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Latest Counter-Strike 2 Update Patch Notes: All Fixes & Changes

Find the latest Counter-Strike 2 (CS2) update patch notes featuring all the bug fixes, changes, and more that Valve is implementing.
Latest Counter-Strike 2 Update Patch Notes: All Fixes & Changes

Want to find out precisely what bug fixes and changes Valve has made in the latest Counter-Strike 2 (CS2) update via official patch notes? Then we've got you covered.

This consistently updated article will always provide you with the latest, new Counter-Strike 2 update patch notes, diving into everything the developers are working on, from bug fixes to changes, optimizations, and much more.

Update on 19 September 2023: We checked for any new Counter-Strike 2 updates. We expect to hear more from Valve about CS2 soon.

New Counter-Strike 2 (CS2) Update Patch Notes

counter-strike 2 cs2 update latest new patch notes bug fixes changes maps additions content
Follow the soundwaves to the latest CS2 update patch notes! (Picture: Valve)

We are just going to get straight to it. Below, you can find the latest Counter-Strike 2 updates as Valve prepares the game for launch in "Summer of 2023". This is for the limited testing phase, and you can see via the CS2 patch notes that Valve is fixing a tonne of issues and bugs and making several additions/optimizations.

Click on the dates to expand with the new CS2 patch notes. We will endeavor to have the three latest Counter-Strike 2 update details available in this section.

16 September 2023: Map & Sound adjustments

Office

  • Adjusted the weight of the vending machine
  • Various fixes

Ancient

  • Various clipping adjustments


[ SOUND ]

  • Tuned the vertical audio occlusion of grenade sounds in Nuke and Vertigo
  • Adjusted ambient sounds in Office
  • Adjusted silenced weapon falloff


[MISC]

  • Fixed a case where an AK47 headshot would not deal lethal damage
  • Adjusted nametag location for Shadow Daggers
14 September 2023: Various fixes for CS2

[ MAPS ]

  • Various bug fixes and tweaks for all shipped maps


[ GAMEPLAY ]

  • Various fixes for molotov/incendiary grenades
  • Various fixes for smoke grenades
  • Fixed damage indicators for fire damage
  • Adjusted first-person sniper contrails to reflect shot accuracy
  • Various adjustments to lag compensation
  • Replaced player elevation indicators on the radar with look directions


[ PREMIER MATCHMAKING ]

  • Various bug fixes and tweaks to UI elements

[ SOUND ]

  • Audio mix changes and tweaks
  • Lowered occlusion and distance effects for gunfire, footsteps and reloads
  • Slight increase to stereo spread
  • Fixed a bug where incorrect footstep and jump land sounds would play on elevated edges
  • Fixed a bug where music would stop playing at the end of deathmatch


[ MISC ]

  • Changed armor number in buy menu from amount you currently have to amount you can buy
  • Various fixes for weapon finishes, gloves, and stickers
  • Water rendering performance improvements
  • Added nametag positions for all knife models
  • Allow adjusting individual player voice volumes
  • Various HUD bug fixes and tweaks
  • Added option to disallow animated avatars
  • Removed several legacy networking convars that existed in CS:GO but never had an effect in CS2
9 September 2023: CS2 fixes & map changes

[ MAPS ]
Mirage

  • Fixed a pixel boost on pillars in B bomb site

Nuke

  • Fixed C4 falling out of the world in B bomb site
  • Updated props

Italy

  • Fixes to prevent players boosting out of playable space


[ MISC ]

  • Added a C4 loadout slot for users who have C4 items with a name tag applied
  • Audio mix tweaks and adjustments
  • Fixed a case where roasted chickens fell through the floor
  • hud_scaling is no longer imported from CS:GO. Note that players' hud_scaling will be reset to the default (1.0)
6 September 2023: CS2 Limited Test changes/fixes

[ MAPS ]

  • Ancient
    • Fixed CT spawn area shape in minimap
  • Overpass
    • Adjusted spawn locations to reduce the likelihood of players spawning stuck together
  • Inferno
    • Various bug fixes and tweaks

[ GAMEPLAY ]

  • Re-enabled Casual matchmaking
  • Fixed a bug where dropped weapons were behaving like held weapons
  • Adjusted interpolation parameters
  • Fixed missing bullet tracers on hits
  • Made it easier to pick up dropped weapons

[ SOUND ]

  • Fixed a case where music wouldn't play at the end of deathmatch

[ MISC ]

  • Various bug fixes and tweaks to Premier UI elements
  • Adjusted freeze time post-processing effects
  • Fixed missing player models for the first few seconds after team introductions
  • Windows community servers can now appear in Steam Server Browser
1 September 2023: Inferno, Premier Mode & more to CS2

[ PREMIER ]

  • Added Premier mode
  • Added a visible CS Rating and CS2 Leaderboards. For more information visit the CS2 Leaderboard FAQ
  • Added CSTV for spectating Premier matches


[ SOUND ]

  • Fixed a case where grenade throw sounds would play twice
  • Added music preview button to music volume sliders
  • Various adjustments to sound effects


[ WORKSHOP TOOLS ]

  • Added Paint Kit enhancements to CS2 Item Editor. Paint Kit finishes can now support:
    • Enabling custom normal maps and AO for all styles
    • Optional pearlescent mask
    • Optional standard PBR roughness texture
    • Custom Paint-By-Numbers masks (enabling Paint-By-Number masks for Spray-Paint style)


[ MAPS ]

  • Added Inferno to all available game modes
  • Various bug fixes and tweaks for all shipped maps


[ MISC ]

  • Fixed a bug with hostage rescue prediction
  • Enabled first-person shadow for carried hostages
  • Fixed water effects showing in the wrong place when a bullet hit the water after penetration
  • Various fixes for weapon finishes
  • Replaced "Secondary Fire Hold" setting with "Zoom Button Hold"
  • Fixed "Disable all voice comms" button in scoreboard
  • "Temporarily Disable Incoming Chat" now mutes voice chat
  • Various CS:GO settings will be imported when launching the CS2 Limited Test
  • Fixed a case of inconsistent crouching with Duck Mode: Toggle enabled
  • Updated the invulnerability visual effect
  • Adjusted 'sv_infinite_ammo 2' grenade behavior to match CS:GO
  • Desert Eagle third-person muzzle flash smoke now dissipates faster
  • Continued iterating on smoke shape
  • Adjusted Competitive mode match length to 12-round halves

[ CS:GO ]

  • Recent ranked matches in "Your Matches" menu will now show Competitive, Wingman, and Premier matches


[ GAME AUTHENTICATION CODES ]

  • Access to match history granted to third-party websites will now cover Competitive, Wingman, and Premier matches
  • GetNextMatchSharingCode API used by third-party websites must now supply a match sharing code that is no more than 1 month old to obtain the next match sharing code.
19 August 2023 CS2 Bug Fixes

[ GAMEPLAY ]

  • Fixed bullet penetration through players


[ SOUND ]

  • Audio mix tweaks and adjustments
18 August 2023 CS2 map update

[ MAPS ]

  • All maps previously shipped in the Limited Test are available in casual and deathmatch matchmaking
  • All maps and game modes previously shipped in the Limited Test are available for offline play


[ GAMEPLAY ]

  • Dropped bombs no longer sink in water
  • Reworked the bullet penetration system
  • Enabled bot takeover where applicable
16 August 2023: New CS2 update!

[ GAMEPLAY ]

  • Competitive and Private Matchmaking are currently disabled in the Limited Test
  • Minor adjustments to smoke cloud shape


[ MAPS ]

  • Added Italy to Deathmatch and Casual game modes
  • Removed Anubis and Ancient


[ ECONOMY ]

  • Unified StatTrak position on both CS2 M4 models to not occlude stickers
  • Adjusted sticker sizes on CS2 M4A4 so they no longer overlap


[ MISC ]

  • Updated hostage models


[ SOUND ]

  • Audio mix tweaks and adjustments


[ WORKSHOP TOOLS ]

  • Added support for multiple team introduction variants
26 July 2023 Overpass Adjustments/fixes
  • Overpass
    • Adjustments to jumpable locations
    • Collision adjustments
    • Various bug fixes and tweaks
18 July 2023 CS2 update: Mirage joins the fray!

1 July 2023 update - Movement and audio

[ AUDIO ]

  • Fixed a bug that caused small pops and stutters due to some sounds ending early and not fully fading out


[ MOVEMENT ]

  • Bunnyhopping once again has a speedlimit. If you want to disable it, set sv_enablebunnyhopping 1
  • Fixed a rare issue that would cause camera height to be incorrect after respawn


[ MAPS ]

      Nuke
    • Fixed flickering shadows at vending
21 June 2023: More CS2 bug fixes

[ MISC ] 

  • Fixed a bug with the sell-back feature
  • Fixed a few financial fun facts
  • Adjusted the main menu position of CTs holding the Dual Elites
  • Fixed tooltips sometimes staying up when you exit the loadout screen
  • Fixed some texture streaming issues
  • Various improvements to stickers
  • Improved sound synchronization for the first bullets during automatic fire
  • Fixed a case where the death panel would appear if killed during the end of match screen

[ MAPS ]

      Mirage
    • Various lightmap fixes
    • Smoke clouds now pass through the metal rollup grating in underpass
    • Players can no longer jiggle themselves into the skybox

[ MOVEMENT ]

  • Fixed a bug that would cause the player to sometimes move too far forward
  • Various bug fixes
9 June 2023: CS2 Updates!

[ LIMITED TEST ACCESS ]

  • A second tranche of users are in process of being added to the limited test.


[ MAPS ]

Mirage:

  • Removed wallbang through door towards connector.
  • Blocked gap in box stack top of mid.
  • Blocked pixel gap by ticket booth.
  • Added back jump onto firebox in A site.
  • Fixed various player and grenade collision bugs.
  • Fixed various minor graphical bugs.


[ WEAPONS ]

  • Fixed disconnecting players taking C4 explosive with them.
  • Deathmatch bonus weapons now offer weapons from equipped loadout options.
  • Added "Replace for CT" context menu loadout shortcut for USP-S when P2000 is equipped and vice versa.
  • Automatically cancel drag and drop operation when switching away from loadout menu.
  • Improved the look of SCAR-20, G3SG1.


[ WORKSHOP TOOLS ]

  • Fixed asset compiler bug creating stray files when running in directories that have spaces.
6 May 2023: Paris Major 9INE team and autograph sticker adjustment

[PARIS 2023 MAJOR]
- Adjusted 9INE team and autograph stickers.
- Updated the UploadTournamentPredictions WebAPI for third-party integration websites, to allow placing all group predictions in a single batch. More details are available here.

5 May 2023 patch notes for CS2
Release Notes for 5/5/2023
[PARIS 2023 MAJOR]
- Adjusted 9INE team and autograph stickers.
- Updated the UploadTournamentPredictions WebAPI for third-party integration websites, to allow placing all group predictions in a single batch. More details are available here.
CS2 Update Patch Notes 4 May 2023

[PARIS 2023 CS:GO MAJOR CHAMPIONSHIP]
– The “Paris 2023 Viewer Pass” and the “Paris 2023 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the BLAST.TV Paris Major.
– With a Viewer Pass, you’ll get:
— An upgradable Paris 2023 Event Coin.
— Access to the Paris Pick’Em Challenge.
— Unlimited team graffiti for the duration of the event.
— Steam.tv team flair.
— Access to Paris 2023 Souvenir Packages.
– Team stickers and Player Autograph stickers are available for purchase. 50% of the proceeds go to the players, teams, and organizations taking part in the BLAST.TV Paris Major.

CS2 update patch notes 24 April 2023

[ANUBIS COLLECTION]
- Introducing the Anubis Collection, featuring 19 weapon finishes themed around the newest addition to Counter-Strike's Active Duty map pool.

[MAPS]
-Spring celebrations have ended in Ember Land.
-Lava in the tunnels is rising.
-Minor bug fixes.

Counter-Strike 2 update patch notes for 31 March 2023
[NETWORKING]
- Multiple network optimizations.
- The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool code.

[UI]
- Added Defuse Kit to team equipment display.
- Scoreboard - Various font and style changes
- Adjusted voting panel to more closely match other UI

[VISUALS]
- Continued physically based rendering (PBR) compatibility adjustments to stickers:
-- Brightened some sticker styles for better contrast
-- Added some functionality to support fine-tuning individual items in future content adjustments.
- Adjusted some main menu and end of round animations to reduce interpenetration of weapons and character models.
- Various improvements to character models.
- Continued improvements to inspect/reload behavior.

[DUST II]
- Various adjustments to clipping and materials.
- Sealed rooftops to prevent grenades/molotovs from landing in places they shouldn't.

[MISC]
- Restored functionality for adding/removing bots while playing offline.
- Restored spray menu functionality.
- Restored radio command functionality.
- Fixes for various crashes.
 
Counter-Strike 2 update patch notes for 30 March 2023

[ NETWORKING ]
- Multiple network traffic optimizations.
- Shooting random seeds are now correctly desynchronized between server and client code.

[ VISUALS ]
- Fixed positions of overhead labels and ping elements at different resolutions.
- Fixed halo around enemies to not give away their locations.
- Bomb code will now correctly clear when aborting the bomb plant.
- Fixed rare inspect animations to be rare and not every anim.
- Inspect then reload ("f", "r", "f", "r") more closely matches CS:GO behavior.
- Disabled all development console commands (including "cl_physics_highlight_active 5").

[ GAMEPLAY ]
- HE grenades no longer affect smokes through walls.
- Disabled collisions between ragdolls.
- Players will no longer drop weapons when getting a bonus weapon in Deathmatch.
- Trajectory preview for decoy grenades is now correct.
- Improved behavior of picking up weapons with the use key.  

[ INPUT SYSTEM ]
- Buy menu and scoreboard now allow movement while they have focus.
- Team intro allows voice chat.
- Keys will no longer get stuck when opening the steam overlay.
- Fixed many cases where user input would get confused.
- Multiple actions cannot be bound to one key.

[ SOUND ]
- Adjustments to smoke grenade sound timing at a distance.
- Fixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active.
- Added dedicated player-only sound when a grenade is correctly jump-thrown.
- Fixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options.

[ DUST II ]
- Fixed a hole in the wall.

Counter-Strike 2 update patch notes for 24 March 2023

[ Ui ]
- Fixed common asserts.
- Removed Trade-Up contract UI for Limited Test.
- Fixed multiple items showing up in the inspect panel.

[ Audio ]
- Use correct audio device name when user picks "default" device.
- Added weapon drop sounds to minimap distance broadcast.
- Lowered volume of some dust2 ambience.
- Added some missing ui sounds.
- Lowered volume of flashbang ringing and volume ducking effect.
- Reduced stereo spread of grenade explosions.
- Fixed phasing with deathmatch kill bonus sound.

[ Game ]
- Fixed various game crashes.
- Smoke bullet holes are now fixed relative to the firstperson camera.
- Smoke grenades dropped in small crevices no longer detonate on the incorrect side of thin walls.
- Players can no longer pick up weapons while dead during a competitive match.
- Fixed dropping weapons during the team intro.
- Fixed +voicerecord getting stuck on when held during team intro and released after.
- Chat messages sent during end of match no longer show players as *DEAD* if they were dead at the end of the last round.
- Fixed handling game input keys such as +voicerecord while panorama has focus.
- Added netgraph.

[ Graphics ]
- Fixed flickering with MSAA.
- Fixed smoke cloud volume lighting.
- Fixed stencil issue on glass when MSAA is disabled.
- Updated various weapon finishes based on community feedback.

Arguably one of the biggest gameplay changes between CS:GO and Counter-Strike 2 is, of course, the responsive smokes, alongside the sub-tick rate servers and map adjustments/changes. Check out details on the former via an official video from Valve below.

 

So there you have it, the latest Counter-Strike 2 (CS2) patch notes for the latest updates Valve has released, focusing on bug fixes, additions, content, adjustments to the UI, networking, and much more. Stay tuned, as we will endeavor to update this article as soon as a new CS2 update gets released.