With the release of Destiny 2’s Season of the Plunder, each class got its own new exotic armor piece. We have also seen the release of Arc 3.0 and more exotic weapons. As is usually the case with Destiny 2, multiple exotics and weapons have been disabled throughout the season.
First, it was all heavy grenade launchers (except Parasite, Salvation’s Grip, and uncommon heavy grenade launchers), followed by the Lightfall preorder exotic, Quicksilver Storm, and now it is Gyrfalcon's Hauberk, the new Hunter exotic.
Gyrfalcon's Hauberk’s Exotic Perks
The new exotic chest piece has made hunter’s void subclass a real force to be reckoned with in both PvP and PvE. Revolving around a hunter’s ability to go invisible, this exotic chest piece does it all.
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Its first perk is upon exiting invisibility, you gain an increase in weapon damage (35% in PvE, 15% in PvP) for a short duration. For perspective, the damage increase in PvE is higher than the Well of Radiance, albeit for a much shorter duration.
This perk is incredibly easy for Hunters to use since they have multiple ways of going invisible. With vanishing step, stylish execution, or trapper’s ambush equipped, you will permanently stay invisible.
The next perk is when using a finisher on a target while you are invisible grants you and nearby allies a reserve overshield and an increase in class ability regeneration. Upon casting your class ability, you gain the overshield, combining nicely with the increase in class ability regeneration.
Combine this with the fragment, echo of obscurity, and you will stay invisible for longer. The perk makes you and your teammates even tankier than they currently are in Destiny’s PvE sandbox.
The hidden perk to the new exotic is your finisher makes all the enemies around the target you finished become volatile, making for some nasty chain explosions. Should you have stylish execution equipped, you can use these volatile enemies to become invisible again.
Overall, Gyrfalcon Hauberk is a good exotic for any hunter to have.
Gyrfalcon's Hauberk’s Exotic Bug
However, the perk which gives an overshield and increased class ability regeneration to you and your allies is what has caused the exotic to be disabled.
For titans running the Lorely Splendor Helm (a titan exotic helmet) or Juggernaut (a titan arc aspect), they will become practically invincible. Due to both consuming the class ability with full class energy to activate their perks, Loreley creating a sunspot for healing while Juggernaut creating a frontal shield which blocks damage, it does not count as the titan barricade being cast thus, the titan keeps their reserve overshield and the increased class ability regeneration making for infinite sunspots or frontal shields.
As you can imagine, this makes titans basically unkillable, although the nerf to Loreley last week makes solar titans weaker.
Unfortunately, a different class benefitting too much from a hunter exotic disables it for the hunters to use, especially for those running solo-based activities.
With master King’s Fall and grandmaster nightfalls on the horizon, preventing unkillable titans from running around makes sense. Still, one can hope hunters will have access to the exotic when the higher-tier content rolls around.
We have now reached the end of why Gyrfalcon’s Hauberk is disabled, hopefully, more news will be brought to light soon.
For more on the game, check our section dedicated to Destiny 2 news, guides, and features.
Featured Image courtesy of Bungie.
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