\n<li>Pride TwoTime<\/li>\n<\/ul>\n<h3 data-start=\"1005\" data-end=\"1016\">Changes<\/h3>\n<p>Here are all the balance changes.<\/p>\n<h3 data-start=\"106\" data-end=\"117\">General<\/h3>\n<ul>\n<li data-start=\"120\" data-end=\"238\">Survivors who ragequit (leave within 15 seconds of being attacked) now add time to the round + give the killer money<\/li>\n<li data-start=\"241\" data-end=\"303\">Added a new achievement in relation to this event (Too Good)<\/li>\n<li data-start=\"306\" data-end=\"401\">Fixed an issue where survivors were incorrectly labeled as 24 speed when they were actually 26.<\/li>\n<\/ul>\n<h3 data-start=\"403\" data-end=\"417\">Builderman<\/h3>\n<ul data-start=\"418\" data-end=\"501\">\n<li data-start=\"418\" data-end=\"501\">\n<p data-start=\"420\" data-end=\"501\">Now gains money and XP from damage the sentry does and health the dispenser heals<\/p>\n<\/li>\n<\/ul>\n<h3 data-start=\"503\" data-end=\"519\">Guest 1337<\/h3>\n<p data-start=\"520\" data-end=\"531\"><strong data-start=\"520\" data-end=\"529\">Block<\/strong><\/p>\n<ul>\n<li data-start=\"534\" data-end=\"645\">Now also grants Speed 1 for 2 seconds on successful block (the killer still has the slowness from last patch)<\/li>\n<li data-start=\"648\" data-end=\"687\">Hitbox now gets fatter while blocking<\/li>\n<\/ul>\n<p data-start=\"689\" data-end=\"701\"><strong data-start=\"689\" data-end=\"699\">Charge<\/strong><\/p>\n<ul data-start=\"702\" data-end=\"731\">\n<li data-start=\"702\" data-end=\"731\">\n<p data-start=\"704\" data-end=\"731\">Cooldown decrease 45s &gt; 40s<\/p>\n<\/li>\n<\/ul>\n<h3 data-start=\"733\" data-end=\"743\">Noob<\/h3>\n<p data-start=\"744\" data-end=\"760\"><strong data-start=\"744\" data-end=\"758\">Bloxy Cola<\/strong><\/p>\n<ul>\n<li data-start=\"763\" data-end=\"837\">No longer has finite uses (charges) and instead has a 50 second cooldown<\/li>\n<li data-start=\"840\" data-end=\"924\">Now gains money and XP for how much distance they run while under its speed effect<\/li>\n<li data-start=\"927\" data-end=\"991\">Added a new achievement for this event (You&#8217;re Quick as Hell!)<\/li>\n<\/ul>\n<p data-start=\"993\" data-end=\"1015\"><strong data-start=\"993\" data-end=\"1013\">Slateskin Potion<\/strong><\/p>\n<ul>\n<li data-start=\"1018\" data-end=\"1092\">No longer has finite uses (charges) and instead has a 55 second cooldown<\/li>\n<li data-start=\"1095\" data-end=\"1196\">Now can recast while under its effects to break out of it early, gaining Speed 1 instead of Speed 2<\/li>\n<\/ul>\n<p data-start=\"1198\" data-end=\"1215\"><strong data-start=\"1198\" data-end=\"1213\">Ghostburger<\/strong><\/p>\n<ul>\n<li data-start=\"1218\" data-end=\"1253\">Invisibility level increase 3 &gt; 4<\/li>\n<li data-start=\"1256\" data-end=\"1371\">This is to hopefully compensate for undetectable no longer working during LMS (which was previously undocumented)<\/li>\n<li data-start=\"1374\" data-end=\"1415\">Invisibility duration increase 8s &gt; 10s<\/li>\n<li data-start=\"1418\" data-end=\"1521\">Now gains money and XP for using to cancel out aura reading or to disappear from a minion chasing you<\/li>\n<li data-start=\"1524\" data-end=\"1574\">Added a new achievement for this event (Deodorant)<\/li>\n<\/ul>\n<h3 data-start=\"1576\" data-end=\"1588\">Elliot<\/h3>\n<p data-start=\"1589\" data-end=\"1604\"><strong data-start=\"1589\" data-end=\"1602\">Rush Hour<\/strong><\/p>\n<ul>\n<li data-start=\"1607\" data-end=\"1636\">Cooldown increase 30s &gt; 40s<\/li>\n<li data-start=\"1639\" data-end=\"1711\">Now grants Slowness 1 for 3 seconds after the speed effect is finished<\/li>\n<li data-start=\"1714\" data-end=\"1768\">A sound effect now plays when Rush Hour is activated<\/li>\n<\/ul>\n<p data-start=\"1770\" data-end=\"1787\"><strong data-start=\"1770\" data-end=\"1785\">Throw Pizza<\/strong><\/p>\n<ul>\n<li data-start=\"1790\" data-end=\"1863\">Now does 5 initial health and 30 overtime health over a 5 second period<\/li>\n<li data-start=\"1866\" data-end=\"1926\">Health overtime effect is cancellable when damage is dealt<\/li>\n<li data-start=\"1929\" data-end=\"1963\">Money increase on pizza heal 6 &gt; 8<\/li>\n<\/ul>\n<h3 data-start=\"1965\" data-end=\"1979\">Two Time<\/h3>\n<p data-start=\"1980\" data-end=\"1992\"><strong data-start=\"1980\" data-end=\"1990\">Dagger<\/strong><\/p>\n<ul>\n<li data-start=\"1995\" data-end=\"2029\">Stun duration decrease 4s &gt; 3.5s<\/li>\n<li data-start=\"2032\" data-end=\"2090\">Helpless and Slowness effect duration decrease 1.5s &gt; 1s<\/li>\n<li data-start=\"2093\" data-end=\"2135\">Mainly to make frontstabs less rewarding<\/li>\n<li data-start=\"2138\" data-end=\"2169\">Crouched stab has more endlag<\/li>\n<li data-start=\"2172\" data-end=\"2208\">Bio includes ability cooldowns now<\/li>\n<li data-start=\"2211\" data-end=\"2271\">Fixed an issue where crouch duration was halved to 5 seconds<\/li>\n<\/ul>\n<h3 data-start=\"2273\" data-end=\"2281\">Taph<\/h3>\n<ul data-start=\"2282\" data-end=\"2308\">\n<li data-start=\"2282\" data-end=\"2308\">\n<p data-start=\"2284\" data-end=\"2308\">Health increase 90 &gt; 100<\/p>\n<\/li>\n<\/ul>\n<h3 data-start=\"2310\" data-end=\"2324\">c00lkidd<\/h3>\n<p data-start=\"2325\" data-end=\"2349\"><strong data-start=\"2325\" data-end=\"2347\">Walkspeed override<\/strong><\/p>\n<ul>\n<li data-start=\"2352\" data-end=\"2386\">Now has a windup of 0.55 seconds<\/li>\n<li data-start=\"2389\" data-end=\"2457\">Impact damage increase 25 &gt; 30 (total now does 45 damage, from 40)<\/li>\n<li data-start=\"2460\" data-end=\"2484\">Speed increase 60 &gt; 90<\/li>\n<li data-start=\"2487\" data-end=\"2522\">Dash duration decrease 2s &gt; 1.34s<\/li>\n<li data-start=\"2525\" data-end=\"2554\">Knockback increase 4.5 &gt; 20<\/li>\n<li data-start=\"2557\" data-end=\"2634\">Now heavily slows the victim down for 0.25s to compensate for the knockback<\/li>\n<li data-start=\"2637\" data-end=\"2697\">Rewards hitting people into walls \/ dead-ends to corner them<\/li>\n<\/ul>\n<h3 data-start=\"2699\" data-end=\"2713\">John Doe<\/h3>\n<p data-start=\"2714\" data-end=\"2731\"><strong data-start=\"2714\" data-end=\"2729\">Unstoppable<\/strong><\/p>\n<ul>\n<li data-start=\"2734\" data-end=\"2808\">Now only applies when Corrupt Energy and 404 Error&#8217;s windup is cancelled<\/li>\n<li data-start=\"2811\" data-end=\"2984\">Indirectly because of this change, John Doe is now properly affected by stun duration stacking nerfs which should make the experience less miserable against multiple stuns<\/li>\n<li data-start=\"2987\" data-end=\"3082\">Speed duration now increases by 1 second for every additional Sentinel \/ stun capable character<\/li>\n<\/ul>\n<h3 data-start=\"3084\" data-end=\"3115\">Other miscellaneous fixes<\/h3>\n<ul data-start=\"3116\" data-end=\"3204\">\n<li data-start=\"3116\" data-end=\"3204\">\n<p data-start=\"3118\" data-end=\"3204\">(No specific details listed under this line, but assumed general bug fixes and polish<\/p>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>If you thought May&rsquo;s 2.3.2 patch was busy, today&rsquo;s upgrade turns the dial all the way up. Dropping on an actual Friday the 13th, Forsaken&#8230;<\/p>\n","protected":false},"author":5335,"featured_media":72397,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-72396","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-roblox","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Forsaken Update 2.3.3 Patch Notes (13 June) \u2013 Friday the 13th Powers, Pride Skins, and Big Balance Shifts - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/72396\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Forsaken Update 2.3.3 Patch Notes (13 June) \u2013 Friday the 13th Powers, Pride Skins, and Big Balance Shifts - GINX TV\" \/>\n<meta property=\"og:description\" content=\"If you thought May&rsquo;s 2.3.2 patch was busy, today&rsquo;s upgrade turns the dial all the way up. 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