Fans of Star Wars: Squadrons, the multiplayer-focused flying combat simulator, will be happy to know that developer Motive Studios has addressed some important balancing issues with patch 4.2.
One of them, the so-called "invincible drifting" which took advantage of faulty aim-assist, has been fixed, meaning players that abuse this bug will have to resort to playing fair from now on.
On top of this, the TIE Defender's Concussion Missile has seen a huge nerf, with its cooldown usage moved from 2.3 seconds to 6.
Find the full patch notes down below.
Star Wars: Squadron update 4.2 - Full patch notes
Fixed an issue where aim assist would not function as intended when firing lasers at a player who is drifting.
Fixed an issue where music would overlap for a spectator in Custom Games
Fixed an issue where the Flagship's health and shields would not display correctly on the tactical map.
Fixed an issue where text chat could stop functioning when using a controller.
Starfighters & Components
The TIE defender's Concussion Missile cooldown has been increased from 2.3 seconds to 6 seconds.
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