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Cyberpunk 2077
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Cyberpunk 2077 hotfix 1.11 fixes Takemura bug

CD Projekt RED released a hotfix which removes the game-breaking bug with Takemura's call.
The situation with Cyberpunk 2077's numerous bugs and other issues seems almost comical at this point.

The developers, CD Projekt RED, have released the first not-so-huge update last week, which was supposed to fix several alarming issues in regards to the game's stability and performances, with various improvements and memory optimization.

And although the update did bring some important improvements to the game, it also came with several more new bugs.

While most of these new bugs were annoying but ignorable, the 1.1 update also introduced a game-breaking bug which has made many players' save files unusable.

We are talking about the Takemura call issue.

The v1.1 update was supposed to fix the problem with the "Down on the Street" mission, where Takemura wouldn't call V.

cyberpunk hotfitx 1.11 patch notes
(Picture: CD Projekt RED)

That part of the problem (him not calling) was indeed fixed, but Takemura would now call V and simply stay completely quiet. Since this is one of the main story missions, it essentially stopped players from progressing further through the main story.

Thankfully, CD Projekt was relatively quick to react and released a small hotfix which should (hopefully) fix this issue, along with addressing item randomization.

If you had this issue with Takemura, your old save file should now work properly and Takemura will speak his lines when he calls you.

We just hope that there are no new game-breaking bugs, but who knows?

The update is available now on PC, consoles and Stadia.

Cyberpunk 2077 Hotfix 1.11 patch notes 

This update addresses two issues that appeared after Patch 1.1:

  • Item randomization has been restored to the previous state.

The save/load loot exploit will be investigated further.

  • A bug in Down on the Street quest has been fixed.