{"id":9899,"date":"2020-11-17T07:51:02","date_gmt":"2020-11-17T07:51:02","guid":{"rendered":"https:\/\/www.ginx.tv\/nadeshot-on-black-ops-cold-war-sbmm-treyarch-difficulty-lobbies"},"modified":"2024-07-20T02:41:59","modified_gmt":"2024-07-20T02:41:59","slug":"nadeshot-on-black-ops-cold-war-sbmm-treyarch-difficulty-lobbies","status":"publish","type":"post","link":"https:\/\/www.ginx.tv\/en\/call-of-duty-black-ops-cold-war\/nadeshot-on-black-ops-cold-war-sbmm-treyarch-difficulty-lobbies","title":{"rendered":"Nadeshot on Black Ops Cold War SBMM: Treyarch should &#8220;dial back&#8221; difficulty in lobbies"},"content":{"rendered":"<p>Since the Black Ops Cold War Alpha, some <a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/cod-black-ops-cold-war-sbmm-complaints\">players and content creators have been worried<\/a> about the game&#8217;s Skill-Based Matchmaking (SBMM) system, and the act of reverse boosting. Now, the 100 Thieves CEO, Matthew &#8220;Nadeshot&#8221; Haag has shared his opinion on Black Ops Cold War&#8217;s SBMM, calling for developer Treyarch to dial back the difficulty of lobbies, or at least add some kind of global rank-system.<\/p>\n<h2>Nadeshot on SBMM in Black Ops Cold War<\/h2>\n<p>With the likes of <a href=\"https:\/\/www.ginx.tv\/en\/twitch\/dr-disrespect-weighs-in-on-sbmm-debate-it-s-about-making-money\">DrDisrespect giving his opinion<\/a> on the SBMM in Black Ops Cold War while the game was still in Alpha, Nadeshot has now revealed his opinion after the game&#8217;s release.<\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/call-of-duty\/cod-black-ops-cold-war-sbmm-complaints\">CoD: Black Ops Cold War SBMM: Reverse boosting and complaints<\/a><\/strong><\/li>\n<\/ul>\n<p>According to Nadeshot, he thinks Treyarch should dial things back a bit, reducing the difficulty of lobbies.&nbsp;<\/p>\n<div class=\"cke_pagebreak\" style=\"page-break-after: always;\" title=\"Page Break\" contenteditable=\"false\" aria-label=\"Page Break\" data-cke-display-name=\"pagebreak\" data-cke-pagebreak=\"1\">&nbsp;<\/div>\n<p><img decoding=\"async\" src=\"https:\/\/cdn-cf.ginx.tv\/imgcdn\/YzWi9DpfLWZn5Ou5TsdlJkIZhW-FQlcC4Fd_vsf10CI\/rs:fill:0:0:1\/g:ce\/aHR0cHM6Ly93d3cuZ2lueC50di91cGxvYWRzLzEwMFQtTmFkZXNob3QuanBnP190PTE1NjM5ODE4MTM\" alt=\"Black Ops Cold War SBMM Nadeshot Treyarch\" width=\"600\" height=\"338\" loading=\"lazy\"><span style=\"font-size: 8pt;\">(Picture: Nadeshot)<\/span><\/p>\n<p>If this doesn&#8217;t happen, the developer might drive content creators away. Nadeshot explained <a href=\"https:\/\/twitter.com\/Nadeshot\/status\/1327836457583558656\">on Twitter<\/a>: &#8220;I know you&rsquo;re probably tired of hearing about Skill-Based Matchmaking, but I truly believe it is imperative that Treyarch dials back the difficulty of lobbies. We&rsquo;re gonna drive so many big creators away, these games have been no joke. I&rsquo;m dead after playing for 9 hours.&#8221;<\/p>\n<p>Nadeshot continued by explaining how Call of Duty has created a hardcore &#8220;true skill&#8221; system without any upside to players. While the 100 Thieves CEO doesn&#8217;t mind playing against those with similar skill to himself, he would at least like to get a rank system which reflects his skill.&nbsp;<\/p>\n<ul>\n<li><strong>Read more: <a href=\"https:\/\/www.ginx.tv\/en\/esports\/nadeshot-baby-clickbait-reveals-people-won-t-even-watch-a-youtube-video-anymore\">Nadeshot baby &#8220;clickbait&#8221; reveals people can&#8217;t even be bothered to watch a YouTube video anymore<\/a><\/strong><\/li>\n<\/ul>\n<p>Interestingly, COD National Champion and co-owner of CTRL, Doug &#8220;Censor&#8221; Martin, shared his in-game leaderboard via a screenshot on Twitter, noting how no pro player has over a 2.0 K\/D ratio in Black Ops Cold War.<\/p>\n<blockquote class=\"twitter-tweet\" data-dnt=\"true\">\n<p dir=\"ltr\" lang=\"en\">SBMM in Black Ops Cold War is so strong, that not a single pro player on my friends list has a 2.0 KD <a href=\"https:\/\/t.co\/OyGuZmRGeZ\">pic.twitter.com\/OyGuZmRGeZ<\/a><\/p>\n<p>&mdash; Censor (@Censor) <a href=\"https:\/\/twitter.com\/Censor\/status\/1328128317631901697?ref_src=twsrc%5Etfw\">November 16, 2020<\/a><\/p><\/blockquote>\n<p>It remains to be seen if Treyarch will listen to fans and content creators. The developer could dial back the Black Ops Cold War SBMM if they wanted to, so there&#8217;s always some hope for a change.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Since the Black Ops Cold War Alpha, some players and content creators have been worried about the game&#8217;s Skill-Based Matchmaking (SBMM) system, and the act&#8230;<\/p>\n","protected":false},"author":1327,"featured_media":9900,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"_lmt_disableupdate":"","_lmt_disable":"","footnotes":""},"tags":[],"class_list":["post-9899","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-call-of-duty-black-ops-cold-war","genre-fps","content_type-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Nadeshot on Black Ops Cold War SBMM: Treyarch should &quot;dial back&quot; difficulty in lobbies - GINX TV<\/title>\n<meta name=\"description\" content=\"The 100 Thieves CEO, Nadeshot, has spoken out about SBMM in Black Ops Cold War, calling for Treyarch to dial things back.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.ginx.tv\/en\/wp-json\/wp\/v2\/posts\/9899\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Nadeshot on Black Ops Cold War SBMM: Treyarch should &quot;dial back&quot; difficulty in lobbies - GINX TV\" \/>\n<meta property=\"og:description\" content=\"The 100 Thieves CEO, Nadeshot, has spoken out about SBMM in Black Ops Cold War, calling for Treyarch to dial things back.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.ginx.tv\/en\/call-of-duty-black-ops-cold-war\/nadeshot-on-black-ops-cold-war-sbmm-treyarch-difficulty-lobbies\" \/>\n<meta property=\"og:site_name\" content=\"GINX TV\" \/>\n<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/wessel.minnie\" \/>\n<meta property=\"article:published_time\" content=\"2020-11-17T07:51:02+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-07-20T02:41:59+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.ginx.tv\/en\/wp-content\/uploads\/sites\/3\/2025\/12\/ColdWarSystem-3.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1\" \/>\n\t<meta property=\"og:image:height\" content=\"1\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Wessel Minnie\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@https:\/\/twitter.com\/Sillicur\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Wessel Minnie\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/www.ginx.tv\/en\/call-of-duty-black-ops-cold-war\/nadeshot-on-black-ops-cold-war-sbmm-treyarch-difficulty-lobbies#article\",\"isPartOf\":{\"@id\":\"https:\/\/www.ginx.tv\/en\/call-of-duty-black-ops-cold-war\/nadeshot-on-black-ops-cold-war-sbmm-treyarch-difficulty-lobbies\"},\"author\":{\"name\":\"Wessel Minnie\",\"@id\":\"https:\/\/www.ginx.tv\/en\/#\/schema\/person\/9a5947073c9b063951d2706662b60e80\"},\"headline\":\"Nadeshot on Black Ops Cold War SBMM: Treyarch should &#8220;dial back&#8221; 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