Welcome back!

Sign in or create an account to enjoy GINX perks, enter competitions and access exclusive features.

GINX TV > Guides & Tutorial > Diablo 3

Diablo 3 Season 29 Item Balance Changes For All Classes: Sets & Legendaries

Learn about the Set item balance changes alongside legendary pieces for Diablo 3 classes in Season 29.
Diablo 3 Season 29 Item Balance Changes For All Classes: Sets & Legendaries

Blizzard is making some balance changes to the Active and Passive skills for Monks in Diablo 3 Season 29. Skill changes, while significant, aren't the only balance changes occurring in the latest season of Diablo 3, as the developers are changing set item pieces and bonuses alongside some legendary items with Season 29.

This article outlines the important balance changes to Set items, including bonuses and Legendary items in Diablo 3 Season 29. These could, for all intents and purposes, be even more significant than tinkering with class skills.

Update on 12 September 2023: We've updated this article with the latest information about Set and Legendary item balance changes for Diablo 3 Season 29.

Set Item & Legendary Balance Changes in Diablo 3 Season 29

Diablo 3 season 28 class item balance changes sets legendary powers
Get ready for a bunch of item changes in Diablo 3 Season 28. (Picture: Blizzard)

Please note that the details with a line through them are how the items and set bonuses used to work, and then the changes for each one are outlined afterward to clear up any confusion. 

Orek’s Dream

  • Dark Berserker (Monster Set 1) and Toxic Lurker (Monster Set 8) have been removed. Hellions (Monster Set 19), Vile Swarm (Monster Set 23), and Savage Beast (Monster Set 33) have been added in their place.

Monk

  • Added a buff icon when proccing the legendary item Flying Dragon.
  • Moving your mouse underneath the character while casting Tempest Rush Flurry stacks should no longer reset randomly.

Necromancer

  • Haunted Visions used to remove Skeletal Mages from the Simulacrums only if the player had Grim Scythe on their action bar, now it will remove Skeletal Mages regardless.
  • Requiem Cereplate was not calculating the correct amount of Essence and was adding way too much overflow excess Essence per tick. This has been fixed.

Miscellaneous

  • Removed Mastermind from the Champion portion of the seasonal journey. This means you no longer need to master a Set Dungeon. Instead, it has been replaced with Overcoming the Trials, which asks you to complete an Echoing Nightmare.
  • Due to the unique animation of how Hamelin dies, there were many issues with how it rewards kill credit. Hamelin now rewards kill credit to the closest player on death.
  • Corrupted Angels and all variations would sometimes do an attack that does double damage without any indication that it was a unique move. This has been changed to deal the same damage as normal attacks.
  • Added Greater Rift map checkpoints to Battlefields and Boneyards.
  • Corvus, Ice Caves, and Spider Caves maps can no longer spawn in Greater Rifts.
  • Orek's Dream versions of Desolate Sands and Shrouded Moors have had their monster densities increased.

So that's all the item balance changes in Diablo 3 Season 29, which are sure to shake up the Solo Greater Rift meta a bit. We will endeavor to update this article if any more balance changes become available.