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The Last Of Us Part 2 update adds Grounded difficulty, Permadeath mode, visual modifiers and more

Naughty Dog will release an update for The Last Of Us Part 2 this week, adding a bunch of new gameplay features and customisation options.
The Last Of Us Part 2 update adds Grounded difficulty, Permadeath mode, visual modifiers and more

The Last Of Us Part 2 will receive a new update which adds Grounded difficulty, a permadeath mode and more. 

In a blog post, developer Naughty Dog outlined the features arriving to The Last Of Us Part 2 on Thursday 13th August, along with some surprises to switch up the game’s aesthetic. 

Grounded difficulty will return following its inclusion in the original game, which makes enemies harder to kill, supplies even more limited and removes the Listen mode and HUD entirely. 

A new Permadeath mode will also be added, where players have to complete the entire game without dying or they’ll start from the beginning. If that sounds too difficult, you can also enable it to function on a per-chapter or per-act basis. 

The Last Of Us Part 2 update
Play The Last Of Us Part 2 with some new filters (Picture: Naughty Dog) 

These will also come with two new trophies for anyone who manages to beat the game on Permadeath or Grounded difficulty, although they’re not required to achieve the Platinum. 

The update will also introduce 30 new graphics rendering modes, including filters for a retro 8-bit vibe or if you fancy playing the game in a black and white mode. 

Audio and gameplay modifiers will also be unlocked after you complete the main story, including Infinite Ammo, Touch of Death for one-shot kills, or Infinite Listen Mode Range. 

 

You can check out a full list of modifiers below, accessible from the Extras menu when the update goes live.

  • Mirror World
  • Mirror on Death
  • Slow Motion
  • Bullet Speed Mode
  • Infinite Ammo
  • Infinite Crafting
  • Infinite Melee Durability
  • Infinite Listen Mode Range
  • One Shot
  • Touch of Death
  • 8-bit Audio
  • 4-bit Audio
  • Helium Audio
  • Xenon Audio
  • Saves now display playtime up to the second
  • Film Grain Adjustment option
  • Disable Listen Mode option
  • Motion Sensor Function Aiming option
  • Arc Throw HUD Display option
  • Aiming Acceleration Scale option
  • Aiming Ramp Power Scale option
  • Accessibility improvements to Ground Zero encounter, collectible tracking, Enhanced Listen Mode for collectibles, and rope gameplay

These aren’t the only new arrivals either, with other features including the option to disable Listen Mode, while a timer will also be added on save files for speedrunners. 

There’s no word yet on when The Last Of Us Part 2’s promised multiplayer portion will release however, despite gameplay having leaked last week. 

The Last Of Us Part 2 is available now on PlayStation 4.