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News > Flight Simulator > Star Wars
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Star Wars: Squadrons v4.2 patch notes - Aim assist fix, Concussion Missile nerf, and more

Motive Studios has given the TIE defender a huge nerf in the 4.2 version, read all about it down below.

Fans of Star Wars: Squadrons, the multiplayer-focused flying combat simulator, will be happy to know that developer Motive Studios has addressed some important balancing issues with patch 4.2.

One of them, the so-called "invincible drifting" which took advantage of faulty aim-assist, has been fixed, meaning players that abuse this bug will have to resort to playing fair from now on.

On top of this, the TIE Defender's Concussion Missile has seen a huge nerf, with its cooldown usage moved from 2.3 seconds to 6.

Find the full patch notes down below.

Star Wars: Squadron update 4.2 - Full patch notes

starwars squadrons patch notes

General

  • Fixed an issue where aim assist would not function as intended when firing lasers at a player who is drifting.

Custom Games

  • Fixed an issue where music would overlap for a spectator in Custom Games

  • Fixed an issue where the Flagship's health and shields would not display correctly on the tactical map.

Social

  • Fixed an issue where text chat could stop functioning when using a controller.

Starfighters & Components

  • The TIE defender's Concussion Missile cooldown has been increased from 2.3 seconds to 6 seconds.

For more on Squadrons, check out how to get the Baby Yoda cosmetics from The Mandalorian.