In a developer livestream on Tuesday, Activision-Blizzard officially announced that they've made the decision to cut hero missions from Overwatch 2. Executive producer Jared Neuss said the following during the live stream:
"Development on the PvE experience really hasn't made the progress that we would have hoped. The team has created a bunch of amazing content, so there are awesome missions that are really exciting, there are brand new enemies that are super fun to fight, and some truly great and ridiculous hero talents."
Later in the same live stream, Neuss states that:
"With everything we've learned about what it takes to operate this game at the level that you deserve, it's clear that we can't deliver on the original vision for PvE that was shown in 2019. What that means is we won't be delivering the dedicated hero mode with talent trees, that long-term power progression. Those things just aren't in our plans anymore."
This decision has drawn the ire of fans, as Activision-Blizzard has said that part of the reason behind making a sequel to Overwatch and shutting down the original was to implement a new PvE system, which is now no longer happening.