{"id":8154,"date":"2020-09-21T09:13:51","date_gmt":"2020-09-21T09:13:51","guid":{"rendered":"https:\/\/www.ginx.tv\/fortnite-pro-motor-hilariously-highlights-how-far-fortnite-has-to-go-as-an-esport"},"modified":"2024-07-20T07:24:11","modified_gmt":"2024-07-20T07:24:11","slug":"fortnite-pro-motor-hilariously-highlights-how-far-fortnite-has-to-go-as-an-esport","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/fortnite\/fortnite-pro-motor-hilariously-highlights-how-far-fortnite-has-to-go-as-an-esport","title":{"rendered":"Fortnite pro MOTOR highlights just how far Fortnite has to go as an esport"},"content":{"rendered":"
With COVID-19 impacting multiple esports scenes, some have managed to adapt better than others under the harsh circumstances that represent dealing with a global pandemic for almost an entire year. <\/p>\n
One of the premier esports, League of Legends, seems to have things under control, as the renowned Worlds will be taking place in an offline environment starting this 25th September<\/a>, a feat Fortnite pros and fans have not been close to replicating.<\/p>\n With Epic Games waging war with Apple and the issue of producing fresh content for a pre-dominantly casual fanbase, it seems competitive Fortnite is not a priority for them at the moment, with cheating players being a consistent issue and a general feeling that tournaments take a back seat to everything else.<\/p>\n<\/span>
(Photo: Twitch.tv\/MOTOR)<\/span><\/p>\n