×
OR

By continuing, I agree to GINX' Terms and Conditions

OR
Please enter a valide email address

Already a GINX member? Sign in

CHOOSE YOUR USERNAME
›

Your username is how other community members will see you. Ever dreamt of being called JohnWick ? Now is the time.

Back
Teamfight Tactics
Videos results ›
Fetch more videos
Articles results ›
Fetch more posts
Users results ›
Fetch more users
News > Auto Battler > Teamfight Tactics
World

Teamfight Tactics Fates Patch 11.5: Champion changes, Debuff Overhaul, and more

This new patch will bring more balance changes, ahead of the Fates World Championship qualifiers.

Riot Games has released all the information regarding Patch 11.5 of Teamfight Tactics, which will arrive on 3rd March on the main servers.

Compared to the previous patch, this one will bring less drastic changes to the game, given the proximity to the regional qualifiers of the Fates World Championship, to be held in the following months.

Let's break down all the details of everything new with Patch 11.5.

Teamfight Tactics Patch 11.5: Debuff Overhaul

tft patch 11.5
(Image: Riot Games)

Starting with this update, all debuffs towards allied and enemy champions will be part of a shared system, which will prevent certain debuff combos such as applying -100% Armor, Attack Speed, to a single champion.

Only the strongest debuff will have priority, so if a champion suffers any of these repeatedly, it will not stack or increase their debuff time.

Also, once the debuff has worn off, if there is a weaker debuff of the same type that would have lasted longer, this debuff will continue until it expires.

Teamfight Tactics Patch 11.5: Traits

This time around, the Vanguards will be further weakened to give players more opportunities to deal with them.

  • Keeper Shield Amount: 150/200/275 ⇒ 150/200/250
  • Vanguard Armor: 100/250/500/1000 ⇒ 100/250/500/800
  • Vanguard Magic Resist: 20/40/70/100 ⇒ 10/25/50/80

Teamfight Tactics Patch 11.5: Champion changes

Moving on to the changes in champions, these will be completely focused on leveling the power of the Mages, as well as balancing some Drainers and Assassins and mainly, nerfing Samira.

Tier 1 Champions

teamfight tactics 11.5 full update
(Image: Riot Games)

  • Diana Pale Cascade Shield Amount: 175/250/350 ⇒ 200/300/450
  • Nasus Wither damage: 350/550/750 ⇒ 350/550/850
  • Nidalee Mana: 0/70 ⇒ 0/60
  • Yasuo Striking Steel Attack Damage Ratio: 180/185/190% ⇒ 190/200/210%

Tier 2 Champions

  • Janna Eye of the Storm Shield Amount: 250/300/400 ⇒ 250/275/350

  • Lulu Mana: 80/150 ⇒ 75/140

Tier 3 Champions

tft patch 11.5 buffs
(Image: Riot Games)

  • Akali Five Point Strike Damage: 175/250/400 ⇒ 200/275/450

  • Sivir On the Hunt Bonus Attack Damage: 100/200/400 ⇒ 100/200/350

  • Veigar Dark Blossom Damage: 450/600/900 ⇒ 500/650/1000

Tier 4 Champions

  • Aurelion Sol with Mage trait activated now casts his 2nd cast 0.1 seconds later

  • Morgana: Removed the Magic Resist Shred from her tooltip

  • Sejuani Firecracker Stun Duration: 2.5/3/6 ⇒ 2/2.5/8 seconds

Tier 5 Champions

tft patch 11.5 nerfs
(Image: Riot Games)

  • Samira Inferno Trigger now deals base physical damage in addition to a percentage of her Attack Damage

  • Samira Inferno Trigger Damage: 0/0/0 ⇒ 15/25/40

  • Samira Inferno Trigger Attack Damage % scaling: 50/60/80% ⇒ 30/40/60%

  • Yone Unforgotten Mana Cost: 20 ⇒ 10

Teamfight Tactics Patch 11.5: Items

Finally, several items will undergo radical changes, certain ones from the Sunfire Cape will now damage more nearby champions, in addition to balancing the items that cause Grievous Wounds, and one of the less used objects in TFT, the Trap Claw.

  • Deathblade Starting Stacks: 4 ⇒ 3

  • Maximum Life as Sunfire Cape burn damage over 10 seconds: 25% ⇒ 20%

  • Sunfire Cape now applies its burn effects every 2 seconds instead of 2.5. The result will be that there will be more enemies on fire.

  • Statikk Shiv Damage: 60 ⇒ 65

  • Trap Claw’s missile now travels significantly faster, making it now able to counter Aurelion Sol.

  • Morellonomicon burn damage: 25% ⇒ 30% over 10 seconds