Valorant Agent 16 is finally here, KAY/O, a unique Initiator that according to Riot Games was designed to inject a "back to basics" feeling into the tactical shooter.
With abilities that prevent enemies from using their own, flashbangs, and even frag grenades, KAY/O seems like a perfect fit for those looking to focus on their mechanical skill and aim rather than keeping tabs on ability usage and cooldowns, like Viper or Astra.
Want to know how to get the best of KAY/O as well as a breakdown of his abilities? Let's check it all out down below.
KAY/O Abilities Guide
(Picture: Riot Games)
- EQUIP a flash grenade. FIRE to throw. The flash grenade explodes after a short fuse, blinding anyone in line of sight.
A cool thing about KAY/O's flash is that you can mix up the timings throwing the enemy team for a loop. Right-clicking it will throw a charged flash that will detonate after 1 second, meanwhile left-clicking the flashbang will detonate it in 1.6 seconds.
- EQUIP an explosive fragment. FIRE to throw. The fragment sticks to the floor and explodes multiple times, dealing near lethal damage at the center with each explosion.
- EQUIP a suppression blade. FIRE to throw. The blade sticks to the first surface it hits, winds up, and suppresses anyone in the radius of the explosion.
KAY/O's bread and butter ability. This nifty tool is perfect to set engages for your team if you're trying to retake or push into a site, especially if you're facing a team with plenty of annoying utility or smokes.
- INSTANTLY overload with polarized radianite energy that empowers KAY/O and causes large energy pulses to emit from his location. Enemies hit with these pulses are suppressed for a short duration.
This Ultimate has a very interesting passive ability on top of giving KAY/O a Combat Stim buff. If KAY/O is killed while in this state, he enters a "destabilized state," and can be revived by a teammate, adding an extra layout of decision-making in each round.
How to play KAY/O
(Picture: Riot Games)
As we've said, as an Initiator, KAY/O can set up his team for success. His ZERO/point ability can be great for creating space as opponents will most likely try to step away from its area of effect, or shoot it, either way, it's a great scouting tool that can be paired with flashes for a swift entry.
His Ultimate encourages playing KAY/O as a bit of an entry fragger, but don't be fooled, as this initiator can also lock down sites on his pretty good by crowd-controlling opponents with both his frag grenades and delayed flashbangs.
We encourage you to try and practice some handy angles for your knife and nades to fully unlock KAY/O's potential.
Stay tuned to our Valorant section for more Episode 3, Act I content coming.