Evil Dead The Game June 20 Balance Update Patch Notes

The Evil Dead: The Game June 20 update is here and this post will look at the complete patch notes of the latest refresh.

Saber Interactive rolled out a balance update for Evil Dead: The Game on June 20. The latest patch carries a number of balance changes including amendments to character abilities, skill adjustments, and a few general changes.

The developers have unveiled the complete patch notes of the latest Evil Dead: The Game update, and you can have a look at them below.

Evil Dead Balance Update Patch Notes (June 20)

Evil Dead The Game Chainsaw Shotgun
Saber Interactive rolls out a new balance update for Evil Dead: The Game. (Picture: Saber Interactive)

Here are the complete patch notes of the Evil Dead: The Game balance update patch notes:

General

  • Hunters Stamina Regeneration changed from 35 stamina points per second to 20 stamina points per second

  • Revive from Bleeding Out state time changed from 3 seconds to 4 seconds

  • Stamina Upgrade (Level 4): Stamina Cost Reduction % changed from 50% to 40%

  • Boss headshot damage multiplier to Henrieta changed from 1.5 to 1.25

  • Boss headshot damage multiplier to Eligos changed from 1.5 to 1.25

  • Boss headshot damage multiplier to Evil Ash: From 1.5 to 1.25

Character Abilities

  • Leader Ash: El Jefe: Aura range bonus damage changed from 10% to 15%

  • Annie: Howitzer: Aura bonus ranged damage changed from 10% to 25%

  • Lord Arthur: The Lord’s Wrath: Melee bonus damage changed from 30% to 20%

  • Warrior Ash: Shield Blast: Shield damage explosion changed from 200 to 125

  • Warrior Ash: Wiseman’s Potion: Duration changed from 25 seconds to 20 seconds, Cooldown changed from 60 to 80 seconds, Damage reduction changed from 50% to 30%

  • Hunter Ash: Exorcist: Cooldown changed from 60 to 90, Infernal Energy reduction % changed from 15% to 20%

  • Ed Getley: It’s a trap: Cooldown changed from 60 seconds to 90 seconds

  • Ed Getley: The Collector, increased the probability to find higher rarity loot boxes

  • Kelly: Battle Frenzy: Buff x stack changed from 2% to 1%

  • Cheryl: Healing Area when drinking range changed from 6 meters to 5 meters

Skills

Last Chance

  • Level 1 changed from 10% to 5%

  • Level 2 changed from 15% to 10%

  • Level 3 changed from 20% to 15%

  • Level 4 changed from 30% to 20%

Deadly Up Close

  • Level 2 Damage changed from 15% to 10%

  • Level 3 Damage changed from 25% to 20%

Staying Power

  • Level 3 changed from 25% to 15%

Kandarian Demon

General

  • Infernal Energy regeneration changed from 15 points per second to 20 points per second during the Necronomicon phase

  • Skeleton Elite arms health was changed from 100 to 200

  • Possession (Level 5): Extra health of possessed units changed from 40% to 50%

  • Possessed Survivor Headshot bonus multiplier (to other Survivor) changed from 1.7 to 1.2

  • Possessed Elite Deadite Health changed from 2800 to 3000

  • Possessed Elite Skeleton Health changed from 2000 to 2250

  • Possessed Berserker Health changed from 1300 to 1500

  • Car possession maintain energy cost changed from 0.5 seconds to 0.3 seconds

  • Car possession energy cost changed from 100 to 60

  • Increased arms dismemberment resistance for the Elite Skeletons

Warlord

Evil Dead The Game Warlord
Warlord has been both nerfed and buffed in the latest update. (Picture: Saber Interactive)

Possessed Deadites stun time changes:

  • Basic: From 1.5 seconds to 1 second

  • Elite: From 1.5 seconds to 1 second

  • Boss: From 2 seconds to 1.5 seconds

Possessed Deadites balance bar changes:

  • Basic: From 300 to 400

  • Elite: From 525 to 625

  • Boss: From 800 to 900

Puppeteer

Possessed Deadites stun time changes:

  • Basic: From 2 seconds to 1.5 seconds

  • Elite: From 2.5 seconds to 1.5 seconds

Possessed Deadites balance bar changes:

  • Basic: From 230 to 330

  • Elite: From 450 to 550

Necromancer

Possessed Deadites stun time changes:

  • Basic: From 1.5 seconds to 1 second

  • Elite: From 2 seconds to 1.5 second

  • Boss: From 2 seconds to 1.5 second

Possessed Deadites balance bar changes:

  • Basic: From 350 to 400

  • Elite: From 500 to 550

  • Boss: From 700 to 800

So there you have it, everything you need to know about the Evil Dead: The Game Balance update.

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Featured image courtesy of Saber Interactive.