Welcome back!

Sign in or create an account to enjoy GINX perks, enter competitions and access exclusive features.

GINX TV > Guides & Tutorial > Apex Legends

All Legend Upgrade Perks In Apex Legends Season 20: Breakout

With the new Legend Upgrades system rolling out in Apex Legends Season 20, each playable Legend will have new abilities at their fingertips.
All Legend Upgrade Perks In Apex Legends Season 20: Breakout

Apex Legends Season 20: Breakout offers the biggest gameplay shake-up since Season 16's Legend rework. A brand new mechanic is being introduced, Legend Upgrades, which allows players to unlock perks to use within a single match.

Each playable Legend has four abilities that can be unlocked by "Leveling" up their Legend winith a match. Below, we'll list all of the abilities/perks that each Legend can unlock.

For a full breakdown of how the Legend Upgrade system works in Season 20, check out our guide.

Apex Legends S20 Breakout: All Legend Upgrade Abilities Listed

Legend Upgrades and Armor Overview

Bangalore

Level 2

  • Big Bang: See ordnance through walls and deathboxes
  • Ultimate Artillery: -25% Ult cooldown

Level 3

  • Cover Me: Auto-Ping enemies who trigger Passive
  • Refuge: Regen HP inside Smoke

Wraith

Level 2

  • Tactical Upgrade: Reduced Tac cooldown
  • Sixth Sense: Passive triggers when squads approach

Level 3

  • Ultimate Upgrade: Reduced Ult cooldown
  • Quick Shift: Faster Tac wind-up 

Mirage

Level 2

  • Revive Master: Revive allies with HP Regen
  • More of Me: +1 Ult decoy, -30s cooldown

Level 3

  • Me Two: +1 Tac charge
  • Bamboozle Bonus: Bamboozles refresh Tac

Octane

Level 2

  • Thick Skin: -25% Stim damage
  • Wreckless: -25% explosive damage

Level 3

  • Aerial Agility: Change directions on double-jump
  • Mad Hops: +1 Ult charge

Revenant

Level 2

  • Tactical Upgrade: Reduced Tac cooldown
  • Murder Machine: After a squad wipe, callout nearby squads

Level 3

  • Full Send: -20% Tac charge time
  • Kil Thrill: Tac refresh on knock

Horizon

Level 2

  • Big Bang: See ordnance through walls and deathboxes
  • Ammuvision: See ammo in deathboxes

Level 3

  • Tactical Upgrade: Reduced Tac cooldown
  • Ultimate Upgrade: -14% Ult cooldown

Fuse

Level 2

  • Walk it Off: Ignore slow and 50% damage from Ult
  • Big Bang: See ordnance through walls and deathboxes

Level 3

  • Wreckless: -25% explosive damage
  • Explosive: Speed Boost on Knuckle Cluster hit

Ash

Level 2

  • Murder Machine: After a squad wipe, callout nearby squads
  • Persistence: Marked for Death reveals for 60s

Level 3

  • Lasting Snare: Arc Snare multiple enemies. Greatly increases lifetime.
  • Twin Snares: +1 Tac charge

Mad Maggie

Level 2

  • Crowd Control: +1 Tac charge, -25% active duration
  • Big Guns: 1.5x Depth and width of Tac

Level 3

  • Killer Handling: Auto reload shotguns on knocks
  • Fireball: A little inspiration from Fusey

Gibraltar

Legend Upgrade Screenshot 1.png (1

Level 2

  • Big Ups: Revive allies to 50 HP
  • Killer Handling: Auto reload shotguns on knocks

Level 3

  • Baby Bubble: Smaller bubble. Faster cooldown
  • Bubble Bunker: +4s Tac lifetime

Caustic

Level 2

  • Lightweight: Increase Tac throw range
  • Diffuse: Increased gas area for Ult

Level 3

  • Residual Toxins: Extend Nox Vision time
  • Breathe It In: Regen HP inside Nox Gas

Wattson

Legend Upgrades Gameplay2 _1_.png (1

Level 2

  • Amped Revive: Revive allies to 50 HP
  • Renewable Energy: Ult interceptions spawn Arc Stars 

Level 3

  • Power Pylon: Double Ult HP and capacity
  • Full Coverage: Double placement and Ult Accel speed

Rampart

Level 2

  • Ultimate Upgrade: -20% Ult cooldown
  • Bandolier: Carry extra ammo per stack

Level 3

  • Running Hot: Improved Sheila handling and spinup time
  • Amped Reloads: Faster reloads with Sheila and Amped Cover

Newcastle

Level 2

  • Resilient Support: Mobile Shield +250 HP
  • Mobile Support: Increased Mobile Shield speed 

Level 3

  • Revive Master: Revive allies with 50 HP
  • Stronghold: Increase Castle Wall HP and energized duration

Catalyst

Level 2

  • Prolific Piercings: +1 max active Spikes
  • Ferro Throw: Increase Spike throw range

Level 3

  • No Show: Increase Dark Veil lifetime
  • Long Form: Increase Dark Veil length

Conduit

Level 2

  • Shield Inclined: See Battery count on deathboxes
  • Access Denied: Increase Ult mine damage radius 

Level 3

  • Split Charge: +1 Tac charge, -50% Shield heal duration
  • Ranged Healer: +15% Tac range

Bloodhound

Level 2

  • Tactical Upgrade: Reduced Tac cooldown
  • Hunting Ravens: White Ravens charge Ult

Level 3

  • Taste of Blood: 25 HP/knock while in Beast of the Hunt
  • Full Coverage: Double Tac full-body scan duration

Pathfinder

Straight Shot Gameplay

Level 2

  • Forward Scout: Gain access to Survey Beacons
  • Insider Knowledge: Gain access to Ring Consoles

Level 3

  • Death Grapple: Reset Tac on knock
  • Zipline Zen: Take less damage on energized Ziplines

Crypto

Level 2

  • Recovery Protocol: Reduced Tac cooldown
  • Ultimate Upgrade: Rediced Ult cooldown

Level 3

  • Wider Network: +50 Passive and Ult range
  • Satellite Ping: Call out squads in area on Drone Deploy

Valkyrie

Level 2

  • Extra Thrusters: Launch higher with Skyward Dive
  • Aerial Expert: Improved Jetpack handling

Level 3

  • Full Coverage: Missile Swarm widens to 3x5
  • Fuel Depot: +25% Jetpack fuel

Seer

Level 2

  • Sense from Afar: +25m Pas/Tac range
  • Mobile Senses: Faster movement using Passive

Level 3

  • Eyes On Me: +1.5s scan duration
  • Theatrical Projection: +20m Ult throw range

Lifeline

Level 2

  • Quick Response: +20% Revive speed
  • Tactical Upgrade: -10s Tac cooldown

Level 3

  • Last Stand: Gain a Self-Revive
  • Allied Support: Next Ult is a Supply Drop

Loba

Level 2

  • Market Explosion: Black Market range increased
  • Shopping Spree: Loba can take an extra item from Black Markets

Level 3

  • Tactical Upgrade: Reduced Tac cooldown
  • High Value: Increased Tac height and range

As you can see, some of these abilities are shared between Legends, though some might have some slight differences. Others abilities are unique to a particular Legend's skill set. Regardless, these perks are sure to change up the late game for everyone involved.