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Cyberpunk 2077 Update 1.63 Patch Notes & Full List Of Changes

Here are the latest Cyberpunk 2077 patch notes available on PC, consoles, and Stadia.
Cyberpunk 2077 Update 1.63 Patch Notes & Full List Of Changes

The next 'major' update for Cyberpunk 2077 is likely to be the 1.7 Patch, but for the time being, CD Projekt's action role-playing hit is likely going to release the occasional hotfix for the game. To help keep everything in one place, we're using this page to track the current patch available for PC, and console platforms. The most recent update released for Cyberpunk 2077 was Patch 1.63, released on 20 June 2023. According to the devs, this update contains various gameplay and quest fixes. Clearly the team are doing some prep work ahead of what is likely a much more significant update for the game later this year as we gear up to the release of the Cyberpunk 2077: Phantom Liberty DLC expansion.

If you want to know what's changed in the most recent patch, keep reading for the list of official patch notes.

Latest Cyberpunk 2077 Patch Notes

Just below you'll be able to read the latest patch notes for Cyberpunk 2077. 

20 June 2023 - Patch 1.63 List of Changes 

Quests

  • Fixed an issue where selecting a blue dialogue option while calling Mitch twice could cause the call to be permanently stuck on the screen.
  • All Along the Watchtower - Fixed an issue where V gets flatlined after crossing the border.
  • Chippin' In - It is now possible to examine all of the clues on Ebunike before becoming detected.
  • Gimme Danger - Fixed an issue where there were no objectives left in the journal.
  • I Walk the Line - Fixed an issue that could cause V to randomly flatline during the quest.
  • Lightning Breaks - Fixed an issue where Panam wasn't present in front of the garage and spawned inside the motel instead.
  • Machine Gun - Fixed an issue where the dialogue with Skippy wasn't activated after performing 50 kills, and it wasn't then possible to unequip Skippy.
  • Never Fade Away - Fixed an issue where Rogue despawned from the couch in the Atlantis, blocking progress.
  • Only Pain - Fixed an issue where it wasn't possible to complete the "Defeat the cops" objective because the cops weren't present at the intended location.
  • Play It Safe - Fixed an issue where holograms and platforms in the parade disappeared after an Auto Save was loaded.
  • Play It Safe - Fixed an issue where Takemura didn't call to start the parade mission.
  • Pyramid Song - Fixed an issue where Judy teleported underground after entering the church.
  • Search and Destroy - Takemura will now move to his hiding spot instead of standing in the middle of the room during Arasaka's attack.
  • Sex on Wheels - Fixed an issue where the Quadra Turbo-R V-Tech spawned underground, blocking progress.
  • Small Man, Big Mouth - Enemies and the van now spawn correctly.
  • The Heist - Fixed an issue where Jackie wasn't present in front of the Afterlife.
  • With a Little Help from My Friends - Fixed an issue where the Nomads weren't present at the train station.

Open World

  • Fixed some instances where some gigs were stuck in the "Undiscovered" stage and didn't start after approaching the area.
  • Fixed an issue where regular subtitles appeared instead of overhead subtitles for some crowd NPCs in Rancho Coronado.
  • Gig: Bloodsport - V will no longer be reflected standing backwards when looking in the mirror in the dojo bathroom.
  • Gig: Last Login - Fixed an issue where it was possible to pick up the quest item before the quest was activated, breaking the flow of the mission.
  • Gig: Going-away Party - Fixed an issue where it wasn't possible to get in the car with Flavio.
  • Gig: Guinea Pigs - All the security robots in the hotel now properly engage in combat.
  • Gig: On a Tight Leash - Fixed an issue that could cause the gig to be stuck without an objective after completing it.
  • Gig: Serial Suicide - Fixed an issue where the quest could reactivate again after completion and become stuck on the "Steal the CCTV footage" objective.
  • Reported Crime: Blood in the Air - Fixed an issue where the quest was stuck on the "Search the crate" objective even after searching the crate.
  • Reported Crime: Comrade Red - Fixed an issue where it wasn't possible to search the stash.

UI

  • Fixed an issue where, while transferring money or data, the UI showed the "Enemy hack in progress" text.
  • Fixed an issue where devices could become unusable after opening the map.
  • Fixed an issue where the FSR toggle wasn't grayed out after restarting the game with Dynamic Resolution Scaling on.

Visual

  • Fixed an issue where some surfaces had color artifacts when Path Tracing was enabled.
  • Fixed an issue where bright, colorful flashes appeared at the edges of certain objects when DLSS was enabled.

PC-specific

  • Fixed a crash that occurred on launch when using Razer Chroma.
  • Fixed an issue where Photo Mode screenshots could appear as empty files and brought them back to their original folder location.
  • Improved performance of DLSS Frame Generation on AMD CPUs.

Console-specific

  • Changed the number of available save slots on Xbox to 20 for manual saves and 10 for Point of No Return saves. Players who have a number of saves that exceeds the new save limit will need to delete some saves to be able to create new saves.
  • Addressed an issue affecting performance on Xbox Series X|S after playing for an extended period of time.

Miscellaneous

  • Photo Mode stickers and frames will now properly appear on screenshots.
  • Padre will now recognize Corpo and Nomad V in the intro holocall.

REDmod

  • Allowed deploying mods from a listing file.
  • Updated command help texts.
8 November 2022 - Patch 1.63 List of Changes

QUESTS & OPEN WORLD

  • Fixed an issue where spamming the Interact button to loot containers could cause various NCPD Scanner Hustles to not be completed properly.
  • Reported Crime: Another Circle of Hell, Lost and Found, Blood in the Air, Disloyal Employee, Don’t Foget the Parking Brake!, Comrade Red – fixed an issue where quest wasn’t completed after looting the goods.
  • Fixed an issue where some Assault in Progress missions in Northside, Rancho Coronado, Coastview and Badlands weren’t completed despite fulfilling the objective.
  • Fixed an issue where some Suspected Organized Crime Activities weren’t completed despite fulfilling the objective.
  • Fixed an issue that could disable all Drop Points, blocking progress in various gigs.
  • Fixed an issue where it wasn’t possible to complete an Assault in Progress in Charter Hill because the evidence didn’t spawn.
  • Cyberpsycho Sighting: House on a Hill – fixed an issue where it wasn’t possible to reach the Cyberpsycho because the garage door didn’t open.
  • Cyberpsycho Sighting: Where the Bodies Hit the Floor – fixed an issue where the quest was stuck on the “Find the Cyberpsycho” objective after defeating the Cyberpsycho and sending information to Regina.
  • Gig: Error 404 – fixed an issue where the gig didn’t trigger after approaching the area.
  • Gig: Freedom of the Press – fixed an issue where it wasn’t possible to proceed inside the TV station building because the doors were closed.
  • Gig: Greed Never Pays – fixed an issue where it was impossible to complete the “Search the hidden room” objective because the computer was unpowered.
  • Gig: Last Login – fixed an issue where the gig didn’t trigger after approaching the area.
  • Gig: No Fixers – fixed an issue where the gig didn’t trigger after approaching the area.
  • Gig: Old Friends – fixed an issue where the gig didn’t trigger after approaching the area.
  • Gig: Playing for Keeps – fixed an issue where it wasn’t possible to speak to the bartender if combat started inside the bar, blocking progress.
  • Gig: We Have Your Wife – fixed an issue where Lauren wasn’t reacting after coming to rescue her, blocking progress.
  • Automatic Love – fixed an issue that could block progress to further main quests after leaving Clouds.
  • Fortunate Son – fixed an issue where it wasn’t possible to progress past the “Return to the Aldecaldos camp” objective.
  • I Fought the Law – fixed an issue where after meeting up with River, he teleported to an unreachable area underground, blocking progress.
  • Small Man, Big Mouth – fixed an issue where the truck in the garage could be despawned, blocking progress.

VISUAL

  • Night City NPCs will now carry umbrellas in various colors and shapes.
  • Fixed multiple instances of missing collisions that could result with player falling off the map.
  • Corrected various floating or displaced objects on the map.
  • Fixed the issue where V’s breasts clipped through clothes after changing their size at a Ripperdoc.
  • Fixed an issue where after changing nail length from long to short using the mirror, the change wasn’t reflected in-game until reloading a save.
  • Fixed an issue where cars could glitch after bumping into them.

GAMEPLAY

  • Fixed an issue where Headhunter and Blue Fang Iconic knives would not appear in vendor’s inventory if player visited the vendor before the 1.6 Patch.
  • Crit Damage and Quickhack Cooldown Reduction bonuses in clothing should now work properly.
  • It should be now possible to craft the Legendary variant of the Amnesty Iconic revolver.
  • Fixed an issue where it was possible to use consumables during fist fights.
  • Fixed an issue where weapons with explosive damage were dealing less damage than intended.
  • Fixed an issue where slotted mods disappeared from an item after selling it to a vendor, leaving and then coming back to the same vendor.
  • Fixed an issue where putting a corpse into a container or a trunk, walking away and then coming back could give a player an infinite amount of money.
  • The Heat-resistant aramid-weave fixer shirt will now be also available for non-Street Kid players.
  • Fixed an issue where firing some weapons when falling could cancel fall damage.

UI

  • The Beast in Me – fixed an issue where player’s position could be shown as 1/6 despite coming second.
  • Fixed an issue where reverting key bindings back to default was not reflected in the game until restart/reload.
  • Fixed an issue where the inventory menu could rapidly scroll up and down after disassembling or dropping an item.
PC-SPECIFIC
  • Fixed the issue with temporary FPS drops when exiting menus.
  • Addressed the issue where achievements in Epic Games Store were not granted despite meeting the requirements. Note that in cases where the conditions were met before in a given save, it might be required to try on a new playthrough or from an earlier save where the conditions were not met yet.
  • Load Menu should no longer get stuck when playing the game on GOG without internet connection.
  • Fixed an issue where upgrading an item into a higher tier rarity crashed the game.

CONSOLE-SPECIFIC

  • Fixed an issue where Cross Progression saves from the Xbox One family weren’t transferred to PC or PlayStation.
  • Fixed an issue where after logging in to GOG on PlayStation, My Rewards section displayed an error.

STADIA-SPECIFIC

  • Fixed an issue where the game didn’t pause when gameplay was suspended.

MISCELLANEOUS

  • Added support for AMD FidelityFX Super Resolution 2.1 (PC and next-gen consoles only).
  • Fixed an issue where in specific circumstances Judy could disappear from the game while in her apartment.
  • Fixed an issue where the Wardrobe interaction in the Nomad Camp was duplicated after skipping time there.
  • It will no longer be possible to play on arcade machines that are placed horizontally.

Remember that you can now preorder Cyberpunk 2077 Phantom Liberty, a spy-thriller expansion for Cyberpunk 2077. It's scheduled to release on September 26th on Xbox Series X|S, PlayStation 5, and PC. 


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