Ubisoft has deployed a patch that has fixed the dreaded “ELO Glitch” that has plagued Rainbow Six Siege for several weeks.
The glitch saw teams able to manipulate the amount of MMR they would stand to gain or lose in a game, by having one of their players leave and then rejoin.
The game failed to take into account the player rejoining, meaning all MMR calculations were based on a 4-man team.
The patch was rolled out on PC, Xbox and PlayStation versions on the 19th of April and is now live on all regions and platforms.