One of the biggest revelations of the Ghost Recon 20th Anniversary Showcase was Ghost Recon Frontline, a new battle ryoale title set in the franchise’s universe.
The announcement generated its fair share of criticism from diehard Ghost Recon fans, but equally, there were those interested about what Ubisoft could do in putting together a battle royale capable of competing with Call of Duty: Warzone and Apex Legends.
Ghost Recon Frontline - Gameplay details and development
Ghost Recon Frontline will be a free-to-play FPS developed by Ubisoft Bucharest, the studio has quietly developing the project for the last three years, perfecting many of the game's systems while trying to keep the essence of the franchise intact.
This new title will bet on the inclusion of an advanced class system, allowing players to team up with others from around the world while enjoying a tailored gameplay experience, bringing their own tactical strategies to the field.
All classes will have an "active" skill, along with three passives and two tactical gadgets that define their main role. However, players will be able to switch classes in the middle of the fight, to adapt to the pace of the mission.
Players will also be able to resort to "tactical reinforcements", tools similar to killstreaks that allow access to gadgets such as automatic turrets, smoke screen drones and massive barrels, allowing for multiple ways to outsmart enemy teams and win every fight.
Ghost Recon Frontline will be set on Drakemoor Island, an open world map full of diverse environments with multiple landmarks and distinct biomes, from high mountains to ruthless arid lands, with ever-changing weather conditions.
The game as such will have different game modes such as Expedition, where players will be divided into trios, having to measure themselves against others to get information around the map to find an extraction point, motivating players to follow different strategies to try to get there.
In addition, the title will also feature more traditional modes such as Control, a more concentrated experience that will face two teams of nine players, who will fight to dominate a specific area of the map within a time limit.
Ghost Recon Frontline - Closed beta and system requirements
While Ubisoft hasn't confirmed its official launch date, they announced a closed European beta for PC players from 14-21st October. For a chance to play the closed beta, players must go to the game's official website and register.
In case you are interested, below we will share the recommended system requirements to run it without problems.
Minimum specs (Low - 1080p)
- AMD Ryzen 3 1200 / Intel Core I5 4460
- RAM 8 GB
- AMD Radeon RX 470 (4GB) / Nvidia Geforce GTX 670/760/960 (4GB)
- Windows 10
Recommended specs (High - 1080p)
- AMD Ryzen 5 1600 / Intel Core I7 6700K
- RAM 16 GB
- AMD Radeon RX 480 (8GB) / Nvidia Geforce GTX 1060 (6GB)
- Windows 10
Ubisoft has also confirmed the beta will include three classes at first, with more being added in future test phases:
- Scout, specialized in ranged attacks and enemy detection.
- Assault, specialized in medium and short distances.
- Support, with defensive skills and in charge of the group's economy.
Ghost Recon Frontline will be available on Xbox One, Xbox Series X & S, PS4, PS5, and PC, together with cross-platform play.
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Featured image courtesy of Ubisoft.