Apex Legends Season 20: Breakout offers the biggest gameplay shake-up since Season 16's Legend rework. A brand new mechanic is being introduced, Legend Upgrades, which allows players to unlock perks to use within a single match.
Each playable Legend has four abilities that can be unlocked by "Leveling" up their Legend winith a match. Below, we'll list all of the abilities/perks that each Legend can unlock.
For a full breakdown of how the Legend Upgrade system works in Season 20, check out our guide.
Table of Contents
Apex Legends S20 Breakout: All Legend Upgrade Abilities Listed
Bangalore
Level 2
- Big Bang: See ordnance through walls and deathboxes
- Ultimate Artillery: -25% Ult cooldown
Level 3
- Cover Me: Auto-Ping enemies who trigger Passive
- Refuge: Regen HP inside Smoke
Wraith
Level 2
- Tactical Upgrade: Reduced Tac cooldown
- Sixth Sense: Passive triggers when squads approach
Level 3
- Ultimate Upgrade: Reduced Ult cooldown
- Quick Shift: Faster Tac wind-up
Mirage
Level 2
- Revive Master: Revive allies with HP Regen
- More of Me: +1 Ult decoy, -30s cooldown
Level 3
- Me Two: +1 Tac charge
- Bamboozle Bonus: Bamboozles refresh Tac
Octane
Level 2
- Thick Skin: -25% Stim damage
- Wreckless: -25% explosive damage
Level 3
- Aerial Agility: Change directions on double-jump
- Mad Hops: +1 Ult charge
Revenant
Level 2
- Tactical Upgrade: Reduced Tac cooldown
- Murder Machine: After a squad wipe, callout nearby squads
Level 3
- Full Send: -20% Tac charge time
- Kil Thrill: Tac refresh on knock
Horizon
Level 2
- Big Bang: See ordnance through walls and deathboxes
- Ammuvision: See ammo in deathboxes
Level 3
- Tactical Upgrade: Reduced Tac cooldown
- Ultimate Upgrade: -14% Ult cooldown
Fuse
Level 2
- Walk it Off: Ignore slow and 50% damage from Ult
- Big Bang: See ordnance through walls and deathboxes
Level 3
- Wreckless: -25% explosive damage
- Explosive: Speed Boost on Knuckle Cluster hit
Ash
Level 2
- Murder Machine: After a squad wipe, callout nearby squads
- Persistence: Marked for Death reveals for 60s
Level 3
- Lasting Snare: Arc Snare multiple enemies. Greatly increases lifetime.
- Twin Snares: +1 Tac charge
Mad Maggie
Level 2
- Crowd Control: +1 Tac charge, -25% active duration
- Big Guns: 1.5x Depth and width of Tac
Level 3
- Killer Handling: Auto reload shotguns on knocks
- Fireball: A little inspiration from Fusey
Gibraltar
Level 2
- Big Ups: Revive allies to 50 HP
- Killer Handling: Auto reload shotguns on knocks
Level 3
- Baby Bubble: Smaller bubble. Faster cooldown
- Bubble Bunker: +4s Tac lifetime
Caustic
Level 2
- Lightweight: Increase Tac throw range
- Diffuse: Increased gas area for Ult
Level 3
- Residual Toxins: Extend Nox Vision time
- Breathe It In: Regen HP inside Nox Gas
Wattson
Level 2
- Amped Revive: Revive allies to 50 HP
- Renewable Energy: Ult interceptions spawn Arc Stars
Level 3
- Power Pylon: Double Ult HP and capacity
- Full Coverage: Double placement and Ult Accel speed
Rampart
Level 2
- Ultimate Upgrade: -20% Ult cooldown
- Bandolier: Carry extra ammo per stack
Level 3
- Running Hot: Improved Sheila handling and spinup time
- Amped Reloads: Faster reloads with Sheila and Amped Cover
Newcastle
Level 2
- Resilient Support: Mobile Shield +250 HP
- Mobile Support: Increased Mobile Shield speed
Level 3
- Revive Master: Revive allies with 50 HP
- Stronghold: Increase Castle Wall HP and energized duration
Catalyst
Level 2
- Prolific Piercings: +1 max active Spikes
- Ferro Throw: Increase Spike throw range
Level 3
- No Show: Increase Dark Veil lifetime
- Long Form: Increase Dark Veil length
Conduit
Level 2
- Shield Inclined: See Battery count on deathboxes
- Access Denied: Increase Ult mine damage radius
Level 3
- Split Charge: +1 Tac charge, -50% Shield heal duration
- Ranged Healer: +15% Tac range
Bloodhound
Level 2
- Tactical Upgrade: Reduced Tac cooldown
- Hunting Ravens: White Ravens charge Ult
Level 3
- Taste of Blood: 25 HP/knock while in Beast of the Hunt
- Full Coverage: Double Tac full-body scan duration
Pathfinder
Level 2
- Forward Scout: Gain access to Survey Beacons
- Insider Knowledge: Gain access to Ring Consoles
Level 3
- Death Grapple: Reset Tac on knock
- Zipline Zen: Take less damage on energized Ziplines
Crypto
Level 2
- Recovery Protocol: Reduced Tac cooldown
- Ultimate Upgrade: Rediced Ult cooldown
Level 3
- Wider Network: +50 Passive and Ult range
- Satellite Ping: Call out squads in area on Drone Deploy
Valkyrie
Level 2
- Extra Thrusters: Launch higher with Skyward Dive
- Aerial Expert: Improved Jetpack handling
Level 3
- Full Coverage: Missile Swarm widens to 3x5
- Fuel Depot: +25% Jetpack fuel
Seer
Level 2
- Sense from Afar: +25m Pas/Tac range
- Mobile Senses: Faster movement using Passive
Level 3
- Eyes On Me: +1.5s scan duration
- Theatrical Projection: +20m Ult throw range
Lifeline
Level 2
- Quick Response: +20% Revive speed
- Tactical Upgrade: -10s Tac cooldown
Level 3
- Last Stand: Gain a Self-Revive
- Allied Support: Next Ult is a Supply Drop
Loba
Level 2
- Market Explosion: Black Market range increased
- Shopping Spree: Loba can take an extra item from Black Markets
Level 3
- Tactical Upgrade: Reduced Tac cooldown
- High Value: Increased Tac height and range
As you can see, some of these abilities are shared between Legends, though some might have some slight differences. Others abilities are unique to a particular Legend's skill set. Regardless, these perks are sure to change up the late game for everyone involved.