California-based premier mobile esports games and fantasy sports platform MegaFans announced the release of its first mobile esports tournament platform for mobile games allowing fans to compete in free-to-play and pay-to-play competitions across Andriod and iOS mobile devices.
The company says the new tournament platform will bring competitive "Play to Win – Anyone, Anywhere, Anytime!” and aims to address underserved markets and esports players. MegaFans says they plan to roll out the new platform in over 100 games and has already gained over 250,000 downloads in testing and data analysis since testing began in early-2018. CEO Jeffrey Donnelley says the new platform will be “massive” for MegaFans and that the company has been studying, triangulating and obsessing over the $68 billion industry issues” and believes the company has solved the issue of monetization and universal experience for the global mobile gamers with the new esports tournament platform. MegaFans will be the first mobile esports platform that will look to integrate daily fantasy sports into their esports tournament platform and create a new cross-platform experience for esports gamers and fans alike.
The news of MegaFans’ announcement comes in the same week that Entity Gaming announced ASUS ROG as the company’s new mobile gaming sponsor and a little more than a week after Activision announced that they intend on releasing more mobile games from Blizzard in the future. The moves would suggest that the esports community is beginning to recognize the importance of mobile gaming among its users.
MegaFans offers a unique approach to this problem in that not only will they continue hosting mobile tournaments for prizes, but they also plan to hold streaming and location events in the future suggesting that the company will look to combine multiple avenues of digital gaming. MegaFans will also be looking for ways to implement USD, Euros, and cryptocurrencies to circumvent currency issues among global users.