{"id":7841,"date":"2020-09-10T23:14:42","date_gmt":"2020-09-10T23:14:42","guid":{"rendered":"https:\/\/www.ginx.tv\/repeating-maps-problem-in-valorant-matchmaking-to-be-solved-riot-states"},"modified":"2024-07-19T11:54:42","modified_gmt":"2024-07-19T11:54:42","slug":"repeating-maps-problem-in-valorant-matchmaking-to-be-solved-riot-states","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/valorant\/repeating-maps-problem-in-valorant-matchmaking-to-be-solved-riot-states","title":{"rendered":"Valorant&#8217;s repeating map problem in matchmaking to be fixed, Riot states"},"content":{"rendered":"<p>Valorant, Riot&#8217;s first-person tactical shooter, is still a very young game, and therefore the map pool is relatively small, with just 4 maps currently in the game &#8211; Ascent&lrm;, Bind, Haven, and Split.<\/p>\n<p>With four maps available at launch, and a 6-month wait between maps means we could be December before we finally get a new stomping ground.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/V-hqRTnPUFmhjsHO3Kf8j9CCBnA8igKEGrdd8oHWB5k\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05pa29sYV9TYXZpJUM0JTg3L1ZhbG9yYW50L1ZhbG9yYW50X0FzY2VudC5wbmc\" alt=\"Valorant_Ascent_repeating map fix\" width=\"1000\" height=\"563\" loading=\"lazy\"><br \/><span style=\"font-size: 8pt;\">Ascent was the 4th map added to the game (Picture: Riot Games)<\/span><\/p>\n<p>Still, four maps wouldn&#8217;t be the worse thing in the world, if players weren&#8217;t finding themselves playing the <a href=\"https:\/\/www.ginx.tv\/en\/valorant\/valorant-players-complain-about-broken-map-selection\">same map over and over again<\/a> despite the odds &#8211; but that is exactly what is happening and it&#8217;s led some to believe that it isn&#8217;t a random system at all.<\/p>\n<ul>\n<li><strong>Read more: <\/strong><a href=\"https:\/\/www.ginx.tv\/en\/valorant\/riot-accelerating-development-on-valorant-left-hand-setting-considering-epilepsy-friendly-flashbangs\" target=\"_blank\" rel=\"noopener\">Riot &#8220;accelerating&#8221; development on Valorant left-hand models, considering epilepsy-friendly flashbangs<\/a><\/li>\n<\/ul>\n<p>Thankfully for frustrated players, the developers have now acknowledged the existence of the problem and they say they are working hard on getting to the bottom of the issue and providing a solution.<\/p>\n<p>Joseph Ziegler, Valorant&#8217;s Game Director, shared on Twitter that they are working on a solution &#8220;to make the map selector less likely to RNG you into the same map over and over&#8221;.<\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\" data-dnt=\"true\">\n<p dir=\"ltr\" lang=\"en\">For everyone having a rough night where you get the same map too many times in a row: We&#8217;re working on a solution to make the map selector less likely to RNG you into the same map over and over.<\/p>\n<p>&mdash; Ziegler (@RiotZiegler) <a href=\"https:\/\/twitter.com\/RiotZiegler\/status\/1304124082951135233?ref_src=twsrc%5Etfw\">September 10, 2020<\/a><\/p><\/blockquote>\n<p>&nbsp;<\/p>\n<p>While many think that this is &#8220;just bad luck&#8221; and that it will be fixed with the addition of new maps later, some are proposing relatively easy solutions to fix this kind of issue, that can work immediately.<\/p>\n<p>Interestingly enough, one such proposal is coming from Anton &#8220;Zedd&#8221; Zaslavski, a famous Russian-born German DJ, who apparently plays Valorant as well.<\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\" data-dnt=\"true\">\n<p dir=\"ltr\" lang=\"en\">Maybe there could be a max amount of times u can play a map in a row (maybe 3x max?) at which point a map-change is forced?<\/p>\n<p>I personally like that you CAN&rsquo;T pick a map (also keeps cue times shorter). It prevents people from 5-stacking and ranking up off of 1 individual map a bit<\/p>\n<p>&mdash; Zedd (@Zedd) <a href=\"https:\/\/twitter.com\/Zedd\/status\/1304125458468843521?ref_src=twsrc%5Etfw\">September 10, 2020<\/a><\/p><\/blockquote>\n<p>&nbsp;<\/p>\n<p>His idea is to implement a limit on how many times you can play a map in a row (he proposed 3x maximum).<\/p>\n<p>While this does seem like a good solution, some players are afraid that this can be abused on the ladder.<\/p>\n<h2>Valorant Matchmaking Repeating Maps Fix<\/h2>\n<p>While we are waiting for Riot to implement their fix for the issue that&#8217;s been bothering players since the launch of the game, apparently there are some alternative ways people are using as their ad hoc solution.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/PX_oww93tyudO3TYM2CD-HvKHHJCYnuzHi4EyYQHhNk\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL05pa29sYV9TYXZpJUM0JTg3L1ZhbG9yYW50L3ZhbG9yYW50X3NwbGl0LnBuZw\" alt=\"valorant_split\" width=\"1024\" height=\"576\" loading=\"lazy\"><br \/><span style=\"font-size: 8pt;\">Split (Picture: Riot Games)<\/span><\/p>\n<p>Back in July, Aleksey &#8220;LeX&#8221; Kolesnikov, Former CS:GO and CoD pro, claimed that this problem can be bypassed by remaking your lobby.<\/p>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\" data-dnt=\"true\">\n<p dir=\"ltr\" lang=\"en\">People complaining about getting the same maps in Valorant: remake your lobby. This has been a bug since the beginning of beta. You&rsquo;ll almost always get a new map.<\/p>\n<p>&mdash; LeX (@TheUltraLex) <a href=\"https:\/\/twitter.com\/TheUltraLex\/status\/1280202207065825282?ref_src=twsrc%5Etfw\">July 6, 2020<\/a><\/p><\/blockquote>\n<p>&nbsp;<\/p>\n<p>If you are feeling like you are dealing with the repeating maps issue, maybe his advice will be of use to you next time you start your ladder session.<\/p>\n<p>Other than that, for now, we will have to wait and see what solution will Riot come up with.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Valorant, Riot&#8217;s first-person tactical shooter, is still a very young game, and therefore the map pool is relatively small, with just 4 maps currently in&#8230;<\/p>\n","protected":false},"author":1832,"featured_media":7842,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-7841","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-valorant","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - 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