an official Reddit post<\/a>. <\/p>\nIn the announcement titled Holiday Drops, they not only unveiled a new map and Starfighters, but the ability to create custom matches as well, let’s dive deep into everything they stated will be arriving in the weeks to come.<\/p>\n
Star Wars: Squadrons v3.0 update<\/h2>\n
First up, Motive confirmed the next patch will arrive on the 25th November, featuring a brand-new map and ship components for players to try out. <\/p>\n
New map: Fostar Haven<\/strong><\/p>\n
(Photo: Motive Studios)<\/span><\/p>\nAccording to motive, this is a fan favourite from the story mode that will be available in modes like Fleet Battles and Dogfight. <\/p>\n
“Set in a remote, lawless area of space under the light of twin stars, this map has been updated from its story mode counterpart to provide a new experience that should fit well with the other six maps,” Motive describes.<\/p>\n
New components<\/strong><\/p>\nOn top of the new map, four components for different Starfighters will be available, here’s a quick rundown:<\/p>\n
\n- Boost Extension Kit<\/span><\/strong>: For Fighters and Bombers, when used, gives your starfighter a full boost. It’ll then recharge over time and can be used again.<\/span><\/li>\n
- Ion Rockets<\/span><\/strong>: For Interceptors and Fighters, these rockets move at half the speed of standard rockets, but they can be used at the same time as other components, including their non-ion counterparts<\/span><\/li>\n
- Prototype Piercing Torpedoes: <\/span><\/strong>For Bombers and Fighters, these torpedoes do less overall damage than others of their class, they have the ability to bypass capital ship and flagship shields<\/span><\/li>\n
- Anti-Material Rocket Turret<\/span><\/strong>: For U-wing and TIE reaper, this turret doesn’t target enemy starfighters, it’s very well poised to take on flagship subsystems, capital ships, and even turrets and other deployables from enemy support ships.<\/span><\/li>\n<\/ul>\n