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Quantum Error PlayStation 4 Version Cancelled

The PlayStation 4 version of the upcoming shooter Quantum Error has been canceled.
Quantum Error PlayStation 4 Version Cancelled

PlayStation 4 owners will no longer be able to play the upcoming cosmic horror first-person shooter Quantum Error as the developer has now canceled that version of the game.

Over on the official Quantum Error Twitter, a tweet from the team announcing the cancellation reads as follows:

"Unfortunately, we are going to have to cancel the PS4 version of QE. Even with the game being made from the beginning for the PS5, we still had hopes we could make a PS4 version happen, but with the level of quality we have achieved with QE with gameplay running at 60fps, we have reach the conclusion that there is no way for us to deliver a version on PS4 that would live up to what the PS5 is going to deliver. A PS4 version would require too much downgrading and changing of assets, lighting and much more to function, and with the difference in memory and the slower HDD speed, it would be a very different experience that will not compare to the PS5 version and would not be fair to PS4 players "

Quantum Error was first announced in 2020 as a cosmic horror first-person shooter, with an Xbox Series X, Xbox Series S, and PC version of the game added to the slate later, though these have no dates currently attached. The decision to leave last-gen behind comes as TeamKill Media, the developer behind the title, has stated the game currently runs at 2K 60FPS across PS5, Xbox Series X, and Xbox Series S, with the developer being extremely open about how difficult the process developing a game for next-generation systems can be, such as when using the slower SSD on the Xbox Series X and the Xbox Series S.

TeamKill joins the growing team of developers looking to leave behind last-generation versions of games in order to make use of the next-generation hardware to the fullest extent that they can. The PS4 doesn't even come close to matching the loading times that the PS5 can manage, and the Xbox Series S has to be able to run the same version of the game as the Xbox Series X for a game to release on that platform, which is likely causing issues.