{"id":7264,"date":"2020-08-19T18:53:03","date_gmt":"2020-08-19T18:53:03","guid":{"rendered":"https:\/\/www.ginx.tv\/paradox-fired-brian-mitsoda-from-his-position-as-narrative-lead-on-bloodlines-2"},"modified":"2024-07-20T04:52:24","modified_gmt":"2024-07-20T04:52:24","slug":"paradox-fired-brian-mitsoda-from-his-position-as-narrative-lead-on-bloodlines-2","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/video-games\/paradox-fired-brian-mitsoda-from-his-position-as-narrative-lead-on-bloodlines-2","title":{"rendered":"Paradox fire Brian Mitsoda from his position as narrative lead on Bloodlines 2"},"content":{"rendered":"<p>In a strange turn of events, studio&nbsp;Hardsuit Labs and publisher Paradox Interactive announced today that one of the key people working on&nbsp;Bloodlines 2,&nbsp;Brian Mitsoda, will&nbsp;no longer be part of the team at Hardsuit Labs, where he&nbsp;worked as a narrative lead&nbsp;on Vampire: The Masquerade &ndash; Bloodlines 2.<\/p>\n<div id=\"traffective-ad-Content_1_924298\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<div id=\"traffective-ad-Content_1_428387\" style=\"display: none;\" class=\"Content_1\"><\/div>\n<p>Comes without saying that this is a huge surprise to everyone who knows the importance of&nbsp;Brian Mitsoda for the Bloodlines franchise.<\/p>\n<p>Back in his Troika days, he was the original designer and writer on&nbsp;Vampire: The Masquerade &ndash; Bloodlines(2004), and having him on board at&nbsp;Hardsuit Labs to work on the long-awaited sequel was one of the key selling points of the game for the fans.<\/p>\n<p><img decoding=\"async\" alt=\"bloodlines 2 Brian Mitsoda\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/9X_wJSIYEb5pUwuAsHtXswS7lualR4BmgT9caEED_hc\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05pa29sYV9TYXZpJUM0JTg3L2Jsb29kbGluZXNfMi5qcGc\" style=\"width: 600px; height: 314px;\" width=\"1024\" height=\"536\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">(Picture: Paradox Interactive)<\/span><\/p>\n<p>Paradox Interactive actively included him in the marketing campaign, since Having Brian Mitsoda as a narrative lead assured fans that the game is in good hands and that they can expect the same quality of&nbsp;writing and worldbuilding as it was in the original game.<\/p>\n<ul>\n<li><strong>Read more:<\/strong>&nbsp;<a href=\"https:\/\/www.ginx.tv\/en\/video-games\/deathloop-delayed-to-2021\" target=\"_blank\">Deathloop has been delayed to Q2 2021<\/a><\/li>\n<\/ul>\n<p>Mitsoda says that this comes as a shock to him as well and that he doesn&#8217;t know the reason behind the decision to be &#8220;suddenly terminated&#8221; after five years in the studio.<\/p>\n<p>&#8220;I&rsquo;ve worked on Bloodlines 2 for almost five years. The story and main cast were initially conceived in my living room. I helped develop the pitch for Hardsuit Labs and helped pitch the project to Paradox in Las Vegas,&#8221; says&nbsp;<a href=\"https:\/\/www.rockpapershotgun.com\/2020\/08\/19\/brian-mitsoda-has-been-fired-as-narrative-lead-on-bloodlines-2\/\" rel=\"nofollow\" target=\"_blank\">Mitsoda in his statement to RPS<\/a>.&nbsp;<\/p>\n<p>&#8220;Bloodlines and the fandom of the game mean the world to me. So I lent my legacy with the franchise, my name, and my participation in marketing efforts for the game, even when it was intensely difficult and took a mental and physical toll. This is all because I wanted to do what was best for the game and the team.&#8221;<\/p>\n<p><img decoding=\"async\" alt=\"Brian Mitsoda Bloodlines 2\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/eKGDX2hpnm7c4UFYZiTxHjS0kBhzjvmGy32nlCwIgec\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05pa29sYV9TYXZpJUM0JTg3L2Jsb29kbGluZXNfMl9jb3Zlci5qcGc\" style=\"width: 600px; height: 338px;\" width=\"1024\" height=\"576\" loading=\"lazy\"><br \/>\n<span style=\"font-size:11px;\">(Picture: Paradox Interactive)<\/span><\/p>\n<p>Besides&nbsp;Brian Mitsoda,&nbsp;Creative Director Ka&rsquo;ai Cluney is another prominent member of the team that has been removed, and he will be replaced with&nbsp;Alexandre Mandryka, who has&nbsp;come aboard as Creative Consultant, filling the Creative Director role for Bloodlines 2.<\/p>\n<p>&#8220;We appreciate, and value, the contributions of Brian and Ka&rsquo;ai, which were instrumental in establishing the game&#8217;s storyline and dark tone and have helped to ensure that we are making a true successor to the iconic Bloodlines.&#8221; <a href=\"https:\/\/www.bloodlines2.com\/en\/an-update-on-the-organizational-changes-for-bloodlines-2\" rel=\"nofollow\" target=\"_blank\">said&nbsp;in his&nbsp;statement.<\/a>&nbsp;&#8220;We wish them both the best in their future endeavours.&#8221;<\/p>\n<p>These&nbsp;are probably connected with &#8220;organisational changes&#8221; Paradox mentioned a few weeks ago, but it is still a big mystery why would they remove such important figures and key people this deep in the development cycle.<\/p>\n<p><a href=\"https:\/\/www.ginx.tv\/en\/video-games\/vampire-bloodlines-2-delayed-2021\" target=\"_blank\">Bloodlines 2 has been recently delayed<\/a>, and it is expected to release sometime in 2021.<\/p>\n<div id=\"gtx-trans\" style=\"position: absolute; left: 1233px; top: 1190px;\">\n<div class=\"gtx-trans-icon\">&nbsp;<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>In a strange turn of events, studio&nbsp;Hardsuit Labs and publisher Paradox Interactive announced today that one of the key people working on&nbsp;Bloodlines 2,&nbsp;Brian Mitsoda, will&nbsp;no&#8230;<\/p>\n","protected":false},"author":1832,"featured_media":7265,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-7264","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-video-games","genre-rpg","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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