Ghosts of the Deep is the newest Dungeon in Destiny 2 and brings some of the most interesting mechanics to the game that we’ve seen in quite a while. With deep sea exploration and a boss arena that is built atop the corpse of the Taken King himself, this Dungeon has something for all types of Destiny fans, even while being one of the shortest Dungeons in the game.
This Dungeon won’t become a part of the Weekly Featured Raid and Dungeon Rotation for another two seasons, but players still have up to three opportunities each week until then to get drops and rolls. We’ve compiled a list of all of the available loot in the Ghosts of the Deep Dungeon so you don’t have to run the whole thing if you’re looking for something specific. Let’s take a look at where to get all of the drops in the Ghosts of the Deep Dungeon.
Table of Contents
Destiny 2 Ghosts of the Deep Dungeon Overview
Ghosts of the Deep has four Pacific Oncology-themed Legendary weapons and a beautiful set of Taken King-themed armor. These weapons all have the Origin Trait Restoration Ritual which reloads and stores an emergency reload anytime you revive a teammate or kill an enemy with a Finisher. This effectively double-loads your weapons and we highly recommend trying to make that happen as often as possible. These weapons are great on their own, but the Dungeon’s Origin Trait is one to look out for.
On top of the Legendary weapons is The Navigator, a Strand Exotic Trace Rifle. This Trace Rifle grants friendly players and the wielder Woven Mail when fired at a teammate. This is a super fun addition to any Strand build, especially for low- to mid-tier content. Bring it into PVP to frustrate your enemies, or just throw it on to complete the nautical ensemble! The Navigator only drops from the Final Boss of the Dungeon, but there are 10 Triumphs to complete that will all individually grant a bonus to your drop chance, so get in there and knock them out!
Destiny 2 Ghosts of the Deep Dungeon Loot Table
First Encounter | Second Encounter | Third Encounter |
No Survivors (Solar SMG) | No Survivors (Solar SMG) | The Navigator (Exotic Strand Trace Rifle) |
New Pacific Epitaph (Stasis Grenade Launcher) | Greasy Luck (Solar Glaive) | No Survivors (Solar SMG) |
Cold Comfort (Stasis Rocket Launcher) | Cold Comfort (Stasis Rocket Launcher) | Greasy Luck (Solar Glaive) |
Cowl of the Taken King (Helmet Armor) | Gloves of the Taken King (Gauntlet Armor) | New Pacific Epitaph (Stasis Grenade Launcher) |
Gloves of the Taken King (Gauntlet Armor) | Robes of the Taken King (Chest Armor) | Cold Comfort (Stasis Rocket Launcher) |
Boots of the Taken King (Leg Armor) | Bond of the Taken King (Class Item) | Cowl of the Taken King (Helmet Armor) |
- | - | Gloves of the Taken King (Gauntlet Armor) |
- | - | Robes of the Taken King (Chest Armor) |
- | - | Boots of the Taken King (Leg Armor) |
- | - | Bond of the Taken King (Class Item) |
Hive Ritual Encounter Loot
This first encounter takes a little bit to get rolling but once you have the area memorized, it’ll be a walk in the park. You’ll have several possible drops in this encounter so focus farming for something you’re really looking for is going to be a little tough, but running this guy week after week will earn you that familiarity that we’re all craving.
Weapons | Armor |
No Survivors (Solar SMG) | Cowl of the Taken King (Helmet Armor) |
New Pacific Epitaph (Stasis Grenade Launcher) | Gloves of the Taken King (Gauntlet Armor) |
Cold Comfort (Stasis Rocket Launcher) | Boots of the Taken King (Leg Armor) |
Ecthar, the Shield of Savathûn Encounter Loot
This is a really fun encounter with some interesting mechanics! Running around underwater trying to remember where each symbol is while the boss slowly, but surely, chases you around the underbelly makes for a tense exchange. Keep pushing through, get familiar with the layout, and maybe you’ll get something you want out of it!
Weapons | Armor |
No Survivors (Solar SMG) | Robes of the Taken King (Chest Armor) |
Greasy Luck (Solar Glaive) | Gloves of the Taken King (Gauntlet Armor) |
Cold Comfort (Stasis Rocket Launcher) | Bond of the Taken King (Class Item) |
Šimmumah ur-Nokru, Lucent Necromancer Encounter Loot
This boss fight is well worth the grind. The mechanics here are a decent enough divergence from the previous fight to make it engaging and the chance to get that Exotic Trace Rifle, The Navigator, makes this fight intense and exciting! Push through, don’t get caught by the Moths, and you’ll come out on the other side with some goodies for your trouble!
Weapons | Armor |
The Navigator (Exotic Strand Trace Rifle) | Cowl of the Taken King (Helmet Armor) |
No Survivors (Solar SMG) | Robes of the Taken King (Chest Armor) |
Greasy Luck (Solar Glaive) | Gloves of the Taken King (Gauntlet Armor) |
New Pacific Epitaph (Stasis Grenade Launcher) | Boots of the Taken King (Leg Armor) |
Cold Comfort (Stasis Rocket Launcher) | Bond of the Taken King (Class Item) |
Bonus: Ghosts of the Deep Dungeon Secret Hidden Chests
The Ghosts of the Deep Dungeon has two hidden chests that are, in all honesty, not well hidden at all. These chests are, for the most part along the beaten path as you advance through the Dungeon. The first is found at the very bottom of the long dive downward just before the first boss, Ecthar. There will be a ledge off to the left in a room full of enemies. Wipe them out and go collect your chest!
The second chest is in the large white cathedral just before you head into the final boss’ arena. There will be packs of Hive all over the place while you make your way across. Eventually, you’ll find a gazebo where an Ogre will spawn. Kill the Ogre, climb to the top of the gazebo, and collect your loot!
That's it! That's everything you need to know about collecting all of the loot in the Ghosts of the Deep Dungeon! While you’re in the Ghosts of the Deep Dungeon, we recommend collecting all 12 of the Memory Fragments scattered throughout!