Elden Ring is an extraordinary game, and its DLC, Shadow of the Erdtree, delivers a similarly fantastic, well-rounded experience. Unfortunately, like the base game, the DLC has its share of bugs and technical problems that can dampen the journey through the Realm of Shadow.
Thankfully, FromSoftware’s developers have been working hard, releasing the latest 1.15 patch to tackle several of these core issues. Let’s dive into the details of what this update addresses.
Elden Ring 1.15 Patch Resolves Key Issues in Shadow of the Erdtree
The 1.15 patch for Elden Ring: Shadow of the Erdtree addresses various lingering issues, including performance problems and bugs that affected gameplay. One notable fix is for the Golem Fist weapon, which previously failed to deal damage, along with resolving certain incantation casting issues and unexpected behavior with Rellana, Twin Moon Knight.
Patch 1.15 has been released for #ELDENRING Shadow of the Erdtree.
This update brings bug fixes & performance improvements for #ShadowoftheErdtree.
Read the full patch notes: https://t.co/FotvcBqaFw
Thank you for your support. pic.twitter.com/khVzBZddTe— ELDEN RING (@ELDENRING) October 2, 2024
Here’s a detailed look at the 1.15 patch notes:
Bug Fixes:
- Fixed a bug where re-entering the Shadow Keep Church District would replay the cutscene.
- Fixed an issue where some Golem Fist weapon attacks failed to deal damage under certain special effects.
- Addressed an issue where the one-handed heavy attack power of the Golem Fist weapon was lower than intended.
- Resolved a bug that prevented casting Aspects of the Crucible: Thorns incantation in quick succession.
- Fixed a bug where the Smithing Talisman’s effect did not apply to throwing attacks of certain weapons.
- Fixed an issue preventing the use of ashes in certain areas during the Scadutree Avatar battle.
- Corrected unexpected behaviors by Rellana, Twin Moon Knight when interacting with objects in the battle area.
- Fixed a bug allowing incorrect weapon and skill combinations under specific circumstances.
- Addressed unexpected rendering and behavior of certain enemies under certain conditions.
- Fixed an issue where certain sound effects were not playing properly.
- Implemented general performance improvements and additional bug fixes.
- Further fixes were applied to the game’s end credits.
Potential Performance Fixes:
- On some PC versions, Ray Tracing may unintentionally be enabled, causing performance instability. To fix this, check the Ray Tracing setting under "System" > "Graphics" > "Ray Tracing Quality" from the title screen or in-game menu.
- In the PC version, the message "Inappropriate activity detected" may appear without cheating. To resolve this, verify the integrity of the game files before restarting.
- Performance issues may arise on PC due to third-party applications controlling mouse behavior. Disabling these applications could improve performance.
With these fixes in place, players should have a smoother experience while exploring the Realm of Shadow. As FromSoftware continues to polish Elden Ring, the DLC is expected to become even more stable and enjoyable, ensuring it remains a long-term delight for fans.