With the Genesis collection event, Respawn's motto is "back to the beginning".
This means that we are going to experience the game as it once was with the Legacy Maps Apex Takeover mode which will bring back the OG versions of Kings Canyon (Season 0) and World’s Edge (Season 3).
And for all you Arena fans, the Genesis collection event brings the first new Arena map since the launch of the mode, featuring the Skull Town point of interest as a brand new arena.
As with any collection event, the biggest focus is on all those shiny new items waiting for you to unlock them through the Genesis Collection rewards track, as well as several new Event Packs and bundles full of new items.
Respawn will use this opportunity to introduce some balance changes alongside the new update. And while weapons didn't undergo too many changes this time around, developers have more in store when it comes to Legends balancing.
The biggest set of changes comes for Revenant, while Bloodhound, Lifeline, and Octane will receive a few minor alterations as well. Oh, and Wattson will receive "a major buff" but we won't spoil it for you, read below to find out what it is.
Apex Legends Genesis Collection Event is set to start on 29th June and it will last until 13th July 2021.
All Apex Legends Genesis Collection Legend balance changes
- Slightly slimmed down hitbox (specifically his midsection, arms, and upper legs).
- Stalker climb height significantly increased. It’s not literally unlimited now, but… that boy can really climb.
- Silence duration decreased from 20 seconds to 15 seconds.
- Reduced the duration of death protection by 5 seconds while using the Death Totem.
Dev Note: Revenant’s large frame places him at a significant disadvantage in gunfights, particularly against smaller legends who no longer have Low Profile. We’re shrinking some of his hitboxes to counteract this disadvantage, while also improving his ability to climb up walls and attack from unexpected angles. (We know this can be frustrating given how silent he is, so we’ll continue to monitor and add sound if necessary.) That said, we’re taking this opportunity to reduce some of the frustration that comes when playing against his tactical and ultimate.
- LaunchPad cooldown increased from 60 seconds to 90 seconds.
Dev Note: Octane remains the most popular legend by a large margin even after the stim nerf. Turns out jump pads are fun, but with the added utility from the two launch options, it’s only fair to bump up the cooldown.
- Increased hitbox size, mostly in the legs and waist.
Dev Note: Unlike Revenant, Lifeline excels in gunfights given her small hitbox. Even with the res shield gone, it’s no surprise the smallest character in the game saw an uptick in performance with the removal of Low Profile. She remains small, but these hitbox changes bring her closer to the medium-sized legends.
- Eye of the Allfather scan revealed time decreased from 4 seconds to 3 seconds.
- Beast of the Hunt duration decreased from 35 seconds to 30 seconds. Time can still be added by downing enemies.
Dev Note: Bloodhound has remained a popular and powerful pick for multiple seasons now, mostly because of the sheer amount of information that can be gained with one tap of their tactical. Shortening the scan duration still provides a snapshot of information for Bloodhound’s team without stifling all enemies caught anywhere in the large range for a full 4 seconds.
- Major Buff: Wattson can now place more than one Nessie on the map at a time with her Epic emote.
Dev Note: There can now be up to 20 Nessies active at once on any given map. Until that cap is reached, any Wattson can place as many as she likes. When the cap is hit, the oldest Nessie belonging to the Wattson who currently owns the most Nessies is removed.