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Sony unveils PS5 VR controllers with adaptive triggers

Sony has released details of the PlayStation 5’s VR controllers, which include a bunch of new features.

Sony has revealed new VR controllers for the PlayStation 5, featuring adaptive triggers and haptic feedback.

The company previously announced a PS5 VR device was in the works last month, and now they’ve given a first glimpse at the new controllers.

As shown on the PlayStation blog, the new orb style is reminiscent of other VR controllers on the market. The left controller has an analogue stick, the triangle and square buttons, a grip button (L1), trigger button (L2) and Create button. The right controller features essentially the reverse, with an analogue stick, the cross and circle buttons, a grip button (R1), trigger button (R2) and Options button.

These controllers however carry over features from the PS5 DualSense, including adaptive triggers and haptic feedback which help you ‘feel’ certain actions within the environment — best showcased by Astro’s Playroom.

PS5_VR_main
Well, it's better than PlayStation Move wands (Picture: Sony) 

There’s also finger touch detection which enable “more natural gestures” with your hands, while the VR controller is tracked by the headset through a tracking ring across the bottom of the controller. 

The blog post reads: “Prototypes of our new VR controller will be in the hands of the development community soon, and we can’t wait to see what ideas they come up with and how the controller helps bring their imagination to life.”

ps5_vr_controllers_3
(Picture: Sony) 

The design is certainly a huge step-up from the PlayStation Move wand controllers, which were one of the main setbacks for PS VR. With the addition of DualSense features too, this could give Sony a unique edge over the competition, if the price isn't too steep. 

Sony hasn’t given a release date for PS5's VR headset, although judging by their wording, it most likely won’t arrive in 2021.