{"id":8793,"date":"2020-10-13T21:33:37","date_gmt":"2020-10-13T21:33:37","guid":{"rendered":"https:\/\/www.ginx.tv\/overwatch-halloween-update-brings-buffs-to-soldier-76-and-a-profanity-filter-to-the-game"},"modified":"2024-07-19T12:09:30","modified_gmt":"2024-07-19T12:09:30","slug":"overwatch-halloween-update-brings-buffs-to-soldier-76-and-a-profanity-filter-to-the-game","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/overwatch\/overwatch-halloween-update-brings-buffs-to-soldier-76-and-a-profanity-filter-to-the-game","title":{"rendered":"Overwatch: Halloween Update brings buffs to Soldier:76 and a Profanity Filter to the game"},"content":{"rendered":"<p>Halloween is here! After teasing <a href=\"https:\/\/www.ginx.tv\/en\/overwatch\/overwatch-confirms-halloween-event-set-to-start-13th-october-featuring-new-skins-for-echo-d-va-more\">the long-awaited event<\/a> during the <a href=\"https:\/\/www.ginx.tv\/en\/overwatch\/san-francisco-shock-is-crowned-back-to-back-overwatch-league-champion\">Grand Finals of the Overwatch League<\/a>, Blizzard has pushed the Halloween Terror LTM to the live servers with the 13th October update, alongside more changes, including buffs to Solder: 76.<\/p>\n<p>Looking to make the hitscan hero a more viable pick, especially at high-level play, the devs have decided to remove his bullet spread, adding recoil to compensate instead.<\/p>\n<p>This is not the only change coming to the game, as an &#8220;Improved Profanity Filter&#8221; is finally being added, claiming that they are looking &#8220;to give players more control over the types of words they see. Instead of a simple On\/Off Profanity Filter, there are now three levels of profanity filtering provided, called Friendly, Mature, and Unfiltered.&#8221;<\/p>\n<p>Take a look at the full patch notes below.<\/p>\n<h2>Overwatch 13th October Full Patch Notes<\/h2>\n<p><span style=\"font-size: 8pt;\"><img decoding=\"async\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/U_-t9WUD_8hc-nlj7WCdkezPNEPXW-dL17CO_OveTiI\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzL1NvbGRpZXIuanBn\" alt=\"Soldier:76 overwatch buff\" width=\"600\" height=\"363\" loading=\"lazy\"><\/span><br \/><span style=\"font-size: 8pt;\">(Photo: Blizzard Entertainment)<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">GENERAL UPDATES<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;Feature Update: Improved Profanity Filter<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">FRIENDLY &ndash; We&rsquo;ll do our best to filter all words currently identified by our constantly-updated list as obscene, vulgar, or offensive. This is the most family-friendly setting.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">MATURE &ndash; You may see some obscene or vulgar words with this setting, but we will filter language identified as extremely offensive.<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">UNFILTERED &ndash; Nothing will be filtered. Please be aware that you may see extremely offensive language. This setting is not recommended.<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Along with the new three levels of filtering, we now will allow players to have different profanity filter settings for each communication channel. These channels include:<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">GENERAL CHAT<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">MATCH CHAT<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">TEAM CHAT<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">PARTY CHAT<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">WHISPER<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">As an example, you could use the stronger FRIENDLY profanity filter option for more public channels such as GENERAL CHAT or MATCH CHAT, but use the MATURE option for the more private PARTY CHAT.<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;PLEASE NOTE: Using Any of the profanity filters doesn&rsquo;t make it okay for players to use offensive language, and we encourage you to report these examples if you encounter them.<\/span><\/p>\n<p><strong>Feature Update: Elevator Adjustments<\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Elevators will now wait at the bottom of their track until a player boards the platform. After a short delay, the platform rises rapidly upward. Once the elevator reaches the top, it pauses briefly before returning to the bottom.<\/span><\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/overwatch\/overwatch-league-welcomes-ibm-to-esports-as-official-a-i-cloud-and-analytics-sponsor\">Overwatch League welcomes IBM to esports as official A.I, cloud, and analytics sponsor <\/a><\/strong><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">We&#8217;ve received quite a bit of feedback about the unreliability of the looping elevators in Hollywood and Volskaya Industries. In an effort to improve that experience, we have re-designed the elevators in both maps so that they no longer endlessly loop. We hope that this change will make elevators a quicker and more reliable form of vertical transportation while granting nearby players fair warning that the elevator is in use through updated sound effects.<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">COMPETITIVE UPDATES<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">Competitive Team Deathmatch<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">Season 3 of Competitive Team Deathmatch has begun!<\/span><\/p>\n<p><strong><span data-preserver-spaces=\"true\">HERO UPDATES<\/span><\/strong><\/p>\n<p><strong><span data-preserver-spaces=\"true\">&nbsp;REINHARDT<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;Earthshatter<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Added a voice line stating, &#8220;For the Crusaders!&#8221;, that allies will hear when Reinhardt uses Earthshatter<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">SOLDIER: 76<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;Heavy Pulse Rifle<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Bullet spread removed<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Constant recoil added<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Bullet damage reduced from 20 to 19<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Ammo increased from 25 to 30<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">SOMBRA<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;Translocator<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Improved smoothness of Sombra&#8217;s First Person camera when Translocating short distances to a Translocator that is in view<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">WIDOWMAKER<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;Grappling Hook<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Grapple will now bounce off a surface if the distance between you and the hook is under 2 meters, canceling the hook and not costing any cooldown<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">WRECKING BALL<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;Grappling Claw<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Improved target detection to help with the consistency of connecting to walls<\/span><\/li>\n<\/ul>\n<p><strong><span data-preserver-spaces=\"true\">BUG FIXES<\/span><\/strong><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;General<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused highlights saved from Experimental games to not load properly<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused heroes to load slowly when switching heroes from the Hero Select screen<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug with skill ratings not appearing in the Career Profile for Competitive Arcade seasons<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug with the &#8220;All Seasons&#8221; option not appearing within the Career Profile menu<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Heroes<\/span><\/p>\n<p><span data-preserver-spaces=\"true\">&nbsp;Baptiste<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused Baptiste&rsquo;s eyes to not blink during his idle animation<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">D.Va<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused the spray menu to display &#8220;Empty&#8221; in the top slot while a spray is equipped<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that displayed the Korean flag incorrectly on the Taegeukgi skin<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Echo<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug with Echo&#8217;s Duplicate voice lines not playing in the correct language<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">L&uacute;cio<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused L&uacute;cio&#8217;s legs to unintentionally extend when landing on uneven terrain<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Pharah<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug with the Lifeguard skin model not displaying properly on low texture quality settings<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused Pharah&#8217;s eyes to not animate properly when equipping the Lifeguard skin<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Reaper<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused Reaper&#8217;s shotgun pattern to still be affected by random rotation<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Reinhardt<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that prevented &#8220;Storm, Earth and Fire&#8221; achievement from triggering<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Zarya<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused beam hit effects to display incorrectly on barriers<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Custom Games<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue with the Door Health Scalar custom games setting for Junkenstein<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed an issue with the Difficulty custom games setting for Junkenstein<\/span><\/li>\n<\/ul>\n<p><span data-preserver-spaces=\"true\">Workshop<\/span><\/p>\n<ul>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug with Ashe&rsquo;s Dynamite in hand to not scale to the size of the projectile<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug with Brigitte&rsquo;s Whip Shot not displaying properly when triggered rapidly without a cooldown<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug that caused Reinhardt&rsquo;s Earthshatter to not consistently hit targets when model scale is increased<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug where Ashe&#8217;s B.O.B. would not smoothly scale up\/down with Ashe<\/span><\/li>\n<li style=\"list-style-type: disc;\"><span data-preserver-spaces=\"true\">Fixed a bug where Call Mech placed the location of the new mech incorrectly at varying scales<\/span><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Halloween is here! After teasing the long-awaited event during the Grand Finals of the Overwatch League, Blizzard has pushed the Halloween Terror LTM to the&#8230;<\/p>\n","protected":false},"author":1973,"featured_media":8794,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-8793","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-overwatch","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Overwatch: Halloween Update brings buffs to Soldier:76 and a Profanity Filter to the game - GINX TV<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/8793\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Overwatch: Halloween Update brings buffs to Soldier:76 and a Profanity Filter to the game - GINX TV\" \/>\n<meta property=\"og:description\" content=\"Halloween is here! 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