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COD Mobile Season 11: Release date, maps, Anniversary event, Battle Pass and more

Everything we know so far about COD Mobile Season 11, including the release date, Battle Pass, events, new maps and more.
COD Mobile Season 11: Release date, maps, Anniversary event, Battle Pass and more
COD Mobile Season 11 is coming in October, and while the developers decided not to deploy a test server this time around, fans are being teased with one of the game's biggest updates ever. COD Mobile Season 11 will celebrate the mobile sensation's one-year anniversary, bringing tonnes of new content for players to experience.

Here's everything we know so far about COD Mobile Season 11.

Update: A leak from the Vietnamese Call of Duty team has revealed concrete details of what is expected in Season 11 including the NA-45 sniper rifle, advanced UAV scorestreak, a new skin for MERC-5.

COD Mobile Season 11 Release Date

COD Mobile Season 11 has a release date of 15th October at 00:00 AM UTC. For those in the UK, the release time of COD Mobile Season 11 is around 14th October at 22:00.

However, as with previous seasons of COD Mobile, you can expect the update to drop a day earlier, giving players enough time to download and get ready for the action.

New Maps

The Halloween Standoff map is returning to COD Mobile with Season 11. While the developers didn't confirm Halloween Standoff will be returning just yet, it has been heavily teased, alongside a night mode.

COD MObile Season 11 release date new maps modes events

(Picture: Activision)

In a newly-released trailer, yet another new map for COD Mobile Season 11 has been revealed, namely Alcatraz. 

Check out a screengrab clearly showing Alcatraz as another new map for COD Season 11 below.

COD Mobile Season 11 release date new maps battle pass

(Picture: Activision)


Then, there's King, a brand new map set to release one week into Season 11.

Get your first glimpse of the new COD Mobile map, King, below.


Battle Pass

With the release of a new season comes a shiny new Battle Pass for COD Mobile fans to level up, with both free and premium tiers. The Battle Pass releases on 15th October 2020.

As with previous seasons, the Premium Battle Pass for Season 11 should cost roughly the same amount:

  • Premium Battle Pass price is 560 CP
  • Premium Battle Pass 12-Tier Advantage costs 1280 CP
  • Premium Battle Pass 50-Tier Advantage costs 4400 CP

In a new trailer, we can see some possible Battle Pass characters.

A closer look at the trailer reveals five possible Battle Pass characters coming to the game, from Seraph Kitty to a new Ruin character.

Check out the image from COD Mobile Intel below showcasing the possible new COD Mobile Season 11 characters coming with the Battle Pass.

Cod Mobile Season 11 release date modes events (Picture: Activision)


This is just the tip of the iceberg, however, as the developers have confirmed that: "There should be plenty of free gear, characters, and weapons up for grabs in various ways throughout the season."

COD Mobile Season 11: Events and more

Activision has kept a tight lid on information regarding which events will be coming with COD Mobile Season 11.

Players can expect some sort of Anniversary event, and with a recent tease, it is very likely we will see a Night Mode come to the mobile title as well.

You can also expect some new weapons in "multiple categories" and a new scorestreak which appears to be an Advanced UAV of some kind according to a leak.

Keep in mind there's still a lot we don't know about COD Mobile Season 11 content, and it is already looking to be one of the biggest seasons the game has ever seen.

COD Mobile Season 11 patch notes

The patch notes for COD Mobile Season 11, as per leaks, has revealed a tonne of changes and additions coming to the game. Check them all out below.

Ranked mode series 7 rewards

  • New epic blueprint: Kilo Bolt-Action, Dealer
  • New epic soldier: T.E.D.D., Where To Sir?
  • New epic frame: Steeled Frame
  • New epic calling card: High Roller
  • New epic charm: Season seven

New attachments:

  • New gun perk for Fennec and MW11: Akimbo. Hold a weapon in each hand while ADS is no longer available
  • New attachment for AK-47: 5.45 Caliber Ammo. Greatly increase fire rate, good for close-range combat
  • New attachment for HVK30: Large Caliber Ammo. Increase damage to head and upper chest, good for mid-range combat

Purifier weapon:

  • A special high-pressure liquid ejector that causes continuous fire damage to enemies in close range. Jump into water to stop the continuous damage


  • Ballistic Expert: New ammo for special weapons, including War Machine, Tempest, Annihilator, and Purifier


  • New featured game mode: Cranked Mode
  • Earn a “Cranked” bonus whenever you get a kill. Extend it by killing more. Failure to obtain a kill within the time limit will lead to exploration and death
  • Available on Crash, Standoff, Crossfire, Cage, Rust, Shipment
  • Pumpkin Confirmed
  • Limited time mode during Halloween. Stay tuned
  • New Map: King
  • Available for Gun Fight, Duel
  • Standoff-Halloween will return during Halloween.

Balance changes

There are some balance changes for weapons and equipment, as well as fixes in the early patch notes via multiple leaks.

  • Increased QQ9 damage when equipped with 10mm 30-round reload 
  • AK47: Reduced recoil and precision control.
  • FHJ-18 launcher gun can fire without waiting to lock on to a target
  • Reduce the explosive radius of the FHJ-18 projectile. 
  • Increased the explosive radius of the SMRS projectile,
  • Slightly reduce the speed of movement and attack of Shadow Blade skills
  • Reduced enemy target locking, cooldown sensitivity, 
  • Annihilator skill persistence time slightly, slightly increases projectile speed, bullet sensitivity, and War Machine agility. 
  • The flash from Transform Shield is replaced by a Continuous microwave emissions in front of the shield. Deals damage and slow down enemies in range
  • Increased the speed of throwing a grenade
  • Increase the range of Thermite’s damage range
  • Reduced trophy system range
  • Increased range of flashbang grenade, concussion grenade, and EMP
  • Reduced the range of enemy awareness of Alert perk
  • Decreased the initial damage range of Molotov
  • Improved the animation of crouching, and then running.

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