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Dota 2 patch 7.31c notes - All heroes balance changes, item updates, and more

Valve has released the 7.31c patch notes detailing the complete details about the heroes' changes, item updates, and more coming to the game.
Dota 2 patch 7.31c notes - All heroes balance changes, item updates, and more

Valve has dropped another balancing update in Dota 2 just in time for the Dota 2 Stockholm Major. The developers had ample time to work on different aspects of the game, and we see tons of changes in patch 7.31c of Dota 2. The neutral creeps needed some minor changes to balance them since their introduction. 

As usual, in-game items didn't feel polished enough, and Valve has nerfed many items with this update and last but not least, heroes balance changes are one of the main focuses of this patch.

Valve had dropped the heaviest nerf hammer on Tiny, Sand King, and the newly added Primal Beast. Let’s have a closer look at patch notes to understand the entire changes.

Dota 2 patch 7.31c notes 

Neutral creeps in Dota 2
Neutral creeps in Dota 2. (Picture: Valve)

Neutral creep updates in Dota 2

The massive patch 7.31 added certain abilities to neutral creeps. While this made the game interesting, the abilities needed slight changes to balance them.  

Harpy Scout

  • Take Off max mana cost per second from 2.5% to 4%

  • Vision reduced from 1800/1800 to 1200/800

Dark Troll Summoner

  • Raise Dead cooldown increased from 18 to 20

  • Raise Dead duration decreased from 40 to 35

Skeleton Warrior

  • Armor reduced from 1 to 0

Item Updates

A few items also needed balancing. We see the relatively new items, Helm Of The Overlord and Wraith Pact get adjustments.

Desolator

  • Soul Stealer max stacks reduced from 25 to 20

Eye Of Skadi

  • Movement/Attack Speed slow against melee heroes rescaled from 25%/25 to 20%/30

  • Movement/Attack Speed slow against ranged heroes rescaled from 50%/50 to 40%/60

Spirit Vessel

  • Recipe cost increased from 1000 to 1100

Satanic

  • Reduced attack damage bonus from 45 to 38

Urn Of Shadows

  • Recipe cost increased from 335 to 375

Vladmir's Offering

  • Recipe cost reduced from 400 to 250

Helm Of The Overlord

  • Bonus lifesteal increased from 15% to 18%

  • Mana regen increased from 1.75 to 2

Wraith Pact

  • Vladmirs Aura radius from 900 to 1200

  • Wraith Reprisal Damage Reduction increased from 25% to 30%

  • Wraith Reprisal DPS increased from 25 to 30

  • Casting a Wraith Reprisal deletes any previous totems spawned by the ability previously

  • Bonus lifesteal increased from 15% to 18%

  • Mana regen increased from 1.75 to 2

Dota 2 Hero Updates

Sand King nerfed to the ground in 7.31c.
Sand King nerfed to the ground in 7.31c. (Picture: Valve)

We see a lot of hero changes as we proceed closer to the Major tournament of Dota 2.

Arc Warden

  • Base damage increased from 47-57 to 51-57

Axe

  • Base Health regeneration reduced from 2.75 to 2.5

  • Berserker's Call- Bonus Armor reduced from 30 to 25

Bane

  • Fiend's Grip- Max Channel time reduced from 6 to 5/5.5/6s

Bloodseeker

  • Blood Mist- Shard self damage is now magical instead of Pure

  • Blood Mist- Shard damage to enemies increased from 5% to 7%

  • Blood Mist- Shard cooldown reduced from 4s to 3s

Broodmother

  • Spin Web- Mana Cost reduced from 50 to 40

Chaos Knight

  • Chaos Bolt - Shard bonus range decreased from 300 to 150

  • Chaos Strike- No longer applies Bonus damage to Creep Heroes and Roshan.

Chen

  • Base Movement Speed increased from 300 to 305

  • Hand Of God- Cooldown decreased from 160/140/120 to 150/130/110

Crystal Maiden

  • Freezing Field- Explosion damage radius increased from 300 to 320

  • Freezing Field- Move Speed slow increased from 30% to 40%

  • Freezing Field- Cooldown reduced from 110/100/90 to 90

Death Prophet

  • Spirit Siphon- Shard fear duration decreased from 2s to 1.5s

  • Spirit Siphon- Base health drain per second reduced from 16 to 10/12/14/16

  • Exorcism- Now does 50% damage to buildings

Disruptor

  • Thunder Strike- Mana cost decreased from 130/140/150/160 to 125/130/135/140

Dragon Knight

  • Fireball- Shard Damage Per Second decreased from 80 to 75

Earthshaker

  • Fissure- Mana Cost reduced from 125/140/155/170 to 120/130/140/150

Ember Spirit

  • Sleight of Fist- Damage reduced from 60/90/120/150 to 45/80/115/150

Enchantress

  • Enchant- Can now only dominate creeps up to level 4/5/6/6

Enigma

  • Eidolon magic resistance increased from 50% to 60%

  • Eidolon bounty decreased from 20-26 to 18-24

  • Eidolon Experienced reduced from 12 to 10

Huskar

  • Berserker’s Blood- Strength as max health regeneration bonus decreased from 20/40/60/80% to 16/34/52/70%

Keeper of the Light

  • Base movement speed reduced from 330 to 320
    Chakra Magic- Mana restored reduced from 100/180/260/340 to 80/160/240/320
    Blinding Light- Knockback duration reduced from 0.8 seconds to 0.6 seconds

Lycan

  • Base Attack Speed increased from 100 to 110

  • Summon Wolves- Shard Lane Wolf increased Attack Damage from 35-38 to 38-40

  • Summon Wolves- Increased attack damage from 17-20/23-26/29-32/35-38 to 20-23/26-29/32-34/38-40

Medusa

  • Split Shot- Damage reduced from 50/60/70/80% to 45/55/65/75%

  • Stone Gaze- Mana cost increased from 100 to 150

Necrophos

  • Reaper’s Scythe-  Permanent heath regeneration decreased from three/six/nine to two/four/six

  • Death Seeker- Cooldown increased from 14 to 16

  • Death Seeker- Manacost increased from 100 to 125

  • Death Pulse- Heal reduced from 60/85/110/135 to 55/80/105/130

Nyx Assassin

  • Impale- Mana Cost reduced from 105/120/135/150 to 100/110/120/130

  • Impale- Spike radius increased from 125 to 140

Omniknight

  • Heavenly Grace- Mana Cost increased from 80/90/100/110 to 95/105/115/125

Phoenix

  • Icarus Dive- Damage per second increased from 10/30/50/70 to 15/35/55/75

Primal Beast

  • Onslaught- Has a sound audible through Fog of War

  • Uproar- Attack damage per stack decreased from 15/25/35/45 to 10/20/30/40

  • Uproar- Move speed slow per stack reduced from 10% to 8%

  • Uproar- Damage threshold increased from 35 to 50

  • Trample- Base damage reduced from 20/35/50/65 to 12/28/44/60

  • Trample- Attack Damage%age reduced from 40% to 35%

  • Rock Throw- Shard damage increased from 275 to 300

  • Talent- Level 20 talent Trample Attack Damage percentage bonus reduced from +30% to +25%

Pudge

  • Dismember- Damage per second rescaled from 60/90/120 to 80/100/120

Pugna

  • Level 20 Decrepify Duration talent reduced from 1.5 seconds to a seconds

  • Decrepify- Cast range reduced from 400/500/600/700 to 400/475/550/625

  • Decrepify- Cooldown increased from 15/12/9/6 to 16/13/10/7

  • Nether Ward- Radius reduced from 1600 to 1400

Sand King

  • Sand Storm- DPS from 20/45/70/95 to 25/45/65/85

  • Sand Storm- Mana cost from 70/75/80/85 to 85

  • Epicenter- Shard Epicenter Bonus Damage Per Pulse reduced from 20 to 10

  • Talent Changes- Level 10 Talent +20 Sandstorm Damage per Second reduced to +15

  • Talent Changes- Level 15 Talent +150 Sand Storm Radius reduced to +125

  • Talent Changes- Level 25 Talent +40% bonus Sandstorm Blind/Slow reduced to 35%

Slark

  • Dark Pact- Mana Cost reduced from 75 to 65

  • Dark Pact- Outgoing Damage rescaled from 75/150/225/300 to 90/160/230/300

Spectre

  • Base HP regen increased from 1.5 to 2.0

  • Base Agility increased from 23 to 25

  • Dispersion- Radius thresholds increased from 300-700 to 400-800

Storm Spirit

  • Base armor reduced by one

  • Level 10 mana regeneration talent reduced from +1.75 to +1.5

  • Overload- Damage decreased from 40/60/80/100 to 30/50/70/90

Sven

  • Warcry- Movement Speed bonus increased from 8/12/16/20% to 10/14/18/22%

  • Warcry- Shard Passive Armor increased from five to seven

  • Storm Hammer- Stun duration rescaled from 1.25/1.5/1.75/two seconds to 1.4/1.6/1.8/ two seconds

  • Storm Hammer- Manacost decreased from 110/120/130/140 to 110/115/120/125

Templar Assassin

  • Refraction- Bonus damage reduced from 25/50/75/100 to 25/45/65/85

Timbersaw

  • Whirling Death- Stat loss%age decreased from 12% to 10%

  • Whirling Death- Stat loss duration decreased from 13/14/15/16 to 12/13/14/15

Tinker

  • Base Strength increased from 18 to 19

  • Laser- Mana Cost reduced from 110/130/150/170 to 105/120/135/150

Tiny

  • Tree Grab- Building reduced from 55%/70%/85%/100% to 40%/55%/70%/85%

  • Grow- Tree attack damage multiplier reduced from 40/45/50% to 20/30/40%

  • Tree Throw- Slow now also applies to Tree Volley damage

  • Talents- Level 15 talent from +40% Grow Damage with Tree to +10% Status Resistance

  • Talents- Level 20 talent from +15% Status Resistance to +40% Grow Damage with Tree

Troll Warlord

  • Berserker’s Rage- Melee Form Base Attack Time improved from 1.45 to 1.4

  • Battle Trance- Fixed Troll sometimes not properly getting sight of its target in Fog of War

Undying

  • Tombstone- Cast Range reduced from 600 to 500

  • Tombstone- Zombie spawn interval increased from four/3.5/3/2.5 to four/3.6/3.2/2.8 seconds

Warlock

  • Chaotic Offering- Golem Health increases from 1200/2100/3000 to 1400/2300/3200, Golem Aghanim Health increased from 800/1600/2400 to 900/1700/2600

Winter Wyvern

  • Arctic Burn- Duration increased from eight seconds to 10 seconds
    Splinter Burn- Secondary projectile speed increased from 650 to 800

Witch Doctor

  • Maledict- Damage per Second increased from 7/14/21/28 to 12/18/24/30

Zeus

  • Heavenly Jump- Distance increased from 450 to 500

  • Arc Lightning- Damage increased from 80/110/140/170 to 90/120/150/180

  • Lightning Bolt-  Cast Point reduced from 0.4 seconds to 0.3 seconds

That's everything you need to know about Dota patch 7.31c.

For more on the ever-popular MOBA title from Valve, check out our section dedicated to Dota 2 esports, news, guides, and more.

Featured image courtesy of Valve.