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Fortnite
Fortnite
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Fortnite vaults Combat Shotgun, nerfs B.R.U.T.E. in hotfix

On September 4, a blog was posted on Epic Games' official website detailing the v10.20 Content Update hotfix in Fortnite, in which a number of weapons were Vaulted or Unvaulted and various other weapons or items saw nerfs or buffs.

Here's what changed.

combat-shotty-1024x576.jpg

WEAPONS & ITEMS

Vaulted

  • Combat Shotgun
  • Drum Shotgun
  • Proximity Launcher

Unvaulted

  • Suppressed Assault Rifle (Epic/Legendary)
  • Automatic Sniper
    • The Automatic Sniper was underperforming relative to some of the other Sniper Rifles. This adjustment to damage should make it more desirable as an alternative long-range weapon.
      • Increased damage from 31/33/35 to 40/42/44

GAMEPLAY

B.R.U.T.E

  • Lowered the spawn rate of the B.R.U.T.E in Storm phases 3-6 in core modes. Arena spawn rates will remain unchanged.
    • With this change, we’re hoping to reduce the impact of B.R.U.T.Es on late-game scenarios, while retaining their presence in the early game.
      • Storm phase 3
        • New spawn rates
          • 33.3% chance to spawn 0
          • 33.3% chance to spawn 1
          • 33.3% chance to spawn 2
        • Old spawn rates
          • 25% chance to spawn 0
          • 25% chance to spawn 1
          • 25% chance to spawn 2
          • 25% chance to spawn 3
  • Storm phase 4
    • New spawn rates
      • 50% chance to spawn 0
      • 50% chance to spawn 1
    • Old spawn rates
      • 33.3% chance to spawn 0
      • 33.3% chance to spawn 1
      • 33.3% chance to spawn 2
  • Storm phase 5
    • New spawn rates
      • 83.4% chance to spawn 0
      • 16.6% chance to spawn 1
    • Old spawn rates
      • 50% chance to spawn 0
      • 50% chance to spawn 1
  • Storm phase 6
    • New spawn rates
      • Will no longer spawn.
    • Old spawn rates
      • 90% chance to spawn 0
      • 10% chance to spawn 1

Peppers

  • Increased the duration of spiciness from Peppers to a 60-second duration from a 20-second duration.

Retail Row

  • This POI is intended to be a high-risk, high-reward drop location, but we feel the reward has outweighed the risk. By reducing the availability of Obelisks, gathering rare loot will require a little more time investment.
    • Reduced the maximum number of Spawn Obelisks from 7 to 5.
    • Increased the time before Spawn Obelisks respawn to a max of 30 seconds (previously a max of 5 seconds).
      • The respawn timer for Spawn Obelisks is on a loop and time may vary between 1-30 seconds.
    • Decreased the chance to drop Rocket Launchers from destroyed Spawn Obelisks from 18.46% to 10%
    • Decreased the chance to drop Jump Pads from destroyed Spawn Obelisks from 50% to 40%